Weapon Strength: 165 - 183
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 10
Vendor value: 23Not usable in the Mystic Forge
Account bound on use
Soulbound on use
Fine
Weapon Strength: 180 - 203
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 23Not usable in the Mystic Forge
Account bound on use
Soulbound on use
Fine
Weapon Strength: 160 - 188
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 10
Vendor value: 15Not usable in the Mystic Forge
Account bound on use
Soulbound on use
Fine
Defense: 10
Skin: Apprentice Band
Light armor
Helm
Required Level: 10
Vendor value: 38Not salvageable
Soulbound on acquire
Masterwork
Defense: 13
Skin: Rawhide Mask
Medium armor
Helm
Required Level: 10
Vendor value: 38Not salvageable
Soulbound on acquire
Masterwork
Defense: 17
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 10
Vendor value: 38Not salvageable
Soulbound on acquire
Masterwork
Defense: 24
Skin: Rogue Boots
Medium armor
Boots
Required Level: 10
Vendor value: 38Account bound on use
Soulbound on use
Masterwork
Defense: 21
Skin: Devout Shoes
Light armor
Boots
Required Level: 10
Vendor value: 38Account bound on use
Soulbound on use
Masterwork
Defense: 28
Skin: Militia Boots
Heavy armor
Boots
Required Level: 10
Vendor value: 38Account bound on use
Soulbound on use
Masterwork
Accessory
"This is my own special hook design that I carve out of dried driftwood."
—Fisherman Will
Required Level: 10
Vendor value: 19Not salvageable
Soulbound on acquire
Fine
Accessory
"We hold our war paint in this jar. When the battle is over we give to the hero, in this case, that would be you."
—Atzintli
Required Level: 10
Vendor value: 19Not salvageable
Soulbound on acquire
Fine
Accessory
This totem is carved with inscriptions depicting the Hylek sun god.
Required Level: 10
Vendor value: 19Not salvageable
Soulbound on acquire
Fine
Accessory
"Awarded by the Lionguard for valor in fighting the hylek."
Required Level: 10
Vendor value: 19Not salvageable
Soulbound on acquire
Fine
Nourishment (35 m):
+150 Power and Condition Damage for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 26Account bound on use
Exotic
Nourishment (1 h):
+12 Power
Food
Required Level: 10
Vendor value: 23Account bound on use
Rare
Foraging
Used to gather Taproots, Spinach, Strawberries, Herb Sprouts, and all other lesser edible plants. Can also crack open Clams.
Required Level: 10
Vendor value: 7Not salvageable
Account bound on use
Basic
Mining
Used to mine Iron Ore, Silver Ore, and all other lesser metals.
Required Level: 10
Vendor value: 7Not salvageable
Account bound on use
Basic
Logging
Used to chop down Gummo Saplings, Mimosa Saplings, Snow Cherry Saplings, and all other lesser saplings.
Required Level: 10
Vendor value: 7Not salvageable
Account bound on use
Basic
Accessory
"It's odd to see the grawl worshipping something more powerful than barely shaped rocks."
—Tor the Tall
Required Level: 10
Vendor value: 19Not salvageable
Soulbound on acquire
Fine
Accessory
"You don't wanna know how many wrecked trebuchets I had to search through to find that."
Required Level: 10
Vendor value: 19Not salvageable
Soulbound on acquire
Fine
Weapon Strength: 182 - 201
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Defense: 8
Weapon Strength: 147 - 166
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Defense: 8
Weapon Strength: 147 - 166
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 164 - 185
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 165 - 183
Skin: Bronze Sword
Sword
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 164 - 185
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 169 - 179
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 169 - 179
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 157 - 191
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 165 - 183
Skin: Bronze Sword
Sword
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 180 - 203
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 157 - 191
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 182 - 201
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 180 - 203
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 165 - 183
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 165 - 183
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 164 - 185
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 165 - 183
Skin: Bronze Sword
Sword
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 169 - 179
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 157 - 191
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Defense: 8
Weapon Strength: 147 - 166
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 165 - 183
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 180 - 203
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 182 - 201
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Amber Pebble
Accessory
Required Level: 10
Vendor value: 19Fine
Weapon Strength: 180 - 203
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 152 - 161
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 180 - 203
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 164 - 185
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 165 - 183
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 165 - 183
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 164 - 185
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 152 - 161
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 180 - 203
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 152 - 161
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 165 - 183
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 164 - 185
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 165 - 183
Skin: Green Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 180 - 220
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Crafting Material
Used in the crafting of weapons with +Vitality.
Required Level: 10
Vendor value: 4Fine