Guild Wars 2: Path of Fire – Announcement Trailer
7 y
ico
ico Mystic Battlehammer

Mystic Battlehammer

Weapon Strength: 985 - 1111

Carrion stats:
  • +239 Condition Damage
  • +171 Power
  • +171 Vitality

icoSuperior Sigil of Fire

  • 50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius).
    (Cooldown: 5 Seconds)

Skin: Mystic Battlehammer

Hammer

Damage type: Physical

Required Level: 80

Vendor value: 396

Soulbound on use

80

Exotic

Hammer
21 / 33
47
332428
67072
7 y
ico
ico Mjölnir

Mjölnir

Weapon Strength: 985 - 1111

Carrion stats:
  • +239 Condition Damage
  • +171 Power
  • +171 Vitality

icoSuperior Sigil of Fire

  • 50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius).
    (Cooldown: 5 Seconds)

Skin: Mjölnir

Hammer

Damage type: Physical

Required Level: 80

Vendor value: 396

Soulbound on use

80

Exotic

Hammer
23 / 662
6599999
462213
989786
7 y
ico
ico Phoenix Reborn

Phoenix Reborn

Weapon Strength: 857 - 1048

Valkyrie stats:
  • +120 Power
  • +85 Vitality
  • +85 Ferocity

icoSuperior Sigil of Fire

  • 50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius).
    (Cooldown: 5 Seconds)

Skin: Phoenix Reborn

Axe

Damage type: Physical

Required Level: 80

Vendor value: 264

Soulbound on use

80

Exotic

Axe
1313 / 558
19
5697
3568
7 y
ico
ico Combustion

Combustion

Weapon Strength: 895 - 1010

Rampager's stats:
  • +120 Precision
  • +85 Power
  • +85 Condition Damage

icoSuperior Sigil of Fire

  • 50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius).
    (Cooldown: 5 Seconds)

Skin: Combustion

Scepter

Damage type: Physical

Required Level: 80

Vendor value: 264

Soulbound on use

80

Exotic

Scepter
643 / 160
12496
11566
7 y
ico
ico Berserker's Iron Mace of Water

Berserker's Iron Mace of Water

Weapon Strength: 666 - 751

Berserker's stats:
  • +87 Power
  • +62 Precision
  • +62 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 74

Vendor value: 122

Soulbound on use

74

Masterwork

Mace
374 / 0
153
7 y
ico
ico Honed Iron Mace of Water

Honed Iron Mace of Water

Weapon Strength: 259 - 292

  • +23 Power
  • +16 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 27

Vendor value: 56

Soulbound on use

27

Masterwork

Mace
381 / 190
178
114
37
7 y
ico
ico Honed Iron Dagger of Water

Honed Iron Dagger of Water

Weapon Strength: 267 - 283

  • +23 Power
  • +16 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Dagger

Dagger

Damage type: Physical

Required Level: 27

Vendor value: 56

Soulbound on use

27

Masterwork

Dagger
1246 / 2762
34
196
62
7 y
ico
ico Strong Iron Dagger of Water

Strong Iron Dagger of Water

Weapon Strength: 439 - 466

  • +50 Power
  • +36 Precision

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Dagger

Dagger

Damage type: Physical

Required Level: 50

Vendor value: 90

Soulbound on use

50

Masterwork

Dagger
208 / 869
1040
161
723
7 y
ico
ico Honed Iron Dagger of Water

Honed Iron Dagger of Water

Weapon Strength: 448 - 476

  • +52 Power
  • +37 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Dagger

Dagger

Damage type: Physical

Required Level: 51

Vendor value: 90

Soulbound on use

51

Masterwork

Dagger
835 / 254
49
19
239
7 y
ico
ico Berserker's Iron Dagger of Water

Berserker's Iron Dagger of Water

Weapon Strength: 761 - 808

Berserker's stats:
  • +98 Power
  • +70 Precision
  • +70 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Dagger

Dagger

Damage type: Physical

Required Level: 80

Vendor value: 132

Soulbound on use

80

Masterwork

Dagger
6138 / 1
156
133
7 y
ico
ico Hearty Iron Sword of Water

Hearty Iron Sword of Water

Weapon Strength: 504 - 557

  • +44 Toughness
  • +62 Vitality

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Sword

Sword

Damage type: Physical

Required Level: 58

Vendor value: 1

Soulbound on use

58

Masterwork

Sword
195 / 50
149
11
26
7 y
ico
ico Mighty Iron Sword of Water

Mighty Iron Sword of Water

Weapon Strength: 196 - 216

  • +12 Power

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Sword

Sword

Damage type: Physical

Required Level: 14

Vendor value: 38

Soulbound on use

14

Masterwork

Sword
384 / 1603
169
15
39
7 y
ico
ico Cleric's Iron Sword of Water

Cleric's Iron Sword of Water

Weapon Strength: 697 - 770

Cleric's stats:
  • +91 Healing Power
  • +65 Power
  • +65 Toughness

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Sword

Sword

Damage type: Physical

Required Level: 76

Vendor value: 126

Soulbound on use

76

Masterwork

Sword
2272 / 0
149
7 y
ico
ico Berserker's Iron Rifle of Water

Berserker's Iron Rifle of Water

Weapon Strength: 659 - 806

Berserker's stats:
  • +155 Power
  • +111 Precision
  • +111 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Rifle

Rifle

Damage type: Physical

Required Level: 68

Vendor value: 171

Soulbound on use

68

Masterwork

Rifle
476 / 0
29
7 y
ico
ico Berserker's Iron Rifle of Water

Berserker's Iron Rifle of Water

Weapon Strength: 622 - 761

Berserker's stats:
  • +145 Power
  • +103 Precision
  • +103 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Rifle

Rifle

Damage type: Physical

Required Level: 65

Vendor value: 165

Soulbound on use

65

Masterwork

Rifle
397 / 0
195
7 y
ico
ico Hearty Steam Speargun of Water

Hearty Steam Speargun of Water

Weapon Strength: 349 - 386

  • +54 Toughness
  • +75 Vitality

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Steam Speargun

Speargun

Damage type: Physical

Required Level: 40

Vendor value: 114

Soulbound on use

40

Masterwork

Speargun
349 / 189
215
138
45
7 y
ico
ico Berserker's Steam Speargun of Water

Berserker's Steam Speargun of Water

Weapon Strength: 571 - 631

Berserker's stats:
  • +145 Power
  • +103 Precision
  • +103 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Steam Speargun

Speargun

Damage type: Physical

Required Level: 65

Vendor value: 165

Soulbound on use

65

Masterwork

Speargun
322 / 0
226
7 y
ico
ico Strong Soft Wood Longbow of Water

Strong Soft Wood Longbow of Water

Weapon Strength: 340 - 400

  • +70 Power
  • +50 Precision

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Longbow

Long Bow

Damage type: Physical

Required Level: 38

Vendor value: 18

Soulbound on use

38

Masterwork

Long Bow
504 / 28
374
239
79
7 y
ico
ico Rampager's Soft Wood Longbow of Water

Rampager's Soft Wood Longbow of Water

Weapon Strength: 661 - 776

Rampager's stats:
  • +168 Precision
  • +120 Power
  • +120 Condition Damage

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Longbow

Long Bow

Damage type: Physical

Required Level: 72

Vendor value: 180

Soulbound on use

72

Masterwork

Long Bow
261 / 0
295
7 y
ico
ico Honed Black Earth Trident of Water

Honed Black Earth Trident of Water

Weapon Strength: 342 - 378

  • +73 Power
  • +52 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Black Earth Trident

Trident

Damage type: Physical

Required Level: 39

Vendor value: 111

Soulbound on use

39

Masterwork

Trident
469 / 340
252
166
48
7 y
ico
ico Strong Black Earth Trident of Water

Strong Black Earth Trident of Water

Weapon Strength: 294 - 324

  • +56 Power
  • +40 Precision

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Black Earth Trident

Trident

Damage type: Physical

Required Level: 32

Vendor value: 96

Soulbound on use

32

Masterwork

Trident
290 / 327
260
128
93
7 y
ico
ico Cleric's Black Earth Trident of Water

Cleric's Black Earth Trident of Water

Weapon Strength: 628 - 694

Cleric's stats:
  • +161 Healing Power
  • +115 Power
  • +115 Toughness

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Black Earth Trident

Trident

Damage type: Physical

Required Level: 70

Vendor value: 177

Soulbound on use

70

Masterwork

Trident
275 / 0
280
7 y
ico
ico Rampager's Iron Spear of Water

Rampager's Iron Spear of Water

Weapon Strength: 651 - 719

Rampager's stats:
  • +168 Precision
  • +120 Power
  • +120 Condition Damage

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Spear

Harpoon

Damage type: Physical

Required Level: 72

Vendor value: 180

Soulbound on use

72

Masterwork

Harpoon
356 / 0
268
7 y
ico
ico Strong Iron Axe of Water

Strong Iron Axe of Water

Weapon Strength: 278 - 340

  • +28 Power
  • +20 Precision

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Axe

Axe

Damage type: Physical

Required Level: 32

Vendor value: 64

Soulbound on use

32

Masterwork

Axe
360 / 380
253
169
46
7 y
ico
ico Honed Iron Greatsword of Water

Honed Iron Greatsword of Water

Weapon Strength: 287 - 318

  • +45 Power
  • +32 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Greatsword

Greatsword

Damage type: Physical

Required Level: 27

Vendor value: 84

Soulbound on use

27

Masterwork

Greatsword
978 / 1675
398
267
71
7 y
ico
ico Mighty Iron Greatsword of Water

Mighty Iron Greatsword of Water

Weapon Strength: 215 - 238

  • +24 Power

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Greatsword

Greatsword

Damage type: Physical

Required Level: 14

Vendor value: 57

Soulbound on use

14

Masterwork

Greatsword
749 / 1625
240
120
84
7 y
ico
ico Berserker's Iron Greatsword of Water

Berserker's Iron Greatsword of Water

Weapon Strength: 628 - 695

Berserker's stats:
  • +145 Power
  • +103 Precision
  • +103 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Greatsword

Greatsword

Damage type: Physical

Required Level: 65

Vendor value: 165

Soulbound on use

65

Masterwork

Greatsword
639 / 5
195
181
7 y
ico
ico Strong Soft Wood Staff of Water

Strong Soft Wood Staff of Water

Weapon Strength: 497 - 560

  • +109 Power
  • +78 Precision

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 53

Vendor value: 141

Soulbound on use

53

Masterwork

Staff
411 / 0
29
7 y
ico
ico Berserker's Soft Wood Staff of Water

Berserker's Soft Wood Staff of Water

Weapon Strength: 811 - 914

Berserker's stats:
  • +196 Power
  • +140 Precision
  • +140 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 80

Vendor value: 198

Soulbound on use

80

Masterwork

Staff
2319 / 0
233
7 y
ico
ico Berserker's Soft Wood Staff of Water

Berserker's Soft Wood Staff of Water

Weapon Strength: 659 - 743

Berserker's stats:
  • +155 Power
  • +111 Precision
  • +111 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 68

