Weapon Strength: 148 - 173
Skin: Krytan Torch
Torch
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 160 - 196
Skin: Glyphic Axe
Axe
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 173 - 183
Skin: Glyphic Handblade
Dagger
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 156 - 165
Skin: Glyphic Icon
Focus
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 172 - 202
Skin: Glyphic Longbow
Long Bow
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 167 - 189
Skin: Glyphic Mace
Mace
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 164 - 192
Skin: Glyphic Pistol
Pistol
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 184 - 225
Skin: Glyphic Rifle
Rifle
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 167 - 189
Skin: Glyphic Scepter
Scepter
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 184 - 208
Skin: Glyphic Staff
Staff
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 169 - 187
Skin: Glyphic Edge
Sword
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 173 - 183
Skin: Shiverpeak Dirk
Dagger
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 156 - 165
Skin: Shiverpeak Talisman
Focus
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 186 - 206
Skin: Zweihänder
Greatsword
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 167 - 189
Skin: Shiverpeak Club
Mace
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 184 - 208
Skin: Shiverpeak Staff
Staff
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 169 - 187
Skin: Einhänder
Sword
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 160 - 196
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 167 - 189
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 173 - 183
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 169 - 187
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 167 - 189
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Defense: 8
Weapon Strength: 151 - 170
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 164 - 192
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 152 - 168
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 156 - 165
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 184 - 208
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 184 - 208
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 169 - 187
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 169 - 187
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 152 - 161
Skin: Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 134 - 157
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 134 - 142
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 145 - 160
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 143 - 161
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 130 - 147
Skin: Mace
Mace
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 143 - 175
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Sword
Sword
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 118 - 131
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Defense: 6
Weapon Strength: 117 - 132
Skin: Shield
Shield
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Nourishment (45 m):
Gain Health Every Second +15% Experience from Kills
Food
Required Level: 10
Vendor value: 7Not available underwater
Fine
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Weapon Strength: 180 - 203
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 165 - 183
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 165 - 183
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 169 - 179
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 165 - 183
Skin: Bronze Sword
Sword
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 164 - 185
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Defense: 8
Weapon Strength: 147 - 166
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 157 - 191
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 182 - 201
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 180 - 203
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 165 - 183
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Crafting Material
Used in the crafting of weapons with +Power.
Required Level: 10
Vendor value: 4Fine
Crafting Material
Used in the crafting of weapons with +Vitality.
Required Level: 10
Vendor value: 4Fine
Weapon Strength: 168 - 197
Skin: Green Wood Longbow
Long Bow
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 168 - 197
Skin: Green Wood Longbow
Long Bow
Damage type: Physical
Required Level: 10
Vendor value: 23Fine