Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 4Basic
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 4Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (1 h):
+20 Healing +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Nourishment (1 h):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 5
Vendor value: 3Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (1 h):
-16% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 24
Vendor value: 8Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (1 h):
+12 vitality
Food
Required Level: 17
Vendor value: 7Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Nourishment (15 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (1 h):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Nourishment (15 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (15 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Nourishment (15 m):
20% Chance to Remove a Condition on Using a Heal Skill +10% Experience from Kills
Food
Vendor value: 3Basic
Nourishment (1 h):
+12 vitality
Food
Required Level: 10
Vendor value: 5Basic
Nourishment (15 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (15 m):
+3% Poison Duration +10% Experience from Kills
Food
Vendor value: 3Basic
Nourishment (1 h):
+12 Power
Food
Required Level: 10
Vendor value: 4Basic
Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 15
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 4Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic
Nourishment (1 h):
Gain Health Every Second +40 Vitality +10% Experience from Kills
Food
Required Level: 60
Vendor value: 13Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 15
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 30
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Nourishment (30 m):
-24% Incoming Stun Duration +40 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Nourishment (15 m):
+30 Precision +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Vendor value: 2Basic
Nourishment (15 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (30 m):
3% Magic Find While under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 10
Vendor value: 5Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Trophy
This armor was most likely stolen from the local hylek. It should be returned to Yoal east of Titan's Staircase.
Vendor value: 2Basic
Trophy
This flower is used by sylvari for medicine. Harvester Mavad near Gleaner's Cove Waypoint could likely use it.
Vendor value: 2Basic
Trophy
The hylek use this plant for reducing toxicity in their bodies. A hylek village should be nearby where someone can make use of this.
Vendor value: 2Basic
Trophy
Someone in the nearby Pact base to the north would like this.
Vendor value: 2Basic
Trophy
Event Item
Vendor value: 11Not salvageable
Basic
Crafting Material
Used with Copper Ore to refine Bronze Ingots. Can be purchased from Master Craftsmen.
Vendor value: 1Basic
Crafting Material
Refined from Scraps.
Vendor value: 8Basic
Crafting Material
Vendor value: 1Basic
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic