Nourishment (30 m):
-28% Incoming Stun Duration +50 Toughness +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic
Nourishment (30 m):
+3% Poison Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
-3% Incoming Condition Duration
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+7% Poison Duration +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
16% Chance to Gain Might on Critical Hit During the Day +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
-16% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Crafting Material
Ingredient
Required Level: 20
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Nourishment (30 m):
+50 Healing +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Crafting Material
Used to craft Jute Coats.
Vendor value: 2Basic
Weapon Strength: 206 - 219
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Crafting Material
Refined from Scraps.
Vendor value: 7Basic
Crafting Material
Refine into Planks.
Vendor value: 2Basic
Crafting Material
Refine into Ingots.
Vendor value: 3Basic
Crafting Material
Refine into Squares.
Vendor value: 5Basic
Crafting Material
Refined from Ore.
Vendor value: 5Basic
Crafting Material
Refine into Bolts.
Vendor value: 8Basic
Crafting Material
Refine into Planks.
Vendor value: 4Basic
Crafting Material
Refine into Bolts.
Vendor value: 7Basic
Crafting Material
Vendor value: 6Basic
Crafting Material
Used in the crafting of weapons with +Toughness.
Required Level: 15
Vendor value: 5Fine
Crafting Material
Refine into Bolts.
Vendor value: 2Basic
Crafting Material
Used in the crafting of weapons with +Healing Power.
Required Level: 15
Vendor value: 5Fine
Defense: 22
Weapon Strength: 317 - 358
Skin: Steel Shield
Shield
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 624 - 732
Shaman's stats:Skin: Shiverpeak Handcannon
Pistol
Damage type: Physical
Required Level: 76
Vendor value: 63Fine
Weapon Strength: 751 - 918
Shaman's stats:Skin: Shiverpeak Arquebus
Rifle
Damage type: Physical
Required Level: 80
Vendor value: 99Fine
Weapon Strength: 433 - 508
Skin: Shiverpeak Handcannon
Pistol
Damage type: Physical
Required Level: 56
Vendor value: 49Fine
Weapon Strength: 378 - 418
Minor Sigil of Smoldering
Skin: Shiverpeak Short Bow
Short Bow
Damage type: Physical
Required Level: 44
Vendor value: 120Soulbound on use
Masterwork
Crafting Material
Vendor value: 3Fine
Crafting Material
Vendor value: 42Rare
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 65
Vendor value: 110Masterwork
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 35
Vendor value: 34Fine
Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare
Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare
Sigil
Double-click to apply to a weapon.
Required Level: 60
Vendor value: 216Exotic
Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 65
Vendor value: 110Masterwork
Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare
Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare
Sigil
Double-click to apply to a weapon.
Required Level: 60
Vendor value: 216Exotic
Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare
Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare
Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare
Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare
Rune
Double-click to apply to a piece of armor.
Required Level: 60
Vendor value: 216Exotic
Rune
Double-click to apply to a piece of armor.
Required Level: 39
Vendor value: 18Rare
Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare
Rune
Double-click to apply to a piece of armor.
Required Level: 39
Vendor value: 18Rare
Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare
Rune
Double-click to apply to a piece of armor.
Required Level: 60
Vendor value: 216Exotic
Rune
Double-click to apply to a piece of armor.
Required Level: 39
Vendor value: 18Rare
Rune
Double-click to apply to a piece of armor.
Required Level: 39
Vendor value: 18Rare
Rune
Double-click to apply to a piece of armor.
Required Level: 39
Vendor value: 18Rare
Rune
Double-click to apply to a piece of armor.
Required Level: 39
Vendor value: 18Rare