Weapon Strength: 125 - 138
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 8
Vendor value: 10Basic
Weapon Strength: 138 - 152
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 12
Vendor value: 13Basic
Weapon Strength: 118 - 131
Skin: Short Bow
Short Bow
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 128 - 135
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Weapon Strength: 156 - 165
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 173 - 184
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 16
Vendor value: 20Fine
Weapon Strength: 149 - 158
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 166 - 176
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 14
Vendor value: 19Fine
Weapon Strength: 186 - 197
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 19
Vendor value: 23Fine
Weapon Strength: 206 - 219
Minor Sigil of Hobbling
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 180 - 191
Minor Sigil of Geomancy
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 14
Vendor value: 38Soulbound on use
Masterwork
Weapon Strength: 141 - 166
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 1
Vendor value: 9Fine
Weapon Strength: 148 - 174
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Vendor value: 14Fine
Weapon Strength: 205 - 241
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 19
Vendor value: 35Fine
Weapon Strength: 199 - 234
Minor Sigil of Corruption
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 14
Vendor value: 57Soulbound on use
Masterwork
Weapon Strength: 149 - 168
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Weapon Strength: 167 - 189
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 186 - 210
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 16
Vendor value: 20Fine
Weapon Strength: 144 - 162
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Vendor value: 9Fine
Weapon Strength: 200 - 225
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 19
Vendor value: 23Fine
Weapon Strength: 194 - 219
Minor Sigil of Air
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 14
Vendor value: 38Soulbound on use
Masterwork
Weapon Strength: 139 - 153
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 1
Vendor value: 9Fine
Weapon Strength: 150 - 166
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 188 - 208
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 16
Vendor value: 30Fine
Weapon Strength: 146 - 161
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Vendor value: 14Fine
Weapon Strength: 202 - 223
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 19
Vendor value: 35Fine
Weapon Strength: 196 - 216
Minor Sigil of Hobbling
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 14
Vendor value: 57Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Minor Sigil of Ogre Slaying
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 163 - 184
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 184 - 208
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 205 - 231
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 16
Vendor value: 30Fine
Weapon Strength: 158 - 179
Skin: Soft Wood Staff
Staff
Damage type: Physical
Vendor value: 14Fine
Weapon Strength: 176 - 198
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 131 - 154
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Weapon Strength: 164 - 193
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 16
Vendor value: 20Fine
Weapon Strength: 157 - 185
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 14
Vendor value: 19Fine
Weapon Strength: 171 - 200
Minor Sigil of Smoldering
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 14
Vendor value: 38Soulbound on use
Masterwork
Weapon Strength: 125 - 138
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Weapon Strength: 152 - 168
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 146 - 161
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 163 - 180
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 14
Vendor value: 19Fine
Weapon Strength: 202 - 223
Minor Sigil of Debility
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 176 - 195
Minor Sigil of Ogre Slaying
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 14
Vendor value: 38Soulbound on use
Masterwork
Weapon Strength: 118 - 131
Skin: Speargun
Speargun
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 147 - 162
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 127 - 143
Skin: Staff
Staff
Damage type: Physical
Required Level: 4
Vendor value: 7Basic
Weapon Strength: 136 - 154
Skin: Staff
Staff
Damage type: Physical
Required Level: 8
Vendor value: 10Basic
Weapon Strength: 150 - 169
Skin: Staff
Staff
Damage type: Physical
Required Level: 12
Vendor value: 13Basic
Weapon Strength: 129 - 145
Skin: Staff
Staff
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 160 - 180
Skin: Staff
Staff
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 150 - 166
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 202 - 223
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 19
Vendor value: 35Fine
Weapon Strength: 196 - 216
Minor Sigil of Smoldering
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 14
Vendor value: 57Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Minor Sigil of Smoldering
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Defense: 12
Skin: Studded Boots
Medium armor
Boots
Vendor value: 4Not upgradeable
Basic
Defense: 12
Skin: Studded Boots
Medium armor
Boots
Vendor value: 5Not upgradeable
Basic
Defense: 20
Skin: Studded Boots
Medium armor
Boots
Required Level: 11
Vendor value: 16Fine
Defense: 25
Skin: Studded Coat
Medium armor
Coat
Vendor value: 6Not upgradeable
Basic