Nourishment (10 m):
-4% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Account bound on use
Basic
Nourishment (10 m):
+20 Vitality +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Account bound on use
Basic
randomunlock
Consuming this will unlock one random wardrobe option that you do not already own in the following categories: * Equipment Skins (rare or less) * Outfits * Dyes * Gliders * Miniatures * Finishers * Mail Carriers Last Update: June 2018.
Required Level: 5
Vendor value: 125Not usable in the Mystic Forge
Account bound on use
Rare
Defense: 20
Skin: Magician Legs
Light armor
Leggings
Required Level: 5
Vendor value: 14Soulbound on acquire
Fine
Defense: 20
Skin: Country Pants
Light armor
Leggings
Required Level: 5
Vendor value: 14Soulbound on acquire
Fine
Defense: 24
Skin: Scale Legs
Heavy armor
Leggings
Required Level: 5
Vendor value: 14Soulbound on acquire
Fine
Defense: 22
Skin: Studded Pants
Medium armor
Leggings
Required Level: 5
Vendor value: 14Soulbound on acquire
Fine
Defense: 22
Skin: Rawhide Leggings
Medium armor
Leggings
Required Level: 5
Vendor value: 14Soulbound on acquire
Fine
Defense: 24
Skin: Chain Legs
Heavy armor
Leggings
Required Level: 5
Vendor value: 14Soulbound on acquire
Fine
Defense: 22
Skin: Duelist Pants
Medium armor
Leggings
Required Level: 5
Vendor value: 14Soulbound on acquire
Fine
Defense: 20
Skin: Student Leggings
Light armor
Leggings
Required Level: 5
Vendor value: 14Soulbound on acquire
Fine
Defense: 24
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 5
Vendor value: 14Soulbound on acquire
Fine
Nourishment (30 m):
+3% Damage vs. Nightmare Court +10% Experience from Kills
Utility
Required Level: 5
Vendor value: 2Fine
Nourishment (30 m):
+3% Damage vs. Sons of Svanir +10% Experience from Kills
Utility
Required Level: 5
Vendor value: 2Fine
Nourishment (15 m):
-4% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (15 m):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Defense: 24
Skin: Chain Legs
Heavy armor
Leggings
Required Level: 5
Vendor value: 14Fine
Defense: 18
Skin: Chain Boots
Heavy armor
Boots
Required Level: 5
Vendor value: 10Fine
Defense: 18
Skin: Chain Gauntlets
Heavy armor
Gloves
Required Level: 5
Vendor value: 9Fine
Defense: 36
Skin: Chain Coat
Heavy armor
Coat
Required Level: 5
Vendor value: 15Fine
Defense: 14
Skin: Embroidered Sandals
Light armor
Boots
Required Level: 5
Vendor value: 10Fine
Defense: 32
Skin: Embroidered Coat
Light armor
Coat
Required Level: 5
Vendor value: 15Fine
Defense: 20
Skin: Embroidered Pants
Light armor
Leggings
Required Level: 5
Vendor value: 14Fine
Defense: 14
Skin: Embroidered Wristguards
Light armor
Gloves
Required Level: 5
Vendor value: 9Fine
Nourishment (30 m):
+3% Damage vs. Inquest +10% Experience from Kills
Utility
Required Level: 5
Vendor value: 2Fine
Nourishment (30 m):
+3% Damage vs. Outlaws +10% Experience from Kills
Utility
Required Level: 5
Vendor value: 2Fine
Nourishment (30 m):
+3% Damage vs. Flame Legion +10% Experience from Kills
Utility
Required Level: 5
Vendor value: 2Fine
Nourishment (30 m):
+3% Damage vs. Centaur +10% Experience from Kills
Utility
Required Level: 5
Vendor value: 2Fine
Defense: 22
Skin: Seeker Pants
Medium armor
Leggings
Required Level: 5
Vendor value: 14Fine
Defense: 34
Skin: Seeker Coat
Medium armor
Coat
Required Level: 5
Vendor value: 15Fine
Defense: 16
Skin: Seeker Gloves
Medium armor
Gloves
Required Level: 5
Vendor value: 9Fine
Defense: 16
Skin: Seeker Boots
Medium armor
Boots
Required Level: 5
Vendor value: 10Fine
Nourishment (30 m):
20% Chance to Gain Swiftness on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (15 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (15 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (1 h):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 5
Vendor value: 3Basic
Nourishment (15 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (30 m):
+20% Downed Health +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (15 m):
3% Magic Find While under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (15 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (30 m):
20% Chance to Gain Health on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Accessory
"This had to be important for something."—Molesmasher
Required Level: 5
Vendor value: 13Not salvageable
Soulbound on acquire
Fine
Accessory
"After sifting through the ash, this was all that was still recognizable."
Required Level: 5
Vendor value: 13Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 161 - 181
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 5
Vendor value: 15Fine
Weapon Strength: 148 - 163
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 5
Vendor value: 15Fine
Weapon Strength: 146 - 165
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 136 - 144
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 148 - 163
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 5
Vendor value: 15Fine
Weapon Strength: 151 - 160
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 148 - 163
Skin: Bronze Sword
Sword
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 146 - 165
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 140 - 171
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Defense: 6
Weapon Strength: 132 - 149
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 163 - 180
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 5
Vendor value: 15Fine
Weapon Strength: 161 - 181
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 5
Vendor value: 15Fine