Nourishment (10 m):
30% Chance to Remove a Condition on Using a Heal Skill +10% Experience from Kills
Food
Required Level: 13
Vendor value: 6Account bound on use
Basic
Nourishment (10 m):
Gain Health Every Second +40 Vitality +10% Experience from Kills
Food
Required Level: 33
Vendor value: 9Account bound on use
Basic
Nourishment (10 m):
+60 Toughness +50 Precision +10% Experience from Kills
Food
Required Level: 51
Vendor value: 13Account bound on use
Basic
Nourishment (10 m):
+50 Healing +40 Precision +10% Experience from Kills
Food
Required Level: 34
Vendor value: 10Account bound on use
Basic
Nourishment (10 m):
+20 Healing +10% Experience from Kills
Food
Vendor value: 2Account bound on use
Basic
Nourishment (10 m):
+60 Power for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 17
Vendor value: 7Account bound on use
Basic
Nourishment (10 m):
+20 Expertise +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Account bound on use
Basic
Nourishment (10 m):
+60 Vitality +120 Power When Health below 50% +10% Experience from Kills
Food
Required Level: 49
Vendor value: 12Account bound on use
Basic
Nourishment (10 m):
Gain Health Every Second +50 Vitality +10% Experience from Kills
Food
Required Level: 48
Vendor value: 12Account bound on use
Basic
Nourishment (10 m):
28% Chance to Gain Swiftness on Kill +10% Experience from Kills
Food
Required Level: 13
Vendor value: 6Account bound on use
Basic
Nourishment (10 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 8
Vendor value: 5Account bound on use
Basic
Nourishment (10 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Account bound on use
Basic
Nourishment (10 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 3Account bound on use
Basic
Nourishment (10 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Account bound on use
Basic
Nourishment (10 m):
+30 Healing +10% Experience from Kills
Food
Required Level: 13
Vendor value: 6Account bound on use
Basic
Nourishment (10 m):
+20 Toughness +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Account bound on use
Basic
Nourishment (10 m):
80% Chance to Gain Health on Kill +60 Healing Power +10% Experience from Kills
Food
Required Level: 68
Vendor value: 16Account bound on use
Basic
Food
Pink sand from the sunny shores of Southsun Cove.
Required Level: 80
Vendor value: 132Not salvageable
Account bound on use
Exotic
Nourishment (10 m):
+30 Precision +10% Experience from Kills
Food
Required Level: 23
Vendor value: 8Account bound on use
Basic
Nourishment (10 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Vendor value: 2Account bound on use
Basic
Nourishment (10 m):
+20 condition damage +10% experience from kills
Food
Required Level: 7
Vendor value: 9Not salvageable
Soulbound on acquire
Fine
Nourishment (30 m):
-10% Incoming Damage +70 Toughness +10% Experience from Kills
Food
Required Level: 80
Vendor value: 66Account bound on use
Masterwork
Nourishment (10 m):
+150 Vitality +10% Experience from Kills
Food
Vendor value: 16Account bound on use
Basic
Nourishment (30 m):
-10% Incoming Damage +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 99Account bound on use
Rare
Nourishment (20 m):
60% to Gain Swiftness on Kill +5% Damage While Moving +10% Experience from Kills
Food
Vendor value: 132Not usable in the Mystic Forge
Not salvageable
Account bound on use
Exotic
Food
A powerful, magical polish to make any weapon shine.
Required Level: 80
Vendor value: 132Not salvageable
Account bound on use
Exotic
Nourishment (20 m):
100% Chance to Gain Might on Kill +70 Ferocity +10% Experience from Kills
Food
Vendor value: 132Not usable in the Mystic Forge
Not salvageable
Account bound on use
Exotic
Nourishment (30 m):
+100 Toughness +70 Healing Power +10% Experience
Food
Required Level: 80
Vendor value: 15Account bound on use
Masterwork
Nourishment (30 m):
+150 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 99Account bound on use
Rare
Nourishment (30 m):
+200 Healing Power for 10 Seconds on Using a Heal Skill (Cooldown: 20 seconds) + 10% Outgoing Healing +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Account bound on use
Masterwork
Nourishment (10 m):
+20 Vitality +10% Experience from Kills
Food
Goes down rough...
Basic
Nourishment (10 m):
20% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Vendor value: 3Account bound on use
Basic
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Vendor value: 3Not salvageable
Soulbound on acquire
Basic
Food
Drink this potion to color yourself with warm colors (red, orange, yellow) for 5 minutes.
Basic
Nourishment (30 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
-28% Incoming Stun Duration +50 Toughness +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
20% Chance to Gain Swiftness on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
-4% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Power +10% Experience from Kills
Food
Required Level: 15
Vendor value: 10Fine
Nourishment (30 m):
+5% Chill Duration +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 4Basic
Nourishment (30 m):
+40 Condition Damage for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (15 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (10 m):
+20 Power +10% Experience from Kills
Food
Vendor value: 4Not salvageable
Account bound on use
Fine
Nourishment (15 m):
20% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Vendor value: 3Basic
Nourishment (30 m):
+3% Poison Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (1 h):
+20 Healing +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Nourishment (30 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (15 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 5Not salvageable
Soulbound on acquire
Fine
Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Nourishment (30 m):
-3% Incoming Condition Duration
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (1 h):
+12 vitality
Food
Required Level: 17
Vendor value: 7Basic
Nourishment (30 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
30% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+3% Chill Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 4Basic
Nourishment (15 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic