Weapon Strength: 164 - 181
Skin: Trident
Trident
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 243 - 297
Skin: Axe
Axe
Damage type: Physical
Required Level: 40
Vendor value: 19Not salvageable
Basic
Weapon Strength: 203 - 229
Skin: Mace
Mace
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 129 - 158
Skin: Rifle
Rifle
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 203 - 229
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 253 - 286
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 40
Vendor value: 19Not salvageable
Basic
Transmutation
Double-click to apply this look to any other focus.
Not salvageable
Masterwork
Crafting Recipe
Double-click to learn the chef recipe for Candy Corn Almond Brittle.
Vendor value: 33Not salvageable
Fine
Weapon Strength: 171 - 193
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 12
Vendor value: 17Fine
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Weapon Strength: 151 - 170
Skin: Shiverpeak Maul
Hammer
Damage type: Physical
Required Level: 1
Vendor value: 9Fine
Defense: 18
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 10
Vendor value: 8Not salvageable
Basic
Defense: 29
Skin: Rawhide Bracers
Medium armor
Gloves
Required Level: 30
Vendor value: 14Not salvageable
Basic
Defense: 45
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 40
Vendor value: 19Not salvageable
Basic
Utility
Double-click to transform into a Bandit Highwayman.
Vendor value: 12Rare
Default
Double-click to transform for 15 minutes. You will be unable to fight while transformed.
Not usable in the Mystic Forge
Not available underwater
Exotic
Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Material
Used to craft Mithril Helms.
Vendor value: 7Basic
Weapon Strength: 161 - 189
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 170 - 180
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 170 - 180
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 182 - 206
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 281 - 317
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 275 - 323
Skin: Torch
Torch
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 132 - 146
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Defense: 20
Weapon Strength: 281 - 317
Skin: Shield
Shield
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 128 - 136
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 8
Vendor value: 7Basic
Weapon Strength: 159 - 169
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 12
Vendor value: 17Fine
Weapon Strength: 128 - 135
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Weapon Strength: 179 - 190
Skin: Focus
Focus
Damage type: Physical
Required Level: 28
Vendor value: 15Basic
Weapon Strength: 159 - 187
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 189 - 222
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 28
Vendor value: 15Basic
Weapon Strength: 136 - 167
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 8
Vendor value: 10Basic
Weapon Strength: 164 - 181
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 186 - 218
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 25
Vendor value: 21Not salvageable
Basic
Weapon Strength: 275 - 323
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Defense: 22
Weapon Strength: 311 - 351
Skin: Shield
Shield
Damage type: Physical
Required Level: 55
Vendor value: 24Not salvageable
Basic
Weapon Strength: 284 - 314
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Defense: 18
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 40
Vendor value: 21Not salvageable
Basic
Defense: 51
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 45
Vendor value: 21Not salvageable
Basic
Booze
Vendor value: 4Basic
Booze
Vendor value: 2Basic
Booze
Vendor value: 2Basic
Generic
Double-click to transform into a Kodan Horn.
Vendor value: 12Rare
Defense: 12
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 25
Vendor value: 15Not salvageable
Basic
Defense: 39
Skin: Rawhide Vest
Medium armor
Coat
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 170 - 180
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Nourishment (30 m):
+60 Toughness +50 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Crafting Recipe
A recipe to make a Trailblazer's Pearl Handcannon.
Vendor value: 132Not salvageable
Exotic
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 1Not usable in the Mystic Forge
Exotic
Crafting Material
Used to craft Scepters.
Vendor value: 8Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (30 m):
+20 condition damage +10% experience from kills
Food
Vendor value: 5Fine
Nourishment (30 m):
+60 Condition Damage +50 Vitality +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Food
Meal Feast: Double-click to set out a Feast of Coriander Crusted Meat Dinner to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 60
Vendor value: 52Masterwork
Weapon Strength: 161 - 189
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 161 - 189
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 170 - 180
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 15
Vendor value: 20Fine