Weapon Strength: 288 - 305
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 288 - 305
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 68Account bound on use
Soulbound on use
Masterwork
Weapon Strength: 310 - 349
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 68Account bound on use
Soulbound on use
Masterwork
Weapon Strength: 310 - 349
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 288 - 305
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 313 - 346
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 310 - 349
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 341 - 384
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 313 - 346
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 288 - 305
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 341 - 384
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 310 - 349
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 341 - 384
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 339 - 375
Skin: Bandit Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 369 - 416
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 369 - 416
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 310 - 349
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 369 - 416
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 369 - 416
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 369 - 416
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 339 - 375
Skin: Bandit Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 339 - 375
Skin: Bandit Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 369 - 416
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 35
Vendor value: 153Account bound on use
Soulbound on use
Rare
Weapon Strength: 288 - 305
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 339 - 375
Skin: Bandit Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 369 - 416
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 339 - 375
Skin: Bandit Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 313 - 346
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 339 - 375
Skin: Bandit Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 153Account bound on use
Soulbound on use
Rare
Weapon Strength: 339 - 375
Skin: Bandit Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 336 - 378
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 312 - 331
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 313 - 346
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 336 - 378
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 12Account bound on use
Soulbound on use
Rare
Weapon Strength: 312 - 331
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 12Account bound on use
Soulbound on use
Rare
Weapon Strength: 312 - 331
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 336 - 378
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 313 - 346
Minor Sigil of Force
Skin: Einhänder
Sword
Damage type: Physical
"Sometimes fighting can't be avoided, so it's good to have a blade you can trust."
—Leandra
Required Level: 35
Vendor value: 68Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 289 - 319
Skin: Einhänder
Sword
Damage type: Physical
"Sometimes fighting can't be avoided, so it's good to have a blade you can trust."
—Leandra
Required Level: 35
Vendor value: 34Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 288 - 305
Minor Sigil of Force
Skin: Steam Gizmo
Focus
Damage type: Physical
"To focus the wrath of the machines."
Required Level: 35
Vendor value: 68Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 286 - 322
Skin: Steam Scepter
Scepter
Damage type: Physical
"Magically inclined tools made right."
Required Level: 35
Vendor value: 34Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 310 - 349
Minor Sigil of Force
Skin: Steam Scepter
Scepter
Damage type: Physical
"Magically inclined tools made right."
Required Level: 35
Vendor value: 68Not salvageable
Soulbound on acquire
Masterwork
Weapon Strength: 265 - 282
Skin: Steam Gizmo
Focus
Damage type: Physical
"To focus the wrath of the machines."
Required Level: 35
Vendor value: 34Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 230 - 254
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic
Weapon Strength: 218 - 266
Skin: Axe
Axe
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 233 - 274
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic
Weapon Strength: 211 - 224
Skin: Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 250 - 282
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic
Weapon Strength: 227 - 256
Skin: Mace
Mace
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 234 - 249
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 222 - 261
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 253 - 279
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic
Weapon Strength: 200 - 235
Skin: Torch
Torch
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 250 - 282
Skin: Staff
Staff
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic
Weapon Strength: 250 - 306
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic
Weapon Strength: 230 - 254
Skin: Sword
Sword
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 227 - 256
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 230 - 254
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic
Weapon Strength: 207 - 228
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 230 - 254
Skin: Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic