Trophy
A forgetten artifact the skritt left behind in the rush to escape the risen. Just what Crusader Aisling is looking for.
Vendor value: 1Basic
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 20
Vendor value: 72Rare
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 50
Vendor value: 135Rare
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 65
Vendor value: 165Rare
Weapon Strength: 139 - 163
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 3
Vendor value: 8Fine
Weapon Strength: 215 - 228
Skin: Shiverpeak Talisman
Focus
Damage type: Physical
Required Level: 26
Vendor value: 28Fine
Weapon Strength: 172 - 202
Skin: Shiverpeak Bow
Long Bow
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 169 - 187
Skin: Shiverpeak Short Bow
Short Bow
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 205 - 231
Skin: Shiverpeak Staff
Staff
Damage type: Physical
Required Level: 16
Vendor value: 30Fine
Weapon Strength: 177 - 188
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 12
Vendor value: 17Fine
Weapon Strength: 465 - 494
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 57
Vendor value: 49Fine
Weapon Strength: 169 - 187
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 137 - 155
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Weapon Strength: 167 - 189
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 175 - 197
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 13
Vendor value: 18Fine
Defense: 6
Weapon Strength: 124 - 139
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Defense: 26
Weapon Strength: 368 - 415
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 52
Vendor value: 46Fine
Weapon Strength: 305 - 358
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 39
Vendor value: 37Fine
Weapon Strength: 352 - 413
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 46
Vendor value: 42Fine
Weapon Strength: 349 - 386
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 49
Vendor value: 44Fine
Weapon Strength: 513 - 567
Berserker's stats:Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 69
Vendor value: 58Fine
Weapon Strength: 248 - 264
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 32
Vendor value: 32Fine
Weapon Strength: 226 - 240
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 28
Vendor value: 29Fine
Weapon Strength: 148 - 173
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 247 - 273
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 24
Vendor value: 39Fine
Weapon Strength: 154 - 173
Skin: Soft Wood Staff
Staff
Damage type: Physical
Vendor value: 11Fine
Weapon Strength: 172 - 194
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 8
Vendor value: 20Fine
Weapon Strength: 413 - 466
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 48
Vendor value: 65Fine
Weapon Strength: 234 - 258
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 26
Vendor value: 42Fine
Weapon Strength: 240 - 265
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 27
Vendor value: 42Fine
Weapon Strength: 405 - 447
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 51
Vendor value: 68Fine
Weapon Strength: 210 - 257
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 17
Vendor value: 32Fine
Weapon Strength: 215 - 263
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 18
Vendor value: 33Fine
Weapon Strength: 268 - 327
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 28
Vendor value: 44Fine
Weapon Strength: 474 - 524
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 59
Vendor value: 77Fine
Weapon Strength: 146 - 171
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Vendor value: 12Fine
Weapon Strength: 269 - 315
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 31
Vendor value: 47Fine
Weapon Strength: 250 - 294
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 28
Vendor value: 44Fine
Weapon Strength: 454 - 533
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 56
Vendor value: 74Fine
Weapon Strength: 246 - 272
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 28
Vendor value: 44Fine
Weapon Strength: 181 - 200
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 14
Vendor value: 29Fine
Weapon Strength: 167 - 196
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 307 - 360
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 48
Vendor value: 33Basic
Weapon Strength: 303 - 371
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 44
Vendor value: 30Basic
Weapon Strength: 213 - 240
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 32
Vendor value: 16Basic
Defense: 27
Weapon Strength: 369 - 417
Berserker's stats:Skin: Shield
Shield
Damage type: Physical
Required Level: 64
Vendor value: 27Basic
Weapon Strength: 117 - 129
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 4
Vendor value: 7Basic
Weapon Strength: 399 - 450
Skin: Ogre Bludgeoner
Mace
Damage type: Physical
"Comes in handy if you get spotted sneaking."
—Avarr
Required Level: 47
Vendor value: 84Soulbound on use
Masterwork
Weapon Strength: 608 - 713
Berserker's stats:Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 52Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 230 - 254
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic
Weapon Strength: 109 - 116
Skin: Focus
Focus
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Nourishment (30 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 15
Vendor value: 6Basic
Nourishment (30 m):
20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+50 Concentration +24% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 30
Vendor value: 1Fine
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (30 m):
+5% Poison Duration +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+60 Power +50 Condition Damage +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
80% Chance to Gain Health on Kill +60 Healing Power +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine