Weapon Strength: 209 - 235
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Defense: 11
Weapon Strength: 188 - 212
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 204 - 240
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 215 - 229
Skin: Shiverpeak Dirk
Dagger
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 200 - 244
Skin: Shiverpeak Hatchet
Axe
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 194 - 206
Skin: Shiverpeak Talisman
Focus
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 230 - 259
Skin: Shiverpeak Maul
Hammer
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 232 - 256
Skin: Zweihänder
Greatsword
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 215 - 252
Skin: Shiverpeak Bow
Long Bow
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 211 - 233
Skin: Shiverpeak Spear
Harpoon
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 230 - 259
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 230 - 259
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 211 - 233
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 230 - 281
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 211 - 233
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 247 - 272
Minor Sigil of Force
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 244 - 275
Minor Sigil of Fire
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 244 - 275
Minor Sigil of Water
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Minor Sigil of Ogre Slaying
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 244 - 298
Minor Sigil of Force
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 217 - 255
Minor Sigil of Peril
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 202 - 223
Minor Sigil of Debility
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 206 - 219
Minor Sigil of Hobbling
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 195 - 229
Minor Sigil of Ice
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Minor Sigil of Smoldering
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 228 - 268
Minor Sigil of Serpent Slaying
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Minor Sigil of Debility
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Minor Sigil of Corruption
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 156 - 190
Skin: Axe
Axe
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 168 - 178
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 151 - 160
Skin: Focus
Focus
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 181 - 199
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 159 - 187
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 167 - 196
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 179 - 201
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 164 - 181
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 162 - 183
Skin: Mace
Mace
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 179 - 218
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 244 - 298
Minor Sigil of Force
Skin: Shiverpeak Arquebus
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 222 - 250
Minor Sigil of Force
Skin: Shiverpeak Club
Mace
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 217 - 255
Minor Sigil of Force
Skin: Shiverpeak Handcannon
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Defense: 12
Weapon Strength: 200 - 225
Minor Sigil of Force
Skin: Shiverpeak Shield
Shield
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 222 - 250
Minor Sigil of Force
Skin: Shiverpeak Wand
Scepter
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 244 - 275
Minor Sigil of Force
Skin: Shiverpeak Staff
Staff
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Minor Sigil of Force
Skin: Shiverpeak Speargun
Speargun
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Minor Sigil of Force
Skin: Shiverpeak Short Bow
Short Bow
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 195 - 229
Minor Sigil of Force
Skin: Shiverpeak Beacon
Torch
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Minor Sigil of Force
Skin: Einhänder
Sword
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 202 - 223
Minor Sigil of Force
Skin: Shiverpeak Warhorn
Warhorn
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Minor Sigil of Force
Skin: Shiverpeak Trident
Trident
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 212 - 259
Minor Sigil of Debility
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 20
Vendor value: 48Masterwork
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 20
Vendor value: 72Rare
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 20
Vendor value: 72Rare
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 20
Vendor value: 72Rare
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 20
Vendor value: 48Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 20
Vendor value: 72Rare