Guild Wars 2: Path of Fire – Announcement Trailer
7 y
ico
ico Major Rune of the Ice

Major Rune of the Ice

  • (1): +15 Vitality
  • (2): +6% Chill Duration
  • (3): +30 Vitality
  • (4): 15% chance when struck to cause an ice nova. (Cooldown: 30s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1930 / 7207
140
65
54
7 y
ico
ico Major Rune of the Centaur

Major Rune of the Centaur

  • (1): +15 Power
  • (2): +6% Swiftness Duration
  • (3): +30 Power
  • (4): -30% Incoming Cripple Duration.

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
50295 / 153
128
119
7 y
ico
ico Major Rune of the Fire

Major Rune of the Fire

  • (1): +15 Power
  • (2): +6% Might Duration
  • (3): +30 Power
  • (4): 15% chance when struck to gain might for 10 seconds. (Cooldown: 5s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
2015 / 12908
132
45
67
7 y
ico
ico Major Rune of the Mesmer

Major Rune of the Mesmer

  • (1): +15 Power
  • (2): +21 Precision
  • (3): +30 Power
  • (4): +39 Precision

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
4990 / 3394
142
64
57
7 y
ico
ico Major Rune of the Privateer

Major Rune of the Privateer

  • (1): +15 Power
  • (2): +6% Might Duration
  • (3): +30 Power
  • (4): 15% chance when struck to shout "Yarr" and grant 3 stacks of might to nearby allies for 10 seconds. (Cooldown: 20s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1437 / 3018
138
68
49
7 y
ico
ico Major Rune of the Citadel

Major Rune of the Citadel

  • (1): +15 Power
  • (2): +6% Fury Duration
  • (3): +30 Power
  • (4): 15% chance when struck to gain fury for 15 seconds. (Cooldown: 30s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
92578 / 150
128
19
7 y
ico
ico Major Rune of the Krait

Major Rune of the Krait

  • (1): +15 Condition Damage
  • (2): +6% Bleeding Duration
  • (3): +30 Condition Damage
  • (4): +9% bleeding duration; 15% chance when struck to cause bleeding for 10 seconds. (Cooldown: 15s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
2362 / 5497
125
44
62
7 y
ico
ico Major Rune of the Ogre

Major Rune of the Ogre

  • (1): +15 Power
  • (2): +21 Ferocity
  • (3): +30 Power
  • (4): 15% chance when struck to summon a rock dog. (Cooldown: 90s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
3418 / 5381
177
89
61
7 y
ico
ico Major Rune of the Flame Legion

Major Rune of the Flame Legion

  • (1): +15 Power
  • (2): +6% Burning Duration
  • (3): +30 Power
  • (4): 15% chance to cause burning for 1 second when hit. (Cooldown: 10s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
49182 / 160
128
19
7 y
ico
ico Major Rune of the Wurm

Major Rune of the Wurm

  • (1): +15 Vitality
  • (2): +21 Ferocity
  • (3): +30 Vitality
  • (4): +39 Ferocity

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1635 / 6328
169
62
82
7 y
ico
ico Major Rune of the Engineer

Major Rune of the Engineer

  • (1): +15 Toughness
  • (2): +21 Condition Damage
  • (3): +30 Toughness
  • (4): +39 Condition Damage

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
2392 / 7296
283
64
177
7 y
ico
ico Major Rune of the Grove

Major Rune of the Grove

  • (1): +15 Healing
  • (2): +6% Protection Duration
  • (3): +30 Healing
  • (4): 15% chance when struck to gain protection for 4 seconds. (Cooldown: 30s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
92540 / 21
128
19
7 y
ico
ico Major Rune of the Necromancer

Major Rune of the Necromancer

  • (1): +15 Condition Damage
  • (2): +21 Vitality
  • (3): +30 Condition Damage
  • (4): +39 Vitality

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1953 / 10975
166
66
75
7 y
ico
ico Major Rune of Dwayna

Major Rune of Dwayna

  • (1): +15 Healing
  • (2): +6% Regeneration Duration
  • (3): +30 Healing
  • (4): 15% chance when struck to gain regeneration for 10 seconds. (Cooldown: 45s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
78504 / 104
128
19
7 y
ico
ico Major Rune of the Guardian

Major Rune of the Guardian

  • (1): +15 Toughness
  • (2): +21 Healing
  • (3): +30 Toughness
  • (4): +39 Healing

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1384 / 6206
131
93
18
7 y
ico
ico Major Rune of the Air

Major Rune of the Air

  • (1): +15 Ferocity
  • (2): +6% Swiftness Duration
  • (3): +30 Ferocity
  • (4): When you use a heal skill you gain swiftness for 3 seconds. (Cooldown: 10s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1226 / 5651
217
58
126
7 y
ico
ico Major Rune of the Undead

Major Rune of the Undead

  • (1): +15 Condition Damage
  • (2): +21 Toughness
  • (3): +30 Condition Damage
  • (4): +39 Toughness

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1662 / 6583
165
65
75
ico
ico Major Rune of the Golemancer

Major Rune of the Golemancer

  • (1): +15 Ferocity
  • (2): +21 Precision
  • (3): +30 Ferocity
  • (4): +39 Precision

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18

Account bound on use

39

Rare

Rune
7 y
ico
ico Major Rune of Svanir

Major Rune of Svanir

  • (1): +15 Toughness
  • (2): +6% Chill Duration
  • (3): +30 Toughness
  • (4): -30% Incoming Chill Duration

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1617 / 5236
162
83
55
7 y
ico
ico Major Rune of the Ranger

Major Rune of the Ranger

  • (1): +15 Precision
  • (2): +21 Ferocity
  • (3): +30 Precision
  • (4): +39 Ferocity

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
2288 / 9667
163
64
75
7 y
ico
ico Major Rune of the Thief

Major Rune of the Thief

  • (1): +15 Precision
  • (2): +21 Condition Damage
  • (3): +30 Precision
  • (4): +39 Condition Damage

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
813 / 7317
129
72
38
7 y
ico
ico Major Rune of Scavenging

Major Rune of Scavenging

  • (1): +15 Condition Damage
  • (2): 15% chance when struck to cause your next attack to steal life. (Cooldown: 25s)
  • (3): +30 Condition Damage
  • (4): After using your healing skill, your next attack skill steals health. (Cooldown: 10s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
50325 / 63
128
19
7 y
ico
ico Major Rune of the Adventurer

Major Rune of the Adventurer

  • (1): +15 Condition Damage
  • (2): +21 Power
  • (3): +30 Condition Damage
  • (4): +39 Power

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1342 / 1310
258
163
56
7 y
ico
ico Major Rune of Melandru

Major Rune of Melandru

  • (1): +15 Toughness
  • (2): +21 Vitality
  • (3): +30 Toughness
  • (4): -6% Incoming Condition Duration; -6% Incoming Stun Duration

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
33997 / 30
128
19
7 y
ico
ico Major Rune of Lyssa

Major Rune of Lyssa

  • (1): +15 Precision
  • (2): +3% Condition Duration
  • (3): +30 Precision
  • (4): When you use a heal skill you gain a random boon for 6 seconds. (Cooldown: 10s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18
39

Rare

Rune
124767 / 478
128
127
7 y
ico
ico Major Rune of the Trooper

Major Rune of the Trooper

  • (1): +15 Vitality
  • (2): +21 Toughness
  • (3): +30 Vitality
  • (4): +39 Toughness

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1118 / 9355
263
75
149
ico
ico Major Rune of the Aristocracy

Major Rune of the Aristocracy

  • (1): +15 Condition Damage
  • (2): +6% Might Duration
  • (3): +30 Condition Damage
  • (4): +9% Might Duration

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18

Account bound on use

39

Rare

Rune
ico
ico Major Rune of Orr

Major Rune of Orr

  • (1): +15 Condition Damage
  • (2): +6% Poison Duration
  • (3): +30 Condition Damage
  • (4): 15% chance when struck to cause poison for 10 seconds. (Cooldown: 20s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18

Account bound on use

39

Rare

Rune
7 y
ico
ico Major Rune of the Water

Major Rune of the Water

  • (1): +15 Healing
  • (2): +3% Boon Duration
  • (3): +30 Healing
  • (4): 15% chance when struck to remove a condition. (Cooldown: 30s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1510 / 4865
139
85
33
ico
ico Major Rune of the Baelfire

Major Rune of the Baelfire

  • (1): +15 Power
  • (2): +6% Burning Duration
  • (3): +30 Power
  • (4): 15% chance to gain vigor for 5 seconds when struck. (Cooldown: 25s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18

Account bound on use

39

Rare

Rune
7 y
ico
ico Embellished Gilded Spinel Jewel

Embellished Gilded Spinel Jewel

  • +16 Power
  • +20 Healing Power

Default

Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.

Required Level: 39

Vendor value: 12
39

Rare

Default
1392 / 0
141
ico
ico Major Rune of the Nightmare

Major Rune of the Nightmare

  • (1): +15 Condition Damage
  • (2): +3% Condition Duration
  • (3): +30 Condition Damage
  • (4): +6% Condition Duration

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18

Account bound on use

39

Rare

Rune
7 y
ico
ico Major Rune of the Brawler

Major Rune of the Brawler

  • (1): +15 Power
  • (2): +21 Toughness
  • (3): +30 Power
  • (4): +39 Toughness

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
1581 / 9732
132
65
47
7 y
ico
ico Gilded Spinel Jewel

Gilded Spinel Jewel

  • +14 Power
  • +18 Healing Power

Default

Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.

Required Level: 39

Vendor value: 68
39

Masterwork

Default
40464 / 0
80
ico
ico Major Rune of Sanctuary

Major Rune of Sanctuary

  • (1): +15 Vitality
  • (2): +3% Boon Duration
  • (3): +30 Vitality
  • (4): 15% chance when struck to gain retaliation for 4 seconds.(Cooldown: 30s)

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18

Account bound on use

39

Rare

Rune
7 y
ico
ico Major Sigil of Impact

Major Sigil of Impact

  • +5% damage vs. stunned or knocked down foes.

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
1874 / 128
169
128
16
ico
ico Major Rune of the Forgeman

Major Rune of the Forgeman

  • (1): +15 Toughness
  • (2): +6% Burning Duration
  • (3): +30 Toughness
  • (4): +9% Protection Duration

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 18

Account bound on use

39

Rare

Rune
7 y
ico
ico Major Sigil of Celerity

Major Sigil of Celerity

  • Gain a charge when you kill a foe, five if you kill an enemy player. At 25 charges, gain quickness for 4 seconds. (You lose all stacks on down.)

Sigil

Double-click to apply to a weapon.

Required Level: 39

Vendor value: 18
39

Rare

Sigil
2152 / 263
146
128
7 y
ico
ico Major Rune of the Scholar

Major Rune of the Scholar

  • (1): +15 Power
  • (2): +21 Ferocity
  • (3): +30 Power
  • (4): +39 Ferocity

Rune

Double-click to apply to a piece of armor.

Required Level: 39

Vendor value: 30
39

Rare

Rune
2120 / 1233
710
311
292
7 y
ico
ico Mending Norn Axe of Battle

Mending Norn Axe of Battle

Weapon Strength: 350 - 428

  • +28 Vitality
  • +40 Healing Power

icoMajor Sigil of Battle

  • Gain 1 stack of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Skin: Norn Axe

Axe

Damage type: Physical

Required Level: 39

Vendor value: 111

Soulbound on use

39

Rare

Axe
79 / 435
7228
3030
3114
7 y
ico
ico Mending Norn Dagger of Battle

Mending Norn Dagger of Battle

Weapon Strength: 378 - 401

  • +28 Vitality
  • +40 Healing Power

icoMajor Sigil of Battle

  • Gain 1 stack of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Skin: Norn Dagger

Dagger

Damage type: Physical

Required Level: 39

Vendor value: 111

Soulbound on use

39

Rare

Dagger
118 / 158
7066
194
412
7 y
ico
ico Mending Norn Focus of Battle

Mending Norn Focus of Battle

Weapon Strength: 340 - 361

  • +28 Vitality
  • +40 Healing Power

icoMajor Sigil of Battle

  • Gain 1 stack of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Skin: Norn Focus

Focus

Damage type: Physical

Required Level: 39

Vendor value: 111

Soulbound on use

39

Rare

Focus
60 / 155
5144
445
3927
7 y
ico
ico Mending Norn Greatsword of Battle

Mending Norn Greatsword of Battle

Weapon Strength: 407 - 450

  • +57 Vitality
  • +79 Healing Power

icoMajor Sigil of Battle

  • Gain 1 stack of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Skin: Norn Greatsword

Greatsword

Damage type: Physical

Required Level: 39

Vendor value: 167

Soulbound on use

39

Rare

Greatsword
80 / 180
11992
5783
4410
7 y
ico
ico Mending Norn Spear of Battle

Mending Norn Spear of Battle

Weapon Strength: 370 - 409

  • +57 Vitality
  • +79 Healing Power

icoMajor Sigil of Battle

  • Gain 1 stack of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Skin: Norn Spear

Harpoon

Damage type: Physical

Required Level: 39

Vendor value: 167

Soulbound on use

39

Rare

Harpoon
80 / 122
3029
476
2099
7 y
ico
ico Mending Norn Warhammer of Battle

Mending Norn Warhammer of Battle

Weapon Strength: 403 - 454

  • +57 Vitality
  • +79 Healing Power

icoMajor Sigil of Battle

  • Gain 1 stack of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Skin: Norn Warhammer

Hammer

Damage type: Physical

Required Level: 39

Vendor value: 167

Soulbound on use

39

Rare

Hammer
68 / 262
4041
225
3210
7 y
ico
ico Mending Norn Bow of Battle

Mending Norn Bow of Battle

Weapon Strength: 376 - 441

  • +57 Vitality
  • +79 Healing Power

icoMajor Sigil of Battle

  • Gain 1 stack of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Skin: Norn Bow

