
Defense: 275
Sentinel's stats:Skin: Reinforced Scale Coat
Heavy armor
Coat
Required Level: 80
Vendor value: 99Fine

Nourishment (1 h):
+100 Expertise +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine

Defense: 92
Sentinel's stats:Skin: Reinforced Scale Pauldrons
Heavy armor
Shoulders
Required Level: 80
Vendor value: 73Fine

Weapon Strength: 654 - 799
Sentinel's stats:Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 80
Vendor value: 66Fine

Defense: 138
Sentinel's stats:Skin: Reinforced Scale Boots
Heavy armor
Boots
Required Level: 80
Vendor value: 66Fine

Defense: 119
Sentinel's stats:Skin: Privateer Gloves
Medium armor
Gloves
Required Level: 80
Vendor value: 60Fine

Defense: 238
Sentinel's stats:Skin: Cabalist Coat
Light armor
Coat
Required Level: 80
Vendor value: 99Fine

Crafting Recipe
Double-click to learn a recipe
Vendor value: 11Not salvageable
Fine

Defense: 101
Sentinel's stats:Skin: Cabalist Boots
Light armor
Boots
Required Level: 80
Vendor value: 66Fine

Defense: 138
Sentinel's stats:Skin: Reinforced Scale Gauntlets
Heavy armor
Gloves
Required Level: 80
Vendor value: 60Fine

Nourishment (1 h):
+100 toughness +70 power +10 experience from kills
Food
Required Level: 80
Vendor value: 15Fine

Defense: 165
Sentinel's stats:Skin: Privateer Pants
Medium armor
Leggings
Required Level: 80
Vendor value: 93Fine

Defense: 55
Sentinel's stats:Skin: Cabalist Hood
Light armor
Helm
Required Level: 80
Vendor value: 83Fine

Crafting Recipe
Double-click to learn a recipe
Vendor value: 11Not salvageable
Fine

Nourishment (1 h):
+100 Vitality +70 Power +10 Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine

Defense: 74
Sentinel's stats:Skin: Privateer Hat
Medium armor
Helm
Required Level: 80
Vendor value: 83Fine

Nourishment (1 h):
+100 Power +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine

Crafting Recipe
Double-click to learn a recipe
Vendor value: 11Not salvageable
Fine

Defense: 184
Sentinel's stats:Skin: Reinforced Scale Legs
Heavy armor
Leggings
Required Level: 80
Vendor value: 93Fine

Defense: 55
Sentinel's stats:Skin: Cabalist Shoulders
Light armor
Shoulders
Required Level: 80
Vendor value: 73Fine

Weapon Strength: 634 - 673
Sentinel's stats:Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 80
Vendor value: 66Fine

Crafting Recipe
Double-click to learn a recipe
Vendor value: 11Not salvageable
Fine

Weapon Strength: 704 - 748
Sentinel's stats:Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 80
Vendor value: 66Fine

Weapon Strength: 690 - 762
Sentinel's stats:Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 80
Vendor value: 99Fine

Weapon Strength: 759 - 839
Sentinel's stats:Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 80
Vendor value: 99Fine

Weapon Strength: 701 - 823
Sentinel's stats:Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 99Fine

Weapon Strength: 751 - 847
Sentinel's stats:Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 80
Vendor value: 99Fine

Weapon Strength: 683 - 770
Sentinel's stats:Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 80
Vendor value: 66Fine

Weapon Strength: 690 - 762
Sentinel's stats:Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 80
Vendor value: 99Fine

Weapon Strength: 683 - 770
Sentinel's stats:Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 66Fine

Weapon Strength: 668 - 784
Sentinel's stats:Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 66Fine

Weapon Strength: 690 - 762
Sentinel's stats:Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 80
Vendor value: 99Fine

Defense: 46
Weapon Strength: 614 - 693
Sentinel's stats:Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 80
Vendor value: 66Fine

Weapon Strength: 751 - 918
Sentinel's stats:Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 80
Vendor value: 99Fine

Weapon Strength: 601 - 706
Sentinel's stats:Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 80
Vendor value: 66Fine

Weapon Strength: 751 - 847
Sentinel's stats:Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 80
Vendor value: 99Fine

Weapon Strength: 690 - 762
Sentinel's stats:Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 80
Vendor value: 99Fine

Weapon Strength: 690 - 762
Sentinel's stats:Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 80
Vendor value: 66Fine

Weapon Strength: 621 - 686
Sentinel's stats:Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 80
Vendor value: 66Fine

Skin: Unnamed
Town clothing
Coat
Town clothes can no longer be equipped separately. Talk to a Black Lion armor trader in any major city to exchange this item for an endless casual clothing tonic.
Not usable in the Mystic Forge
Account bound on use
Fine

Nourishment (1 h):
+8% Damage vs. Karka -6% Damage from Karka +10% Experience from Kills
Utility
Developed by the Consortium for the good of all.
Required Level: 80
Vendor value: 2Account bound on use
Fine

Skin: Unnamed
Town clothing
Coat
Town clothes can no longer be equipped separately. Talk to a Black Lion armor trader in any major city to exchange this item for an endless casual clothing tonic.
Not usable in the Mystic Forge
Account bound on use
Fine

Nourishment (1 h):
+150 toughness
Utility
Developed by the Consortium for the good of all.
Required Level: 80
Vendor value: 2Account bound on use
Fine

Skin: Unnamed
Town clothing
Coat
Town clothes can no longer be equipped separately. Talk to a Black Lion armor trader in any major city to exchange this item for an endless casual clothing tonic.
Not usable in the Mystic Forge
Account bound on use
Fine

Skin: Unnamed
Town clothing
Coat
Town clothes can no longer be equipped separately. Talk to a Black Lion armor trader in any major city to exchange this item for an endless casual clothing tonic.
Not usable in the Mystic Forge
Account bound on use
Fine

Skin: Unnamed
Town clothing
Coat
Town clothes can no longer be equipped separately. Talk to a Black Lion armor trader in any major city to exchange this item for an endless casual clothing tonic.
Not usable in the Mystic Forge
Account bound on use
Fine

Generic
Stranded on a desert island? Now you can craft anything from anywhere!
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Fine

Generic
A special mystic item able to communicate directly with Zommoros.
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Fine

Nourishment (1 h):
Your movement speed is increased by 15% while swimming.
Utility
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Fine

Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 50Not salvageable
Fine

Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 50Not salvageable
Fine

(12 h):
Any food eaten while the primer is active will have the same remaining time as the primer, rounded up to the next hour. The metabolic primer does not stack.
Generic
Not salvageable
Account bound on use
Fine

Generic
Double-click to reset your traits. Single use.
Not salvageable
Account bound on use
Fine

Default
Double-click to apply to an unused infusion slot.
Vendor value: 8Not usable in the Mystic Forge
Not salvageable
Account bound on use
Fine

Default
Contains first-tier crafting materials. Double-click to open.
Vendor value: 18Not usable in the Mystic Forge
Not salvageable
Account bound on use
Fine

Crafting Material
Used to refine decorations.
Vendor value: 4Account bound on use
Fine

Nourishment (1 h):
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine
![ico Trait Guide [Strength of the Fallen]](https://render.guildwars2.com/file/4DB7D2A25C3EEF9548BEDFFED46A974C45D7BEFB/780408.png)
Trait
Not salvageable
Account bound on use
Fine

Nourishment (1 h):
Gain 200 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 80
Vendor value: 33Fine

Default
Contains third-tier crafting materials. Double-click to open.
Vendor value: 43Not usable in the Mystic Forge
Not salvageable
Account bound on use
Fine