
Crafting Material
Used to craft Coarse Gloves.
Vendor value: 5Basic

Crafting Material
Used in the crafting of armor with +Healing Power, +Power, and +Toughness.
Vendor value: 13Fine

Weapon Strength: 819 - 869
Cleric's stats:
Major Sigil of Blood
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare

Weapon Strength: 759 - 928
Cleric's stats:
Major Sigil of Smoldering
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare

Nourishment (30 m):
+20 Expertise +10% Experience from Kills
Food
Required Level: 20
Vendor value: 12Fine

Embellished Brilliant Coral Jewel
Skin: Unnamed
Back
Required Level: 75
Vendor value: 186Soulbound on use
Rare

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 50Rare

Weapon Strength: 882 - 975
Carrion stats:
Major Sigil of Air
Skin: Verdant Greatsword
Greatsword
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Crafting Material
Used in the crafting of weapons with +Condition Damage, +Power, and +Vitality.
Required Level: 80
Vendor value: 50Rare

Crafting Material
Used in the crafting of armor with +Condition Damage, +Power, and +Vitality.
Vendor value: 15Fine

Crafting Material
Used in the crafting of armor with +Condition Damage, +Power, and +Vitality.
Vendor value: 48Rare

Crafting Material
Used in the crafting of armor with +Condition Damage, +Power, and +Vitality.
Vendor value: 32Masterwork

Crafting Material
Used in the crafting of weapons with +Condition Damage, +Power, and +Vitality.
Required Level: 65
Vendor value: 28Masterwork

Crafting Material
Used to craft Daggers.
Vendor value: 4Basic

Nourishment (15 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic

Nourishment (30 m):
100% Chance to Gain Might on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
+100 Toughness +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine

Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic

Nourishment (30 m):
+12% Burning Duration +60 Precision +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine

Nourishment (30 m):
+10% Burning Duration +50 Precision +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine

Nourishment (30 m):
60% to Gain Swiftness on Kill +5% Damage While Moving +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
100% Chance to Remove a Condition on Using a Heal Skill (Cooldown: 10 Seconds) +70 Healing +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine

Nourishment (15 m):
20% Chance to Remove a Condition on Using a Heal Skill +10% Experience from Kills
Food
Vendor value: 3Basic

Nourishment (30 m):
+60 Condition Damage +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine

Nourishment (30 m):
+80 Condition Damage +60 Precision +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine

Nourishment (1 h):
+100 Expertise +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine

Nourishment (1 h):
+20 Healing +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic

Nourishment (30 m):
+50 Ferocity Day: 20% Chance to Burn on Critical Hit Night: 20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
+100 Precision +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine

Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic

Nourishment (30 m):
+100 Precision +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine

Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic

Nourishment (30 m):
+80 Precision +60 Vitality +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine

Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 50Rare

Ornate Beryl Jewel
Amulet
Required Level: 65
Vendor value: 220Soulbound on use
Masterwork

Defense: 124
Berserker's stats:
Superior Rune of Vampirism
Skin: Seer Gloves
Light armor
Gloves
Required Level: 76
Vendor value: 227Soulbound on use
Exotic

Weapon Strength: 873 - 1067
Berserker's stats:
Major Sigil of Water
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Precision.
Vendor value: 27Masterwork

Crafting Material
Used in the crafting of weapons with +Power, +Ferocity, and +Precision.
Required Level: 65
Vendor value: 28Masterwork

Default
Double-click to open.
Vendor value: 25Basic

Embellished Brilliant Azurite Jewel
Ring
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Embellished Brilliant Azurite Jewel
Accessory
Required Level: 80
Vendor value: 248Soulbound on use
Rare

Defense: 59
Assassin's stats:Skin: Rascal Mask
Medium armor
Helm
Required Level: 65
Vendor value: 67Soulbound on use
Masterwork

Crafting Material
Used in the crafting of armor with +Precision, +Power, and +Ferocity.
Vendor value: 13Fine

Weapon Strength: 882 - 975
Assassin's stats:Skin: Krait Slayer
Greatsword
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Crafting Material
Used in the crafting of armor with +Precision, +Power, and +Ferocity.
Vendor value: 48Rare

Crafting Material
Used in the crafting of weapons with +Precision, +Power, and +Ferocity.
Required Level: 60
Vendor value: 13Fine

Crafting Material
Used in the crafting of armor with +Precision, +Power, and +Ferocity.
Vendor value: 27Masterwork

Weapon Strength: 526 - 643
Assassin's stats:Skin: Darksteel Rifle
Rifle
Damage type: Physical
Required Level: 60
Vendor value: 78Fine

Crafting Material
Used in the crafting of weapons with +Precision, +Power, and +Ferocity.
Required Level: 65
Vendor value: 28Masterwork

Crafting Material
Used in the crafting of weapons with +Healing Power, +Toughness, and +Condition Damage.
Required Level: 80
Vendor value: 33Masterwork

Crafting Material
Used in the crafting of armor with +Healing Power, +Toughness, and +Condition Damage.
Required Level: 80
Vendor value: 50Rare

Crafting Material
Used to craft Longbows.
Vendor value: 8Basic

Bag
10 Slots
Vendor value: 17Basic

Bag
10 Slots
Vendor value: 17Basic

Bag
10 Slots
Vendor value: 17Basic

Bag
10 Slots. Items in this pack will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 33No sell or sort
Fine

Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended