Weapon Strength: 336 - 378
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 737 - 831
Apothecary's stats:Skin: Elder Wood Scepter
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 132Soulbound on use
Masterwork
Weapon Strength: 336 - 378
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 336 - 378
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 610 - 688
Cleric's stats:Skin: Ogre Truncheon
Scepter
Damage type: Physical
Required Level: 65
Vendor value: 165Soulbound on use
Rare
Weapon Strength: 793 - 894
Skin: Krait Wand
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 610 - 688
Berserker's stats:Skin: Ogre Truncheon
Scepter
Damage type: Physical
Required Level: 65
Vendor value: 165Soulbound on use
Rare
Weapon Strength: 793 - 894
Apothecary's stats:Skin: Krait Wand
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 610 - 688
Assassin's stats:Skin: Ogre Truncheon
Scepter
Damage type: Physical
Required Level: 65
Vendor value: 165Soulbound on use
Rare
Weapon Strength: 336 - 378
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 460 - 519
Skin: Dredge Baton
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 460 - 519
Skin: Dredge Baton
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 460 - 519
Skin: Dredge Baton
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 610 - 688
Carrion stats:Skin: Ogre Truncheon
Scepter
Damage type: Physical
Required Level: 65
Vendor value: 165Soulbound on use
Rare
Weapon Strength: 895 - 1010
Sentinel's stats:Skin: Pearl Rod
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Weapon Strength: 460 - 519
Skin: Dredge Baton
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 793 - 894
Sentinel's stats:Skin: Krait Wand
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 460 - 519
Skin: Dredge Baton
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 460 - 519
Skin: Dredge Baton
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 460 - 519
Skin: Dredge Baton
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 222 - 250
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 610 - 688
Knight's stats:Skin: Ogre Truncheon
Scepter
Damage type: Physical
Required Level: 65
Vendor value: 165Soulbound on use
Rare
Weapon Strength: 222 - 250
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 895 - 1010
Skin: Pearl Rod
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Weapon Strength: 895 - 1010
Apothecary's stats:Skin: Pearl Rod
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Weapon Strength: 895 - 1010
Apothecary's stats:Skin: Primordus Scepter
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Weapon Strength: 895 - 1010
Cleric's stats:Skin: Primordus Scepter
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Weapon Strength: 895 - 1010
Assassin's stats:Skin: Primordus Scepter
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Weapon Strength: 895 - 1010
Carrion stats:Skin: Primordus Scepter
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Weapon Strength: 895 - 1010
Valkyrie stats:Skin: Primordus Scepter
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Weapon Strength: 895 - 1010
Knight's stats:Skin: Primordus Scepter
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Weapon Strength: 895 - 1010
Rampager's stats:Skin: Primordus Scepter
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Weapon Strength: 895 - 1010
Sentinel's stats:Skin: Primordus Scepter
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Weapon Strength: 895 - 1010
Valkyrie stats:Skin: Corrupted Scepter
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Bag
20 Slots. If possible, junk items will fill this pack before other empty spaces. The contents of this pack will not move when inventory is sorted.
Vendor value: 22Fine
Bag
20 Slots. Items in this pack will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Bag
18 Slots. Items in this box will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 54No sell or sort
Fine
Bag
15 Slots
Vendor value: 27Basic
Bag
12 Slots
Vendor value: 22Basic
Bag
18 Slots. If possible, weapons and armor will fill this box before other empty spaces. The contents of this box will not move when inventory is sorted.
Vendor value: 54Fine
Bag
18 Slots
Vendor value: 27Basic
Bag
20 Slots. Items in this box will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 54No sell or sort
Fine
Bag
15 Slots. If possible, weapons and armor will fill this box before other empty spaces. The contents of this box will not move when inventory is sorted.
Vendor value: 54Fine
Bag
20 Slots. If possible, crafting materials and upgrade components will fill this bag before other empty spaces. The contents of this bag will not move when inventory is sorted.
Vendor value: 22Fine
Bag
20 Slots. If possible, weapons and armor will fill this box before other empty spaces. The contents of this box will not move when inventory is sorted.
Vendor value: 54Fine
Bag
20 Slots. Items in this bag will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Bag
15 Slots
Vendor value: 27Basic
Bag
15 Slots. Items in this bag will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Bag
18 Slots. If possible, junk items will fill this pack before other empty spaces. The contents of this pack will not move when inventory is sorted.
Vendor value: 22Fine
Bag
12 Slots
Vendor value: 22Basic
Bag
18 Slots. If possible, crafting materials and upgrade components will fill this bag before other empty spaces. The contents of this bag will not move when inventory is sorted.
Vendor value: 22Fine
Bag
15 Slots. If possible, crafting materials and upgrade components will fill this bag before other empty spaces. The contents of this bag will not move when inventory is sorted.
Vendor value: 22Fine
Bag
15 Slots. Items in this box will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 54No sell or sort
Fine
Bag
12 Slots. If possible, junk items will fill this pack before other empty spaces. The contents of this pack will not move when inventory is sorted.
Vendor value: 22Fine
Bag
18 Slots. Items in this bag will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Bag
12 Slots. If possible, crafting materials and upgrade components will fill this bag before other empty spaces. The contents of this bag will not move when inventory is sorted.
Vendor value: 22Fine
Bag
18 Slots. Items in this pack will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Bag
10 Slots. If possible, weapons and armor will fill this box before other empty spaces. The contents of this box will not move when inventory is sorted.
Vendor value: 33Fine
Bag
20 Slots
Vendor value: 27Basic