Defense: 43
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 50
Vendor value: 21Not salvageable
Basic
Defense: 24
Skin: Apprentice Band
Light armor
Helm
Required Level: 50
Vendor value: 29Not salvageable
Basic
Defense: 62
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 50
Vendor value: 32Not salvageable
Basic
Defense: 24
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 50
Vendor value: 25Not salvageable
Basic
Defense: 50
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 50
Vendor value: 23Not salvageable
Basic
Defense: 108
Skin: Rawhide Vest
Medium armor
Coat
Required Level: 50
Vendor value: 34Not salvageable
Basic
Defense: 50
Skin: Rawhide Bracers
Medium armor
Gloves
Required Level: 50
Vendor value: 21Not salvageable
Basic
Defense: 31
Skin: Rawhide Mask
Medium armor
Helm
Required Level: 50
Vendor value: 29Not salvageable
Basic
Defense: 70
Skin: Rawhide Leggings
Medium armor
Leggings
Required Level: 50
Vendor value: 32Not salvageable
Basic
Defense: 31
Skin: Rawhide Shoulders
Medium armor
Shoulders
Required Level: 50
Vendor value: 25Not salvageable
Basic
Nourishment (30 m):
+8% Damage vs. Nightmare Court -6% Damage from Nightmare Court +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Defense: 32
Skin: Acolyte Mantle
Light armor
Shoulders
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 85
Skin: Acolyte Pants
Light armor
Leggings
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 59
Skin: Acolyte Gloves
Light armor
Gloves
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 138
Skin: Acolyte Coat
Light armor
Coat
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 59
Skin: Acolyte Boots
Light armor
Boots
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 96
Skin: Leather Pants
Medium armor
Leggings
Required Level: 50
Vendor value: 126Soulbound on use
Masterwork
Defense: 43
Skin: Leather Mask
Medium armor
Helm
Required Level: 50
Vendor value: 113Soulbound on use
Masterwork
Defense: 69
Skin: Leather Gloves
Medium armor
Gloves
Required Level: 50
Vendor value: 81Soulbound on use
Masterwork
Defense: 148
Skin: Leather Coat
Medium armor
Coat
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Defense: 69
Skin: Leather Shoes
Medium armor
Boots
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Weapon Strength: 407 - 498
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 430 - 475
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Defense: 27
Weapon Strength: 383 - 432
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 473 - 523
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 439 - 466
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 437 - 513
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 417 - 489
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 469 - 573
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 430 - 475
Skin: Soft Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 375 - 440
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 387 - 428
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 395 - 420
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 426 - 480
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 468 - 528
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 430 - 475
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Crafting Material
Used in the crafting of weapons with +Expertise and +Vitality.
Required Level: 50
Vendor value: 23Masterwork
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 45Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 90Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 50
Vendor value: 135Rare
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 50
Vendor value: 135Rare
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 50
Vendor value: 135Rare
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 50
Vendor value: 135Rare
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 50
Vendor value: 135Rare
Weapon Strength: 321 - 376
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 50
Vendor value: 34Not salvageable
Basic
Weapon Strength: 315 - 349
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 50
Vendor value: 34Not salvageable
Basic
Weapon Strength: 322 - 342
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 290 - 308
Skin: Focus
Focus
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 347 - 383
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 50
Vendor value: 34Not salvageable
Basic
Weapon Strength: 343 - 387
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 50
Vendor value: 34Not salvageable
Basic
Weapon Strength: 305 - 359
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 312 - 352
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 343 - 387
Skin: Staff
Staff
Damage type: Physical
Required Level: 50
Vendor value: 34Not salvageable
Basic
Weapon Strength: 315 - 349
Skin: Sword
Sword
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 275 - 323
Skin: Torch
Torch
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 284 - 314
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Defense: 20
Weapon Strength: 281 - 317
Skin: Shield
Shield
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 315 - 349
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 50
Vendor value: 34Not salvageable
Basic
Weapon Strength: 315 - 349
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 50
Vendor value: 34Not salvageable
Basic
Defense: 53
Skin: Splint Pauldrons
Heavy armor
Shoulders
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork