Defense: 46
Skin: Noble Mask
Medium armor
Helm
Required Level: 50
Vendor value: 169Soulbound on use
Rare
Defense: 46
Skin: Noble Mask
Medium armor
Helm
Required Level: 50
Vendor value: 169Soulbound on use
Rare
Defense: 46
Skin: Noble Mask
Medium armor
Helm
Required Level: 50
Vendor value: 169Soulbound on use
Rare
Defense: 46
Skin: Noble Mask
Medium armor
Helm
Required Level: 50
Vendor value: 169Soulbound on use
Rare
Defense: 46
Skin: Noble Mask
Medium armor
Helm
Required Level: 50
Vendor value: 169Soulbound on use
Rare
Defense: 46
Skin: Noble Mask
Medium armor
Helm
Required Level: 50
Vendor value: 169Soulbound on use
Rare
Nourishment (1 h):
+120 Condition Damage for 30 Seconds on Kill +50 Precision +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
22% Magic Find 20% Gold from Monsters +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
60% Chance to Gain Health on Kill +50 Healing Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
22% Magic Find +50 Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 10Fine
Nourishment (30 m):
+60 Expertise +50 Condition Damage +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+60 Power +50 Condition Damage +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+60 Power +50 Precision +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
60% Chance to Gain Might on Kill +50 Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
22% Magic Find +50 Condition Damage +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
40% Chance to Gain Swiftness on Kill +3% Damage While Moving +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
28% Chance to Gain Might on Critical Hit during the Day 28% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+20 Ferocity Day: 14% Chance to Burn on Critical Hit Night: 14% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+10% Burning Duration +50 Precision +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
60% Chance to Remove a Condition on Using a Heal Skill +50 Healing +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Weapon Strength: 465 - 514
Skin: Dredge Trident
Trident
Damage type: Physical
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Weapon Strength: 465 - 514
Skin: Dredge Trident
Trident
Damage type: Physical
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Weapon Strength: 465 - 514
Skin: Dredge Trident
Trident
Damage type: Physical
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Weapon Strength: 465 - 514
Skin: Dredge Trident
Trident
Damage type: Physical
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Weapon Strength: 465 - 514
Skin: Dredge Trident
Trident
Damage type: Physical
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Weapon Strength: 465 - 514
Skin: Dredge Trident
Trident
Damage type: Physical
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Weapon Strength: 460 - 519
Skin: Dredge Baton
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 460 - 519
Skin: Dredge Baton
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 460 - 519
Skin: Dredge Baton
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 460 - 519
Skin: Dredge Baton
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 460 - 519
Skin: Dredge Baton
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 460 - 519
Skin: Dredge Baton
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 427 - 454
Skin: Dredge Canary
Focus
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 427 - 454
Skin: Dredge Canary
Focus
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 427 - 454
Skin: Dredge Canary
Focus
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 427 - 454
Skin: Dredge Canary
Focus
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 427 - 454
Skin: Dredge Canary
Focus
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 430 - 475
Skin: Seasoned Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 430 - 475
Skin: Seasoned Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 430 - 475
Skin: Seasoned Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 430 - 475
Skin: Seasoned Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 387 - 428
Skin: Seasoned Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 387 - 428
Skin: Seasoned Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 387 - 428
Skin: Seasoned Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 387 - 428
Skin: Seasoned Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 375 - 440
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 375 - 440
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 375 - 440
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 375 - 440
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 437 - 513
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 437 - 513
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 437 - 513
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 437 - 513
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 437 - 513
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 417 - 489
Skin: Steel Pistol
Pistol
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 417 - 489
Skin: Steel Pistol
Pistol
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 417 - 489
Skin: Steel Pistol
Pistol
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 417 - 489
Skin: Steel Pistol
Pistol
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 417 - 489
Skin: Steel Pistol
Pistol
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 469 - 573
Skin: Steel Rifle
Rifle
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork