Default
Double-click to unpack a full set of level 35 armor.
Masterwork
Trophy
Vendor value: 30Not salvageable
Not upgradeable
Soulbound on acquire
Fine
Default
Double-click to unpack a full set of level 65 armor.
Rare
Trophy
Combine in the Mystic Forge in Lion's Arch with a Mystic Core, a Mystic Tube, and a Mystic Casing to create a Mystic Forge Node.
Not salvageable
Not upgradeable
Fine
Default
Double-click to unpack a full set of level 55 armor.
Fine
Crafting Recipe
Double-click to learn the Leatherworker recipe for Satchel of Honed Leather Armor
Not salvageable
Fine
Crafting Recipe
Double-click to learn the Tailor recipe for Satchel of Honed Masquerade Armor (Rare)
Not salvageable
Rare
Crafting Recipe
Double-click to learn the Tailor recipe for Satchel of Knight's Winged Armor
Not salvageable
Fine
Crafting Recipe
Double-click to learn the Leatherworker recipe for Satchel of Honed Noble Armor (Master)
Not salvageable
Masterwork
Default
Double-click to unpack a full set of level 65 armor.
Masterwork
Default
Double-click to unpack a full set of level 30 armor.
Fine
Crafting Recipe
Double-click to learn the Leatherworker recipe for Satchel of Honed Noble Armor (Rare)
Not salvageable
Rare
Default
Double click to open the mystic forge.
Not salvageable
Exotic
Default
Double-click to unpack a full set of level 35 armor.
Masterwork
Crafting Recipe
Double-click to learn the Tailor recipe for Satchel of Knight's Masquerade Armor (Master)
Not salvageable
Masterwork
Default
Double-click to unpack a full set of level 65 armor.
Rare
Default
Double-click to unpack a full set of level 35 armor.
Rare
Crafting Recipe
Double-click to learn the Tailor recipe for Satchel of Knight's Masquerade Armor (Rare)
Not salvageable
Rare
Crafting Recipe
Double-click to learn the Leatherworker recipe for Satchel of Knight's Rascal Armor
Not salvageable
Fine
Generic
Double click to open the mystic forge.
Not salvageable
Rare
Crafting Recipe
Double-click to learn the Tailor recipe for Satchel of Rejuvenating Student Armor
Not salvageable
Fine
Crafting Recipe
Double-click to learn the Leatherworker recipe for Satchel of Hearty Noble Armor (Rare)
Not salvageable
Rare
Trophy
Combine in the Mystic Forge in Lion's Arch with a Mystic Core, a Mystic Casing, and a Mystic Essence to create a Mystic Forge Node.
Not salvageable
Not upgradeable
Fine
Booze
Vendor value: 9Basic
Crafting Recipe
Double-click to learn the Tailor recipe for Satchel of Honed Masquerade Armor (Master)
Not salvageable
Masterwork
Default
Double-click to unpack a full set of level 50 armor.
Rare
Default
Double-click to unpack a full set of level 35 armor.
Rare
Trophy
Vendor value: 40Not salvageable
Not upgradeable
Soulbound on acquire
Masterwork
Trophy
Vendor value: 20Not salvageable
Not upgradeable
Soulbound on acquire
Basic
Trophy
Collect both halves to open the Mistwrought Vault.
Not salvageable
Soulbound on acquire
Basic
Trophy
Combine in the Mystic Forge in Lion's Arch with 50 Mystic Coins, a Mystic Frame, and a Mystic Node to create a Mystic Forge Conduit.
Not salvageable
Not upgradeable
Rare
Generic
Turns these badges in at your weapon or armor vendor for items
Account bound on use
Basic
Crafting Recipe
Double-click to learn the Tailor recipe for Satchel of Hearty Masquerade Armor (Rare)
Not salvageable
Rare
Default
Double-click to unpack a full set of level 45 armor.
Fine
Weapon Strength: 108 - 122
Skin: Iron Mace
Mace
Damage type: Physical
Vendor value: 3Soulbound on acquire
Basic
Weapon Strength: 134 - 163
Skin: Iron Axe
Axe
Damage type: Physical
Vendor value: 7Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 111 - 130
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Vendor value: 4Not salvageable
Soulbound on acquire
Basic
Weapon Strength: 115 - 122
Skin: Iron Dagger
Dagger
Damage type: Physical
Vendor value: 4Not salvageable
Soulbound on acquire
Basic
Weapon Strength: 130 - 138
Skin: Soft Wood Focus
Focus
Damage type: Physical
Vendor value: 7Soulbound on acquire
Fine
Weapon Strength: 108 - 122
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Vendor value: 3Not salvageable
Soulbound on acquire
Basic
Defense: 6
Weapon Strength: 126 - 142
Skin: Iron Shield
Shield
Damage type: Physical
Vendor value: 7Soulbound on acquire
Fine
Weapon Strength: 109 - 128
Skin: Iron Pistol
Pistol
Damage type: Physical
Vendor value: 4Not salvageable
Soulbound on acquire
Basic
Weapon Strength: 109 - 121
Skin: Iron Sword
Sword
Damage type: Physical
Vendor value: 3Not salvageable
Soulbound on acquire
Basic
Weapon Strength: 127 - 140
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Vendor value: 7Soulbound on acquire
Fine
Weapon Strength: 132 - 161
Skin: Steam Axe
Axe
Damage type: Physical
Vendor value: 6Fine
Weapon Strength: 118 - 131
Skin: Short Bow
Short Bow
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 112 - 137
Skin: Axe
Axe
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 120 - 141
Skin: Longbow
Long Bow
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 130 - 144
Skin: Greatsword
Greatsword
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 121 - 128
Skin: Dagger
Dagger
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 129 - 145
Skin: Hammer
Hammer
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 109 - 116
Skin: Focus
Focus
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 115 - 135
Skin: Pistol
Pistol
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 117 - 132
Skin: Mace
Mace
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 103 - 121
Skin: Torch
Torch
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 129 - 145
Skin: Staff
Staff
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 129 - 158
Skin: Rifle
Rifle
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 107 - 118
Skin: Warhorn
Warhorn
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 118 - 131
Skin: Sword
Sword
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 117 - 132
Skin: Scepter
Scepter
Damage type: Physical
Vendor value: 5Not salvageable
Basic