Long Bow

Damage type: Physical

Required Level: 39

Vendor value: 167

Soulbound on use

39

Rare

Long Bow
99 / 165
2824
1634
766
7 y
ico
ico Strong Soft Wood Staff

Strong Soft Wood Staff

Weapon Strength: 343 - 387

  • +66 Power
  • +47 Precision

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 39

Vendor value: 56
39

Fine

Staff
180 / 366
272
96
135
7 y
ico
ico Strong Iron Greatsword of Agony

Strong Iron Greatsword of Agony

Weapon Strength: 407 - 450

  • +79 Power
  • +57 Precision

icoMajor Sigil of Agony

  • Increase Inflicted Bleeding Duration: 15%

Skin: Iron Greatsword

Greatsword

Damage type: Physical

Required Level: 39

Vendor value: 167

Soulbound on use

39

Rare

Greatsword
397 / 74
5475
31
1554
7 y
ico
ico Strong Iron Hammer

Strong Iron Hammer

Weapon Strength: 343 - 387

  • +66 Power
  • +47 Precision

Skin: Iron Hammer

Hammer

Damage type: Physical

Required Level: 39

Vendor value: 56
39

Fine

Hammer
165 / 772
179
91
61
7 y
ico
ico Strong Soft Wood Staff of Agony

Strong Soft Wood Staff of Agony

Weapon Strength: 403 - 454

  • +79 Power
  • +57 Precision

icoMajor Sigil of Agony

  • Increase Inflicted Bleeding Duration: 15%

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 39

Vendor value: 167

Soulbound on use

39

Rare

Staff
475 / 132
3496
184
1168
7 y
ico
ico Honed Soft Wood Staff of Ogre Slaying

Honed Soft Wood Staff of Ogre Slaying

Weapon Strength: 372 - 420

  • +73 Power
  • +52 Ferocity

icoMinor Sigil of Ogre Slaying

  • +3% Damage vs. Ogres

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 39

Vendor value: 111

Soulbound on use

39

Masterwork

Staff
432 / 358
257
146
72
7 y
ico
ico Honed Iron Hammer of Accuracy

Honed Iron Hammer of Accuracy

Weapon Strength: 372 - 420

  • +73 Power
  • +52 Ferocity

icoMinor Sigil of Accuracy

  • +3% Critical Chance

Skin: Iron Hammer

Hammer

Damage type: Physical

Required Level: 39

Vendor value: 111

Soulbound on use

39

Masterwork

Hammer
715 / 0
193
7 y
ico
ico Strong Soft Wood Short Bow

Strong Soft Wood Short Bow

Weapon Strength: 315 - 348

  • +66 Power
  • +47 Precision

Skin: Soft Wood Short Bow

Short Bow

Damage type: Physical

Required Level: 39

Vendor value: 56
39

Fine

Short Bow
204 / 436
176
91
59
7 y
ico
ico Strong Iron Hammer of Bloodlust

Strong Iron Hammer of Bloodlust

Weapon Strength: 403 - 454

  • +79 Power
  • +57 Precision

icoMajor Sigil of Bloodlust

  • Gain a charge of +7 power each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Skin: Iron Hammer

Hammer

Damage type: Physical

Required Level: 39

Vendor value: 167

Soulbound on use

39

Rare

Hammer
667 / 347
914
411
366
7 y
ico
ico Honed Soft Wood Short Bow of Earth

Honed Soft Wood Short Bow of Earth

Weapon Strength: 342 - 378

  • +73 Power
  • +52 Ferocity

icoMinor Sigil of Earth

  • 30% Chance on Critical: Inflict Bleeding (3 Seconds)
    (Cooldown: 2 Seconds)

Skin: Soft Wood Short Bow

Short Bow

Damage type: Physical

Required Level: 39

Vendor value: 111

Soulbound on use

39

Masterwork

Short Bow
265 / 238
250
172
40
7 y
ico
ico Strong Iron Rifle

Strong Iron Rifle

Weapon Strength: 343 - 419

  • +66 Power
  • +47 Precision

Skin: Iron Rifle

Rifle

Damage type: Physical

Required Level: 39

Vendor value: 56
39

Fine

Rifle
130 / 803
3
80
175
7 y
ico
ico Strong Soft Wood Short Bow of Force

Strong Soft Wood Short Bow of Force

Weapon Strength: 370 - 409

  • +79 Power
  • +57 Precision

icoMajor Sigil of Force

  • +3% Damage

Skin: Soft Wood Short Bow

Short Bow

Damage type: Physical

Required Level: 39

Vendor value: 167

Soulbound on use

39

Rare

Short Bow
373 / 855
9
533
232
7 y
ico
ico Honed Iron Rifle of Water

Honed Iron Rifle of Water

Weapon Strength: 373 - 455

  • +73 Power
  • +52 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Rifle

Rifle

Damage type: Physical

Required Level: 39

Vendor value: 111

Soulbound on use

39

Masterwork

Rifle
291 / 25
236
194
7
7 y
ico
ico Strong Steam Speargun

Strong Steam Speargun

Weapon Strength: 315 - 348

  • +66 Power
  • +47 Precision

Skin: Steam Speargun

Speargun

Damage type: Physical

Required Level: 39

Vendor value: 56
39

Fine

Speargun
327 / 741
247
157
53
7 y
ico
ico Strong Iron Rifle of Air

Strong Iron Rifle of Air

Weapon Strength: 403 - 492

  • +79 Power
  • +57 Precision

icoMajor Sigil of Air

  • 50% Chance on Critical: Cause a Lightning Strike
    (Cooldown: 5 Seconds)

Skin: Iron Rifle

Rifle

Damage type: Physical

Required Level: 39

Vendor value: 167

Soulbound on use

39

Rare

Rifle
460 / 263
1459
959
281