Weapon Strength: 305 - 337
Skin: Bandit Bugle
Warhorn
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 418 - 462
Skin: Dredge Double Horn
Warhorn
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 617 - 682
Cleric's stats:Skin: Ogre Short Bow
Short Bow
Damage type: Physical
Required Level: 65
Vendor value: 248Soulbound on use
Rare
Weapon Strength: 148 - 163
Skin: Green Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 5
Vendor value: 15Fine
Weapon Strength: 281 - 344
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 430 - 475
Skin: Seasoned Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Weapon Strength: 339 - 375
Skin: Bandit Short Bow
Short Bow
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 405 - 476
Skin: Dredge Lamp
Torch
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 571 - 631
Berserker's stats:Skin: Hard Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 65
Vendor value: 165Soulbound on use
Masterwork
Weapon Strength: 321 - 354
Skin: Seasoned Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 318 - 374
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 617 - 682
Knight's stats:Skin: Ogre Short Bow
Short Bow
Damage type: Physical
Required Level: 65
Vendor value: 248Soulbound on use
Rare
Weapon Strength: 296 - 347
Skin: Bandit Torch
Torch
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 405 - 476
Skin: Dredge Lamp
Torch
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 465 - 514
Skin: Dredge Short Bow
Short Bow
Damage type: Physical
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Weapon Strength: 405 - 476
Skin: Dredge Lamp
Torch
Damage type: Physical
Required Level: 50
Vendor value: 135Account bound on use
Soulbound on use
Rare
Weapon Strength: 418 - 462
Skin: Dredge Double Horn
Warhorn
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 405 - 476
Skin: Dredge Lamp
Torch
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 555 - 614
Knight's stats:Skin: Ogre Harbinger
Warhorn
Damage type: Physical
Required Level: 65
Vendor value: 165Soulbound on use
Rare
Weapon Strength: 305 - 337
Skin: Bandit Bugle
Warhorn
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 555 - 614
Valkyrie stats:Skin: Ogre Harbinger
Warhorn
Damage type: Physical
Required Level: 65
Vendor value: 165Soulbound on use
Rare
Weapon Strength: 328 - 385
Skin: Bandit Revolver
Pistol
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 450 - 528
Skin: Dredge Firearm
Pistol
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 597 - 701
Berserker's stats:Skin: Ogre Flintlock
Pistol
Damage type: Physical
Required Level: 65
Vendor value: 165Soulbound on use
Rare
Weapon Strength: 538 - 631
Berserker's stats:Skin: Ogre Blaze
Torch
Damage type: Physical
Required Level: 65
Vendor value: 165Soulbound on use
Rare
Weapon Strength: 345 - 405
Skin: Bandit Longbow
Long Bow
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 473 - 555
Skin: Dredge Reflex Bow
Long Bow
Damage type: Physical
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Weapon Strength: 627 - 736
Berserker's stats:Skin: Ogre Hornbow
Long Bow
Damage type: Physical
Required Level: 65
Vendor value: 248Soulbound on use
Rare
Weapon Strength: 465 - 514
Skin: Dredge Harpoon Gun
Speargun
Damage type: Physical
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Weapon Strength: 617 - 682
Berserker's stats:Skin: Ogre Harpoon Gun
Speargun
Damage type: Physical
Required Level: 65
Vendor value: 248Soulbound on use
Rare
Weapon Strength: 405 - 476
Skin: Dredge Lamp
Torch
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 369 - 451
Skin: Bandit Musket
Rifle
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 506 - 619
Skin: Dredge Boomstick
Rifle
Damage type: Physical
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Weapon Strength: 672 - 821
Berserker's stats:Skin: Ogre Blaster
Rifle
Damage type: Physical
Required Level: 65
Vendor value: 248Soulbound on use
Rare
Weapon Strength: 339 - 375
Skin: Bandit Harpoon Gun
Speargun
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 328 - 385
Skin: Bandit Revolver
Pistol
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 450 - 528
Skin: Dredge Firearm
Pistol
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 597 - 701
Rampager's stats:Skin: Ogre Flintlock
Pistol
Damage type: Physical
Required Level: 65
Vendor value: 165Soulbound on use
Rare
Weapon Strength: 538 - 631
Rampager's stats:Skin: Ogre Blaze
Torch
Damage type: Physical
Required Level: 65
Vendor value: 165Soulbound on use
Rare
Weapon Strength: 345 - 405
Skin: Bandit Longbow
Long Bow
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 506 - 619
Skin: Dredge Boomstick
Rifle
Damage type: Physical
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Weapon Strength: 473 - 555
Skin: Dredge Reflex Bow
Long Bow
Damage type: Physical
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Weapon Strength: 627 - 736
Rampager's stats:Skin: Ogre Hornbow
Long Bow
Damage type: Physical
Required Level: 65
Vendor value: 248Soulbound on use
Rare
Weapon Strength: 465 - 514
Skin: Dredge Harpoon Gun
Speargun
Damage type: Physical
Required Level: 50
Vendor value: 23Soulbound on use
Rare
Weapon Strength: 328 - 385
Skin: Bandit Revolver
Pistol
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 617 - 682
Rampager's stats:Skin: Ogre Harpoon Gun
Speargun
Damage type: Physical
Required Level: 65
Vendor value: 248Soulbound on use
Rare
Weapon Strength: 450 - 528
Skin: Dredge Firearm
Pistol
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 405 - 476
Skin: Dredge Lamp
Torch
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 597 - 701
Knight's stats:Skin: Ogre Flintlock
Pistol
Damage type: Physical
Required Level: 65
Vendor value: 165Soulbound on use
Rare
Default
Double-click to apply to a piece of armor.
Not salvageable
Soulbound on acquire
Exotic
Default
Use to construct an arrow cart build site. The arrow cart's primary function is to deal moderate area damage to infantry. Range 2,500. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Double-click to apply to a piece of armor.
Not salvageable
Soulbound on acquire
Exotic
Default
Double-click to apply to a piece of armor.
Not salvageable
Soulbound on acquire
Exotic
Default
Use to construct a superior flame ram build site. It is more powerful than the standard flame ram. Range 360. Requires 50 supply to complete.
Vendor value: 1Not salvageable
Basic
Generic
Consume to turn your finishing move into a special Rabbit Finisher for 60 minutes.
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Basic
Generic
Consume to turn your finishing move into a special Wolf Finisher for 60 minutes.
Not usable in the Mystic Forge
Not salvageable
Account bound on use
Basic
Default
Double-click to apply to a piece of armor.
Not salvageable
Soulbound on acquire
Exotic
Default
Not salvageable
Soulbound on acquire
Exotic
Default
Double-click to apply to a piece of armor.
Not salvageable
Soulbound on acquire
Exotic
Default
Use to construct a ballista build site. The ballista's primary function is to deal heavy single target damage to siege equipment and infantry. Range 3,000. Requires 30 supply to complete.
Vendor value: 1Not salvageable
Basic