Crafting Recipe
A recipe to make an ascended rifle with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended scepter with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Material
Used in the crafting of armor with +Power, +Condition Damage, +Ferocity, and +Precision.
Vendor value: 30Not salvageable
Account bound on use
Ascended
Defense: 191
Berserker's stats:Skin: Illustrious Greaves
Heavy armor
Boots
Required Level: 80
Vendor value: 240Account bound on use
Ascended
Weapon Strength: 950 - 1050
Berserker's stats:Skin: Terracotta Antique Trident
Trident
Damage type: Physical
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Crafting Recipe
A recipe to make an ascended trident with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium helm with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy helm with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Material
Used in the crafting of weapons with +Power, +Healing, +Condition Damage, and +Boon Duration.
Required Level: 80
Vendor value: 30Not salvageable
Account bound on use
Ascended
Crafting Recipe
A recipe to make ascended heavy boots with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended greatsword with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy coat with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended short bow with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium coat with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended dagger with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light gloves with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended longbow with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy coat with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium boots with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy boots with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium leggings with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended staff with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended rifle with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light leggings with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended inscription for crafting weapons with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Account bound on use
Ascended
Defense: 165
Berserker's stats:Skin: Illustrious Grips
Medium armor
Gloves
Required Level: 80
Vendor value: 240Account bound on use
Ascended
Crafting Recipe
A recipe to make an ascended inscription for crafting weapons with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Account bound on use
Ascended
Weapon Strength: 966 - 1134
Berserker's stats:Skin: Terracotta Antique Greatbow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Crafting Recipe
A recipe to make an ascended longbow with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Material
Used in the crafting of armor with +Power, +Healing, +Condition Damage, and +Precision.
Vendor value: 30Not salvageable
Account bound on use
Ascended
Crafting Recipe
A recipe to make an ascended inscription for crafting weapons with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended sword with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended focus with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Defense: 77
Berserker's stats:Skin: Illustrious Epaulets
Light armor
Shoulders
Required Level: 80
Vendor value: 240Account bound on use
Ascended
Weapon Strength: 950 - 1050
Berserker's stats:Skin: Terracotta Antique Short Bow
Short Bow
Damage type: Physical
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Crafting Recipe
A recipe to make an ascended medium coat with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Weapon Strength: 1034 - 1166
Berserker's stats:Skin: Terracotta Antique Warhammer
Hammer
Damage type: Physical
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Crafting Material
Used in the crafting of armor with +Power, +Healing, and +Concentration.
Vendor value: 30Not salvageable
Account bound on use
Ascended
Weapon Strength: 900 - 1100
Berserker's stats:Skin: Terracotta Antique Reaver
Axe
Damage type: Physical
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Weapon Strength: 950 - 1050
Berserker's stats:Skin: Terracotta Antique Impaler
Harpoon
Damage type: Physical
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Crafting Recipe
A recipe to make ascended heavy leggings with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Defense: 64
Weapon Strength: 846 - 954
Berserker's stats:Skin: Terracotta Antique Bastion
Shield
Damage type: Physical
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Crafting Recipe
A recipe to make ascended light shoulders with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended shield with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium helm with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light coat with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Weapon Strength: 940 - 1060
Berserker's stats:Skin: Terracotta Antique Flanged Mace
Mace
Damage type: Physical
Required Level: 80
Vendor value: 1Account bound on use
Ascended
Defense: 77
Berserker's stats:Skin: Illustrious Masque
Light armor
Helm
Required Level: 80
Vendor value: 240Account bound on use
Ascended
Defense: 191
Berserker's stats:Skin: Illustrious Warfists
Heavy armor
Gloves
Required Level: 80
Vendor value: 240Account bound on use
Ascended
Crafting Recipe
A recipe to make an ascended mace with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended warhorn with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Defense: 165
Berserker's stats:Skin: Illustrious Striders
Medium armor
Boots
Required Level: 80
Vendor value: 240Account bound on use
Ascended
Crafting Recipe
A recipe to make an ascended insignia for crafting armor with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Account bound on use
Ascended
Crafting Recipe
A recipe to make an ascended torch with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended longbow with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Defense: 330
Berserker's stats:Skin: Illustrious Doublet
Light armor
Coat
Required Level: 80
Vendor value: 240Account bound on use
Ascended
Crafting Recipe
A recipe to make an ascended staff with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Defense: 229
Berserker's stats:Skin: Illustrious Leggings
Medium armor
Leggings
Required Level: 80
Vendor value: 240Account bound on use
Ascended
Crafting Recipe
A recipe to make an ascended dagger with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended pistol with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended