Weapon Strength: 118 - 131
Skin: Harpoon
Harpoon
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 139 - 153
Skin: Glyphic Short Bow
Short Bow
Damage type: Physical
Required Level: 1
Vendor value: 9Fine
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Crafting Recipe
Double-click to learn a Rare Insignia Recipe.
Vendor value: 96Not salvageable
Rare
Crafting Recipe
A recipe to make a Wanderer's Pearl Broadsword.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Trailblazer's Pearl Shell.
Vendor value: 132Not salvageable
Exotic
Generic
Double-click to transform into an Ascalonian Warrior.
Vendor value: 12Rare
Bag
8 Slots
Vendor value: 11Basic
Nourishment (30 m):
+3% Chill Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
40% Chance to Gain Swiftness on Kill +3% Damage While Moving +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+12% Chill Duration +60 Power +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic
Crafting Material
Used to craft Intricate Jewels.
Vendor value: 5Basic
Crafting Material
Used to craft Darksteel Helms.
Vendor value: 6Basic
Crafting Material
Used to craft Orichalcum Boots.
Vendor value: 8Basic
Weapon Strength: 121 - 128
Skin: Dagger
Dagger
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 150 - 159
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Weapon Strength: 121 - 128
Skin: Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 142 - 167
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Weapon Strength: 145 - 164
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Crafting Recipe
A recipe to make Sinister Draconic Legs.
Vendor value: 132Not salvageable
Exotic
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time. Combine 3 of this mini with a Pile of Crystalline Dust, an Obsidian Shard, and an Amber Quantic Dipole (dropped by creatures in scale 1–20 fractals) in the Mystic Forge to create a Mini Mister Mittens.
Exotic
Crafting Recipe
A recipe to make a Viper's Pearl Brazier.
Vendor value: 132Not salvageable
Exotic
Defense: 18
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 10
Vendor value: 7Basic
Defense: 21
Skin: Rawhide Leggings
Medium armor
Leggings
Required Level: 10
Vendor value: 11Not salvageable
Basic
Defense: 11
Skin: Rawhide Shoulders
Medium armor
Shoulders
Required Level: 15
Vendor value: 11Not salvageable
Basic
Nourishment (1 h):
+10% Damage vs. Outlaws -10% Damage from Outlaws +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (30 m):
+120 Condition Damage for 30 Seconds on Kill +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Food
Meal Feast: Double-click to set out a Feast of Deluxe Burgers to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 40
Vendor value: 41Masterwork
Crafting Material
Used to craft Silk Leggings.
Vendor value: 7Basic
Crafting Material
Fashioned from Wood Planks and used to craft Inscriptions.
Vendor value: 13Fine
Crafting Material
Used in the crafting of weapons with +Healing Power and +Power.
Required Level: 30
Vendor value: 8Fine
Weapon Strength: 143 - 158
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Vendor value: 12Fine
Weapon Strength: 138 - 146
Skin: Focus
Focus
Damage type: Physical
Required Level: 16
Vendor value: 10Basic
Weapon Strength: 131 - 153
Skin: Torch
Torch
Damage type: Physical
Required Level: 16
Vendor value: 10Basic
Weapon Strength: 168 - 178
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 129 - 145
Skin: Hammer
Hammer
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 143 - 161
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 143 - 175
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Nourishment (30 m):
Gain Health Every Second +70 Vitality +10% Experience from Kills +10% Karma
Food
Required Level: 80
Vendor value: 15Masterwork
Crafting Recipe
A recipe to make a Sunset Ring.
Vendor value: 132Not salvageable
Exotic
Defense: 15
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Vendor value: 5Not salvageable
Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Nourishment (30 m):
+50 Power +40 Vitality +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Food
Dessert Feast: Double-click to set out a Tray of Strawberry Tarts to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 25
Vendor value: 31Masterwork
Crafting Material
Used to craft Scepters.
Basic
Crafting Material
Used in Staff crafting.
Basic
Crafting Recipe
A recipe to make a Zealot's Pearl Trident.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make Nomad's Draconic Gauntlets.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Minstrel's Exalted Coat.
Vendor value: 132Not salvageable
Exotic
Nourishment (30 m):
66% Chance to Steal Life on Critical Hit +70 Precision +10% Experience from Kills +10% Karma
Food
Required Level: 80
Vendor value: 15Masterwork
Crafting Material
Drops from Choya in the Crystal Desert. Used in cooking and medicine, once sterilized and cleaned up a bit.
Masterwork
Defense: 13
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 10
Vendor value: 8Not salvageable
Basic
Nourishment (15 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Nourishment (30 m):
18% Magic Find 10% Gold from Monsters +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+60 Power +50 Condition Damage +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Crafting Material
Used to craft Rawhide Boots.
Vendor value: 2Basic
Weapon Strength: 144 - 153
Skin: Iron Dagger
Dagger
Damage type: Physical
Vendor value: 7Fine