Weapon Strength: 217 - 265
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 249 - 281
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 25
Vendor value: 41Account bound on use
Soulbound on use
Fine
Defense: 12
Weapon Strength: 204 - 230
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 229 - 253
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 252 - 279
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 249 - 281
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 235 - 288
Skin: Bandit Cleaver
Axe
Damage type: Physical
Required Level: 25
Vendor value: 367Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 217 - 254
Skin: Bandit Torch
Torch
Damage type: Physical
Required Level: 25
Vendor value: 256Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 229 - 253
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 25
Vendor value: 151Not salvageable
Soulbound on acquire
Fine
Defense: 24
Skin: Chainmail Shoulders
Heavy armor
Shoulders
Required Level: 25
Vendor value: 56Not salvageable
Soulbound on acquire
Fine
Accessory
Required Level: 25
Vendor value: 34Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 273 - 302
Skin: Bandit Sunderer
Greatsword
Damage type: Physical
Required Level: 25
Vendor value: 476Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 253 - 296
Skin: Bandit Longbow
Long Bow
Damage type: Physical
Required Level: 25
Vendor value: 476Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 227 - 256
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 25
Vendor value: 116Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 270 - 305
Skin: Bandit Demolisher
Hammer
Damage type: Physical
Required Level: 25
Vendor value: 476Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 229 - 253
Skin: Iron Polearm
Harpoon
Damage type: Physical
Required Level: 25
Vendor value: 151Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 249 - 281
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 25
Vendor value: 151Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 217 - 265
Skin: Bandit Cleaver
Axe
Damage type: Physical
Required Level: 25
Vendor value: 116Not salvageable
Soulbound on acquire
Fine
Defense: 27
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 25
Vendor value: 63Not salvageable
Soulbound on acquire
Fine
Defense: 15
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 25
Vendor value: 56Not salvageable
Soulbound on acquire
Fine
Defense: 27
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 25
Vendor value: 63Not salvageable
Soulbound on acquire
Fine
Defense: 63
Skin: Apprentice Coat
Light armor
Coat
Required Level: 25
Vendor value: 91Not salvageable
Soulbound on acquire
Fine
Defense: 39
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 25
Vendor value: 84Not salvageable
Soulbound on acquire
Fine
Defense: 12
Weapon Strength: 204 - 230
Skin: Bandit Ward
Shield
Damage type: Physical
Required Level: 25
Vendor value: 81Not salvageable
Soulbound on acquire
Fine
Defense: 36
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 25
Vendor value: 63Not salvageable
Soulbound on acquire
Fine
Defense: 74
Skin: Duelist Coat
Medium armor
Coat
Required Level: 25
Vendor value: 286Not salvageable
Soulbound on acquire
Masterwork
Defense: 72
Skin: Chainmail Chestpiece
Heavy armor
Coat
Required Level: 25
Vendor value: 91Not salvageable
Soulbound on acquire
Fine
Defense: 24
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 25
Vendor value: 63Not salvageable
Soulbound on acquire
Fine
Defense: 36
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 25
Vendor value: 63Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 271 - 331
Skin: Bandit Musket
Rifle
Damage type: Physical
Required Level: 25
Vendor value: 476Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 241 - 282
Skin: Bandit Revolver
Pistol
Damage type: Physical
Required Level: 25
Vendor value: 367Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 222 - 261
Skin: Bandit Revolver
Pistol
Damage type: Physical
Required Level: 25
Vendor value: 116Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 229 - 253
Skin: Bandit Short Bow
Short Bow
Damage type: Physical
Required Level: 25
Vendor value: 151Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 229 - 253
Skin: Bandit Slicer
Sword
Damage type: Physical
Required Level: 25
Vendor value: 116Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 206 - 228
Skin: Bandit Bugle
Warhorn
Damage type: Physical
Required Level: 25
Vendor value: 81Not salvageable
Soulbound on acquire
Fine
Defense: 14
Weapon Strength: 221 - 249
Skin: Bandit Ward
Shield
Damage type: Physical
Required Level: 25
Vendor value: 256Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 246 - 277
Skin: Bandit Mallet
Mace
Damage type: Physical
Required Level: 25
Vendor value: 367Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 248 - 274
Skin: Bandit Slicer
Sword
Damage type: Physical
Required Level: 25
Vendor value: 367Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 233 - 274
Skin: Bandit Longbow
Long Bow
Damage type: Physical
Required Level: 25
Vendor value: 151Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 248 - 274
Skin: Bandit Short Bow
Short Bow
Damage type: Physical
Required Level: 25
Vendor value: 476Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 252 - 279
Skin: Bandit Sunderer
Greatsword
Damage type: Physical
Required Level: 25
Vendor value: 151Not salvageable
Soulbound on acquire
Fine
Defense: 48
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 25
Vendor value: 84Not salvageable
Soulbound on acquire
Fine
Nourishment (45 m):
66% Chance to Steal Life on Critical Hit +70 Precision +10% Experience from Kills
Food
Sweet, with earthy undertones.
Required Level: 25
Vendor value: 62Account bound on use
Exotic
Nourishment (30 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Nourishment (30 m):
+5% Chill Duration +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Nourishment (30 m):
30% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Nourishment (30 m):
-16% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Nourishment (30 m):
28% Chance to Gain Swiftness on Kill +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
+60 Power for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Nourishment (30 m):
+30 Vitality +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine