
Crafting Recipe
Double-click to learn the Leatherworker recipe for Satchel of Knight's Rascal Armor
Not salvageable
Fine

Generic
Double click to open the mystic forge.
Not salvageable
Rare

Crafting Recipe
Double-click to learn the Tailor recipe for Satchel of Rejuvenating Student Armor
Not salvageable
Fine

Crafting Recipe
Double-click to learn the Leatherworker recipe for Satchel of Hearty Noble Armor (Rare)
Not salvageable
Rare

Trophy
Combine in the Mystic Forge in Lion's Arch with a Mystic Core, a Mystic Casing, and a Mystic Essence to create a Mystic Forge Node.
Not salvageable
Not upgradeable
Fine

Booze
Vendor value: 9Basic

Crafting Recipe
Double-click to learn the Tailor recipe for Satchel of Honed Masquerade Armor (Master)
Not salvageable
Masterwork

Default
Double-click to unpack a full set of level 50 armor.
Rare

Default
Double-click to unpack a full set of level 35 armor.
Rare

Trophy
Vendor value: 40Not salvageable
Not upgradeable
Soulbound on acquire
Masterwork

Trophy
Vendor value: 20Not salvageable
Not upgradeable
Soulbound on acquire
Basic

Trophy
Collect both halves to open the Mistwrought Vault.
Not salvageable
Soulbound on acquire
Basic

Trophy
Combine in the Mystic Forge in Lion's Arch with 50 Mystic Coins, a Mystic Frame, and a Mystic Node to create a Mystic Forge Conduit.
Not salvageable
Not upgradeable
Rare

Generic
Turns these badges in at your weapon or armor vendor for items
Account bound on use
Basic

Crafting Recipe
Double-click to learn the Tailor recipe for Satchel of Hearty Masquerade Armor (Rare)
Not salvageable
Rare

Default
Double-click to unpack a full set of level 45 armor.
Fine

Weapon Strength: 118 - 131
Skin: Short Bow
Short Bow
Damage type: Physical
Vendor value: 8Not salvageable
Basic

Weapon Strength: 112 - 137
Skin: Axe
Axe
Damage type: Physical
Vendor value: 5Not salvageable
Basic

Weapon Strength: 120 - 141
Skin: Longbow
Long Bow
Damage type: Physical
Vendor value: 8Not salvageable
Basic

Weapon Strength: 130 - 144
Skin: Greatsword
Greatsword
Damage type: Physical
Vendor value: 8Not salvageable
Basic

Weapon Strength: 121 - 128
Skin: Dagger
Dagger
Damage type: Physical
Vendor value: 5Not salvageable
Basic

Weapon Strength: 129 - 145
Skin: Hammer
Hammer
Damage type: Physical
Vendor value: 8Not salvageable
Basic

Weapon Strength: 109 - 116
Skin: Focus
Focus
Damage type: Physical
Vendor value: 5Not salvageable
Basic

Weapon Strength: 115 - 135
Skin: Pistol
Pistol
Damage type: Physical
Vendor value: 5Not salvageable
Basic

Weapon Strength: 117 - 132
Skin: Mace
Mace
Damage type: Physical
Vendor value: 5Not salvageable
Basic

Weapon Strength: 103 - 121
Skin: Torch
Torch
Damage type: Physical
Vendor value: 5Not salvageable
Basic

Weapon Strength: 129 - 145
Skin: Staff
Staff
Damage type: Physical
Vendor value: 8Not salvageable
Basic

Weapon Strength: 129 - 158
Skin: Rifle
Rifle
Damage type: Physical
Vendor value: 8Not salvageable
Basic

Weapon Strength: 107 - 118
Skin: Warhorn
Warhorn
Damage type: Physical
Vendor value: 5Not salvageable
Basic

Weapon Strength: 118 - 131
Skin: Sword
Sword
Damage type: Physical
Vendor value: 5Not salvageable
Basic

Weapon Strength: 117 - 132
Skin: Scepter
Scepter
Damage type: Physical
Vendor value: 5Not salvageable
Basic

Weapon Strength: 118 - 131
Skin: Speargun
Speargun
Damage type: Physical
Vendor value: 8Not salvageable
Basic

Weapon Strength: 118 - 131
Skin: Harpoon
Harpoon
Damage type: Physical
Vendor value: 8Not salvageable
Basic

Weapon Strength: 118 - 131
Skin: Trident
Trident
Damage type: Physical
Vendor value: 8Not salvageable
Basic

Defense: 5
Weapon Strength: 106 - 119
Skin: Shield
Shield
Damage type: Physical
Vendor value: 5Not salvageable
Basic

Weapon Strength: 108 - 122
Skin: Iron Mace
Mace
Damage type: Physical
Vendor value: 3Soulbound on acquire
Basic

Weapon Strength: 134 - 163
Skin: Iron Axe
Axe
Damage type: Physical
Vendor value: 7Not salvageable
Soulbound on acquire
Fine

Weapon Strength: 111 - 130
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Vendor value: 4Not salvageable
Soulbound on acquire
Basic

Weapon Strength: 115 - 122
Skin: Iron Dagger
Dagger
Damage type: Physical
Vendor value: 4Not salvageable
Soulbound on acquire
Basic

Weapon Strength: 130 - 138
Skin: Soft Wood Focus
Focus
Damage type: Physical
Vendor value: 7Soulbound on acquire
Fine

Weapon Strength: 108 - 122
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Vendor value: 3Not salvageable
Soulbound on acquire
Basic

Defense: 6
Weapon Strength: 126 - 142
Skin: Iron Shield
Shield
Damage type: Physical
Vendor value: 7Soulbound on acquire
Fine

Weapon Strength: 109 - 128
Skin: Iron Pistol
Pistol
Damage type: Physical
Vendor value: 4Not salvageable
Soulbound on acquire
Basic

Weapon Strength: 109 - 121
Skin: Iron Sword
Sword
Damage type: Physical
Vendor value: 3Not salvageable
Soulbound on acquire
Basic

Weapon Strength: 127 - 140
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Vendor value: 7Soulbound on acquire
Fine

Weapon Strength: 132 - 161
Skin: Steam Axe
Axe
Damage type: Physical
Vendor value: 6Fine

Weapon Strength: 100 - 122
Skin: Axe
Axe
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic

Weapon Strength: 107 - 126
Skin: Longbow
Long Bow
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic

Weapon Strength: 108 - 114
Skin: Dagger
Dagger
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic

Weapon Strength: 104 - 118
Skin: Mace
Mace
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic

Weapon Strength: 102 - 120
Skin: Pistol
Pistol
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic

Weapon Strength: 104 - 118
Skin: Scepter
Scepter
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Basic

Weapon Strength: 105 - 117
Skin: Sword
Sword
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic

Weapon Strength: 115 - 127
Skin: Trident
Trident
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Basic

Weapon Strength: 115 - 127
Skin: Harpoon
Harpoon
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic

Weapon Strength: 115 - 127
Skin: Speargun
Speargun
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Basic

Weapon Strength: 132 - 161
Skin: Krytan Axe
Axe
Damage type: Physical
Vendor value: 6Fine

Crafting Material
Used in crafting the Spearmarshal armor set, using the Marshal's (+Power, +Healing, +Condition Damage, +Precision) stat combination.
Not salvageable
Exotic

Trophy
Trade this with the traveling historian, Elisa. Our word was a sacred bond that was respected by our people, our friends, and our foes. Please restore that trust on our behalf.
Account bound on use
Rare

Trophy
Trade this with the traveling historian, Elisa. As a dead person, let me tell you: it's not the worst thing in the world.
Account bound on use
Rare