Vendor value: 171

Soulbound on use

68

Masterwork

Staff
250 / 0
258
7 y
ico
ico Rampager's Soft Wood Staff of Water

Rampager's Soft Wood Staff of Water

Weapon Strength: 671 - 757

Rampager's stats:
  • +158 Precision
  • +113 Power
  • +113 Condition Damage

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 69

Vendor value: 174

Soulbound on use

69

Masterwork

Staff
191 / 32
26
25
7 y
ico
ico Rampager's Soft Wood Staff of Water

Rampager's Soft Wood Staff of Water

Weapon Strength: 811 - 914

Rampager's stats:
  • +196 Precision
  • +140 Power
  • +140 Condition Damage

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 80

Vendor value: 198

Soulbound on use

80

Masterwork

Staff
3539 / 0
233
7 y
ico
ico Mighty Iron Hammer of Water

Mighty Iron Hammer of Water

Weapon Strength: 244 - 275

  • +33 Power

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Hammer

Hammer

Damage type: Physical

Required Level: 20

Vendor value: 72

Soulbound on use

20

Masterwork

Hammer
1040 / 2786
164
117
22
7 y
ico
ico Strong Iron Hammer of Water

Strong Iron Hammer of Water

Weapon Strength: 527 - 594

  • +118 Power
  • +84 Precision

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Hammer

Hammer

Damage type: Physical

Required Level: 56

Vendor value: 147

Soulbound on use

56

Masterwork

Hammer
380 / 0
193
7 y
ico
ico Strong Iron Hammer of Water

Strong Iron Hammer of Water

Weapon Strength: 320 - 360

  • +56 Power
  • +40 Precision

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Hammer

Hammer

Damage type: Physical

Required Level: 32

Vendor value: 96

Soulbound on use

32

Masterwork

Hammer
636 / 477
221
153
35
7 y
ico
ico Berserker's Soft Wood Short Bow of Water

Berserker's Soft Wood Short Bow of Water

Weapon Strength: 745 - 823

Berserker's stats:
  • +196 Power
  • +140 Precision
  • +140 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Short Bow

Short Bow

Damage type: Physical

Required Level: 80

Vendor value: 198

Soulbound on use

80

Masterwork

Short Bow
3049 / 0
233
7 y
ico
ico Rampager's Soft Wood Short Bow of Water

Rampager's Soft Wood Short Bow of Water

Weapon Strength: 583 - 644

Rampager's stats:
  • +148 Precision
  • +106 Power
  • +106 Condition Damage

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Short Bow

Short Bow

Damage type: Physical

Required Level: 66

Vendor value: 168

Soulbound on use

66

Masterwork

Short Bow
255 / 0
227
7 y
ico
ico Honed Iron Rifle of Water

Honed Iron Rifle of Water

Weapon Strength: 373 - 455

  • +73 Power
  • +52 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Rifle

Rifle

Damage type: Physical

Required Level: 39

Vendor value: 111

Soulbound on use

39

Masterwork

Rifle
291 / 25
236
194
7
7 y
ico
ico Rampager's Iron Pistol of Water

Rampager's Iron Pistol of Water

Weapon Strength: 535 - 627

Rampager's stats:
  • +69 Precision
  • +50 Power
  • +50 Condition Damage

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Pistol

Pistol

Damage type: Physical

Required Level: 63

Vendor value: 18

Soulbound on use

63

Masterwork

Pistol
609 / 0
160
7 y
ico
ico Rampager's Soft Wood Warhorn of Water

Rampager's Soft Wood Warhorn of Water

Weapon Strength: 616 - 681

Rampager's stats:
  • +89 Precision
  • +64 Power
  • +64 Condition Damage

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Warhorn

Warhorn

Damage type: Physical

Required Level: 75

Vendor value: 124

Soulbound on use

75

Masterwork

Warhorn
588 / 0
151
7 y
ico
ico Hearty Soft Wood Warhorn of Water

Hearty Soft Wood Warhorn of Water

Weapon Strength: 403 - 446

  • +38 Toughness
  • +53 Vitality

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Warhorn

Warhorn

Damage type: Physical

Required Level: 52

Vendor value: 92

Soulbound on use

52

Masterwork

Warhorn
359 / 237
2
19
61
ico
ico Strong Iron Sword of Water

Strong Iron Sword of Water

Weapon Strength: 287 - 317

  • +27 Power
  • +19 Precision

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Sword

Sword

Damage type: Physical

Required Level: 31

Vendor value: 62

Not salvageable

Soulbound on acquire

31

Masterwork

Sword
ico
ico Strong Iron Rifle of Water

Strong Iron Rifle of Water

Weapon Strength: 313 - 382

  • +54 Power
  • +39 Precision

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Rifle

Rifle

Damage type: Physical

Required Level: 31

Vendor value: 93

Not salvageable

Soulbound on acquire

31

Masterwork

Rifle
ico
ico Strong Soft Wood Focus of Water

Strong Soft Wood Focus of Water

Weapon Strength: 264 - 280

  • +27 Power
  • +19 Precision

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Focus

Focus

Damage type: Physical

Required Level: 31

Vendor value: 62

Not salvageable

Soulbound on acquire

31

Masterwork

Focus
ico
ico Strong Iron Axe of Water

Strong Iron Axe of Water

Weapon Strength: 272 - 332

  • +27 Power
  • +19 Precision

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Axe

Axe

Damage type: Physical

Required Level: 31

Vendor value: 62

Not salvageable

Soulbound on acquire

31

Masterwork

Axe
7 y
ico
ico Carrion Verdant Speargun of Water

Carrion Verdant Speargun of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Speargun

Speargun

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Speargun
138 / 226
2114
624
1173
7 y
ico
ico Carrion Verdant Trident of Water

Carrion Verdant Trident of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Trident

Trident

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Trident
97 / 131
1462
562
681
7 y
ico
ico Carrion Verdant Staff of Water

Carrion Verdant Staff of Water

Weapon Strength: 614 - 692

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Staff
173 / 47
3575
202
1037
7 y
ico
ico Carrion Verdant Torch of Water

Carrion Verdant Torch of Water

Weapon Strength: 492 - 577

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Torch

Torch

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Torch
104 / 352
1810
65
934
7 y
ico
ico Carrion Verdant Blade of Water

Carrion Verdant Blade of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Blade

Sword

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Sword
940 / 177
6047
2041
3099
7 y
ico
ico Carrion Verdant Warhorn of Water

Carrion Verdant Warhorn of Water

Weapon Strength: 508 - 561

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Warhorn

Warhorn

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Warhorn
157 / 415
1248
67
454
7 y
ico
ico Sentinel's Iron Rifle of Water

Sentinel's Iron Rifle of Water

Weapon Strength: 873 - 1067

Sentinel's stats:
  • +211 Vitality
  • +151 Toughness
  • +151 Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Iron Rifle

Rifle

Damage type: Physical

Required Level: 80

Vendor value: 297

Soulbound on use

80

Rare

Rifle
7 / 25
409995
15213
333283
ico
ico Settler's Iron Rifle of Water

Settler's Iron Rifle of Water

Weapon Strength: 873 - 1067

Settler's stats:
  • +211 Toughness
  • +151 Condition Damage
  • +151 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Iron Rifle

Rifle

Damage type: Physical

Required Level: 80

Vendor value: 297

Not usable in the Mystic Forge

Not salvageable

Soulbound on acquire

80

Rare

Rifle
7 y
ico
ico Dire Orrian Focus of Water

Dire Orrian Focus of Water

Weapon Strength: 518 - 550

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Focus

Focus

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Focus
23 / 22
4999
554
3695
7 y
ico
ico Dire Orrian Bow of Water

Dire Orrian Bow of Water

Weapon Strength: 573 - 673

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Bow

Long Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Long Bow
44 / 114
1462
3464
5429
7 y
ico
ico Dire Orrian Dagger of Water

Dire Orrian Dagger of Water

Weapon Strength: 576 - 611

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Dagger

Dagger

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Dagger
60 / 151
288
5722
11353
7 y
ico
ico Dire Orrian Longsword of Water

Dire Orrian Longsword of Water

Weapon Strength: 620 - 686

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Longsword

Greatsword

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Greatsword
40 / 209
21282
5069
13021
7 y
ico
ico Dire Orrian Spear of Water

Dire Orrian Spear of Water

Weapon Strength: 564 - 623

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Spear

Harpoon

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Harpoon
60 / 212
1293
810
7939
7 y
ico
ico Dire Orrian Mace of Water

Dire Orrian Mace of Water

Weapon Strength: 558 - 629

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Mace

Mace

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Mace
75 / 1316
4999
1049
32
7 y
ico
ico Dire Orrian Axe of Water

Dire Orrian Axe of Water

Weapon Strength: 534 - 653

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Axe

Axe

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Axe
30 / 180
12497
503
5619