
Crafting Material
Used to craft Spears.
Vendor value: 8Basic

Defense: 25
Skin: Rawhide Bracers
Medium armor
Gloves
Required Level: 25
Vendor value: 13Not salvageable
Basic

Defense: 29
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 35
Vendor value: 16Not salvageable
Basic

Booze
Required Level: 8
Vendor value: 3Basic

Crafting Recipe
Double-click to learn the leatherworker recipe for Superior Rune of the Mad King.
Vendor value: 1Not salvageable
Exotic

Generic
Double-click to convert into Snowflakes.
Vendor value: 10Fine

Defense: 19
Skin: Chainmail Leggings
Heavy armor
Leggings
Vendor value: 7Not salvageable
Basic

Defense: 14
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 15
Vendor value: 13Not salvageable
Basic

Defense: 25
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 20
Vendor value: 12Not salvageable
Basic

Crafting Recipe
A recipe to make a Nomad's Draconic Helm.
Vendor value: 132Not salvageable
Exotic

Nourishment (30 m):
26% Magic Find 30% Gold from Monsters +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine

Food
Soup Feast: Double-click to set out a Pot of Meat and Cabbage Stew to share with anyone in the area. Pot stays active for 5 minutes.
Required Level: 40
Vendor value: 41Masterwork

Crafting Material
Used to craft Orichalcum Shoulders.
Vendor value: 8Basic

Trophy
The Order of Whispers can use this key to hamper Inquest efforts in this area.
Vendor value: 2Basic

Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork

Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork

Defense: 6
Weapon Strength: 126 - 142
Skin: Iron Shield
Shield
Damage type: Physical
Vendor value: 7Fine

Weapon Strength: 199 - 211
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 28
Vendor value: 15Basic

Weapon Strength: 164 - 175
Skin: Focus
Focus
Damage type: Physical
Required Level: 24
Vendor value: 13Basic

Weapon Strength: 150 - 183
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 12
Vendor value: 13Basic

Weapon Strength: 144 - 153
Skin: Iron Dagger
Dagger
Damage type: Physical
Vendor value: 7Fine

Weapon Strength: 134 - 157
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic

Weapon Strength: 131 - 145
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic

Defense: 13
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 10
Vendor value: 8Not salvageable
Basic

Nourishment (15 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic

Weapon Strength: 162 - 183
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic

Weapon Strength: 164 - 181
Skin: Sword
Sword
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic

Weapon Strength: 143 - 168
Skin: Torch
Torch
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic

Weapon Strength: 131 - 145
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic

Weapon Strength: 104 - 118
Skin: Scepter
Scepter
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Basic

Nourishment (30 m):
18% Magic Find 10% Gold from Monsters +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine

Nourishment (30 m):
+60 Power +50 Condition Damage +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine

Crafting Material
Used to craft Rawhide Boots.
Vendor value: 2Basic

Crafting Recipe
A recipe to make a Nomad's Draconic Coat.
Vendor value: 132Not salvageable
Exotic

Crafting Recipe
Double-click to learn the recipe for Superior Sigil of Cruelty.
Vendor value: 1Not salvageable
Exotic

Crafting Recipe
A recipe to make Minstrel's Draconic Legs.
Vendor value: 132Not salvageable
Exotic

Trophy
This crystal is humming with a faint energy. There was once an inscription, but the only legible part reads "Oo...""
Rare

Crafting Recipe
A recipe to make a Zealot's Pearl Trident.
Vendor value: 132Not salvageable
Exotic

Crafting Recipe
A recipe to make Nomad's Draconic Gauntlets.
Vendor value: 132Not salvageable
Exotic

Crafting Recipe
A recipe to make a Minstrel's Exalted Coat.
Vendor value: 132Not salvageable
Exotic

Nourishment (30 m):
66% Chance to Steal Life on Critical Hit +70 Precision +10% Experience from Kills +10% Karma
Food
Required Level: 80
Vendor value: 15Masterwork

Defense: 15
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Vendor value: 5Not salvageable
Basic

Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic

Nourishment (30 m):
+50 Power +40 Vitality +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine

Food
Dessert Feast: Double-click to set out a Tray of Strawberry Tarts to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 25
Vendor value: 31Masterwork

Crafting Material
Used to craft Scepters.
Basic

Crafting Material
Used in Staff crafting.
Basic

Crafting Material
Drops from Choya in the Crystal Desert. Used in cooking and medicine, once sterilized and cleaned up a bit.
Masterwork

Crafting Recipe
A recipe to make a Sunset Ring.
Vendor value: 132Not salvageable
Exotic

Nourishment (30 m):
Gain Health Every Second +70 Vitality +10% Experience from Kills +10% Karma
Food
Required Level: 80
Vendor value: 15Masterwork

Crafting Material
Fashioned from Wood Planks and used to craft Inscriptions.
Vendor value: 13Fine

Crafting Material
Used in the crafting of weapons with +Healing Power and +Power.
Required Level: 30
Vendor value: 8Fine

Weapon Strength: 143 - 158
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Vendor value: 12Fine

Weapon Strength: 138 - 146
Skin: Focus
Focus
Damage type: Physical
Required Level: 16
Vendor value: 10Basic

Weapon Strength: 131 - 153
Skin: Torch
Torch
Damage type: Physical
Required Level: 16
Vendor value: 10Basic

Weapon Strength: 168 - 178
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic

Weapon Strength: 129 - 145
Skin: Hammer
Hammer
Damage type: Physical
Vendor value: 8Not salvageable
Basic

Weapon Strength: 143 - 161
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic

Nourishment (1 h):
+10% Damage vs. Outlaws -10% Damage from Outlaws +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine