
Gift Box
Contains a rare or exotic piece of level 78-80 gear for necromancers. Double-click to open.
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Rare

Crafting Material
Vendor value: 37Rare

Default
Double-click to graft 2 pieces together into a complete organ.
Account bound on use
Masterwork

Default
Double-click to graft 2 pieces together into a complete organ.
Account bound on use
Masterwork

Default
Double-click to graft 2 pieces together into a complete organ.
Account bound on use
Masterwork

Default
Double-click to graft 2 pieces together into a complete organ.
Account bound on use
Masterwork

Gift Box
Contains a rare or exotic piece of level 78-80 gear for mesmers. Double-click to open.
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Rare

Default
Take this to the village butcher.
Vendor value: 2Soulbound on acquire
Basic

Trophy
The hylek use this plant for reducing toxicity in their bodies. A hylek village should be nearby where someone can make use of this.
Vendor value: 2Basic

Gift Box
Contains a rare or exotic piece of level 78-80 gear for guardians. Double-click to open.
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Rare

Trophy
Discreetly bring this to Agent Cavus while investigating the warehouse near Vehtendi Academy.
Event Item
Not salvageable
Soulbound on acquire
Basic

Gift Box
Contains a rare or exotic piece of level 78-80 gear for engineers. Double-click to open.
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Rare

Gift Box
Contains a rare or exotic piece of level 78-80 gear for elementalists. Double-click to open.
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Rare

Trophy
This piece of wood glows with a strange hue. Captain Grumby might know what to do with this.
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Basic

Default
Salvage for a reward of crafting materials, or double-click to identify and receive an item. Identification gains bonuses from account magic find.
Vendor value: 69Fine

Trophy
Metal salvaged from Sapper's Delve. Vanguard Scout Holt in Hautclaire Vale might find this useful.
Basic

Nourishment (45 m):
18% Magic Find 10% Gold from Monsters +15% Experience from Kills
Food
Required Level: 45
Vendor value: 20Not available underwater
Fine

(100 s):
Movement speed increased by 10%. Stacks duration. Causes sugar crash.
Generic
A sugary, delicious, versatile treat.
Vendor value: 2Basic

Crafting Material
Refine into Sheets of Ambrite.
Vendor value: 46Rare

Nourishment (10 m):
+20 Power +10% Experience from Kills
Food
Required Level: 9
Vendor value: 5Account bound on use
Basic

Weapon Strength: 342 - 378
Minor Sigil of Force
Skin: Black Earth Trident
Trident
Damage type: Physical
"To Lt. Pickins—lover of lakes, lagoons, and all moist places."
Required Level: 39
Vendor value: 111Not salvageable
Soulbound on acquire
Masterwork

Weapon Strength: 315 - 348
Skin: Black Earth Trident
Trident
Damage type: Physical
"To Lt. Pickins—lover of lakes, lagoons, and all moist places."
Required Level: 39
Vendor value: 56Not salvageable
Soulbound on acquire
Fine

Weapon Strength: 315 - 348
Skin: Steam Speargun
Speargun
Damage type: Physical
"Gift this speargun to your friend that hates water. Hilarious."
—Lieutenant Pickins
Required Level: 39
Vendor value: 56Not salvageable
Soulbound on acquire
Fine

Weapon Strength: 342 - 378
Minor Sigil of Force
Skin: Steam Speargun
Speargun
Damage type: Physical
"Gift this speargun to your friend that hates water. Hilarious."
—Lieutenant Pickins
Required Level: 39
Vendor value: 111Not salvageable
Soulbound on acquire
Masterwork

Defense: 30
Skin: Leather Aquabreather
Medium armor
Helm Aquatic
"What did they think I'd be doing at Seraph's Landing?"
—Lieutenant Pickins
Required Level: 39
Vendor value: 47Not salvageable
Soulbound on acquire
Fine

Defense: 32
Minor Rune of Divinity
Skin: Leather Aquabreather
Medium armor
Helm Aquatic
"What did they think I'd be doing at Seraph's Landing?"
—Lieutenant Pickins
Required Level: 39
Vendor value: 93Not salvageable
Soulbound on acquire
Masterwork

Defense: 24
Minor Rune of Divinity
Skin: Cloth Aquabreather
Light armor
Helm Aquatic
"What did they think I'd be doing at Seraph's Landing?"
—Lieutenant Pickins
Required Level: 39
Vendor value: 93Not salvageable
Soulbound on acquire
Masterwork

Defense: 22
Skin: Cloth Aquabreather
Light armor
Helm Aquatic
"What did they think I'd be doing at Seraph's Landing?"
—Lieutenant Pickins
Required Level: 39
Vendor value: 47Not salvageable
Soulbound on acquire
Fine

Defense: 40
Minor Rune of Divinity
Skin: Metal Aquabreather
Heavy armor
Helm Aquatic
"What did they think I'd be doing at Seraph's Landing?"
—Lieutenant Pickins
Required Level: 39
Vendor value: 93Not salvageable
Soulbound on acquire
Masterwork

Defense: 37
Skin: Metal Aquabreather
Heavy armor
Helm Aquatic
"What did they think I'd be doing at Seraph's Landing?"
—Lieutenant Pickins
Required Level: 39
Vendor value: 47Not salvageable
Soulbound on acquire
Fine

Weapon Strength: 315 - 348
Skin: Krytan Spear
Harpoon
Damage type: Physical
"Seriously, I don't want this thing."
—Lieutenant Pickins
Required Level: 39
Vendor value: 56Not salvageable
Soulbound on acquire
Fine

Weapon Strength: 342 - 378
Minor Sigil of Force
Skin: Krytan Spear
Harpoon
Damage type: Physical
"Seriously, I don't want this thing."
—Lieutenant Pickins
Required Level: 39
Vendor value: 111Not salvageable
Soulbound on acquire
Masterwork

Trophy
Vendor value: 264Not usable in the Mystic Forge
Not salvageable
Account bound on use
Exotic

Trophy
Vendor value: 264Not usable in the Mystic Forge
Not salvageable
Account bound on use
Exotic

Mining
For chipping away at minerals
Required Level: 32
Vendor value: 16Not salvageable
Account bound on use
Basic

Trophy
Vendor value: 264Not usable in the Mystic Forge
Not salvageable
Account bound on use
Exotic

Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Rare

Trophy
Vendor value: 264Not usable in the Mystic Forge
Not salvageable
Account bound on use
Exotic

Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Rare

Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork

Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork

Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork

Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork

Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork

Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Rare

Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork

Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork

Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Rare

Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Rare

Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Masterwork

Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Rare

Default
A mysteriously light and well-balanced weapon that seems malleable to your wishes. Double-click to choose what form it should take.
Account bound on use
Rare

Default
Double-click to apply to an unused infusion slot. Adds a festive glow. Warning! Captain's Council recommends avoiding direct contact with this substance.
Required Level: 80
Vendor value: 1Not salvageable
Exotic

Default
Double-click to apply to an unused infusion slot. Adds a festive glow. Warning! Captain's Council recommends avoiding direct contact with this substance.
Required Level: 80
Vendor value: 1Not salvageable
Exotic

Default
Double-click to apply to an unused infusion slot. Adds a festive glow. Warning! Captain's Council recommends avoiding direct contact with this substance.
Required Level: 80
Vendor value: 1Not salvageable
Exotic

Default
Double-click to apply to an unused infusion slot. Adds a festive glow. Warning! Captain's Council recommends avoiding direct contact with this substance.
Required Level: 80
Vendor value: 1Not salvageable
Exotic

Default
Double-click to apply to an unused infusion slot. Adds a festive glow. Warning! Captain's Council recommends avoiding direct contact with this substance.
Required Level: 80
Vendor value: 1Not salvageable
Exotic

Default
Double-click to apply to an unused infusion slot. Adds a festive glow. Warning! Captain's Council recommends avoiding direct contact with this substance.
Required Level: 80
Vendor value: 1Not salvageable
Exotic