Weapon Strength: 212 - 259
Minor Sigil of Force
Skin: Steam Axe
Axe
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 168 - 178
Skin: Focus
Focus
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 118 - 131
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 164 - 182
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 207 - 228
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 147 - 162
Skin: Trident
Trident
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Defense: 10
Weapon Strength: 163 - 183
Skin: Shield
Shield
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 117 - 129
Skin: Trident
Trident
Damage type: Physical
Required Level: 4
Vendor value: 7Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Defense: 21
Skin: Rawhide Bracers
Medium armor
Gloves
Required Level: 20
Vendor value: 11Not salvageable
Basic
Defense: 25
Skin: Rawhide Leggings
Medium armor
Leggings
Required Level: 15
Vendor value: 14Not salvageable
Basic
Booze
Vendor value: 2Basic
Nourishment (1 h):
+10% Damage vs. Ice Brood -10% Damage from Ice Brood +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Booze
Vendor value: 2Basic
Generic
Double-click to transform into a Greater Nightmare Husk.
Vendor value: 12Rare
Defense: 13
Skin: Rawhide Mask
Medium armor
Helm
Required Level: 20
Vendor value: 15Not salvageable
Basic
Defense: 10
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 20
Vendor value: 14Not salvageable
Basic
Defense: 28
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 15
Vendor value: 14Not salvageable
Basic
Defense: 9
Skin: Apprentice Band
Light armor
Helm
Required Level: 15
Vendor value: 13Not salvageable
Basic
Defense: 29
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 25
Vendor value: 14Not salvageable
Basic
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Default
Double-click to pull out a choir bell and play for your friends.
Not available underwater
Exotic
Nourishment (1 h):
+120 Condition Damage for 30 Seconds on Kill +50 Precision +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Food
Meal Feast: Double-click to set out a Feast of Spinach Burgers to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 25
Vendor value: 31Masterwork
Crafting Material
Used in the crafting of weapons with +Power and +Precision.
Required Level: 30
Vendor value: 8Fine
Crafting Material
Used to craft Torches.
Vendor value: 2Basic
Weapon Strength: 138 - 152
Skin: Trident
Trident
Damage type: Physical
Required Level: 12
Vendor value: 13Basic
Weapon Strength: 149 - 175
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 151 - 160
Skin: Focus
Focus
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 209 - 222
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 160 - 180
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 181 - 199
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 160 - 195
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 147 - 162
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Defense: 19
Skin: Worn Chain Legs
Heavy armor
Leggings
Vendor value: 7Not upgradeable
Basic
Defense: 32
Skin: Chainmail Chestpiece
Heavy armor
Coat
Required Level: 8
Vendor value: 10Basic
Sigil
Double-click to apply to a weapon. Can be upgraded in the mystic forge with snowflakes, dust, and mystic coins.
Vendor value: 16Masterwork
Crafting Recipe
A recipe to make a Viper's Pearl Rod.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Wanderer's Pearl Rod.
Vendor value: 132Not salvageable
Exotic
Crafting Material
Crafted from resonating slivers by scribes.
Vendor value: 5Basic
Crafting Recipe
A recipe to make a Trailblazer's Pearl Crusher.
Vendor value: 132Not salvageable
Exotic
Crafting Material
Used to craft Wintersday items and purchase rewards from Wintersday vendors in Divinity's Reach.
Vendor value: 25Masterwork
Default
Used in crafting rare Crystal Desert gear and components. Also sought after by Priory Researcher Elisa.
Rare
Defense: 33
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 20
Vendor value: 17Not salvageable
Basic
Defense: 19
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 25
Vendor value: 17Not salvageable
Basic
Defense: 38
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 45
Vendor value: 19Not salvageable
Basic
Generic
Double-click to transform into an Inquest Technician.
Vendor value: 12Rare
Weapon Strength: 211 - 224
Skin: Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 227 - 256
Skin: Mace
Mace
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 159 - 187
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 256 - 283
Skin: Sword
Sword
Damage type: Physical
Required Level: 40
Vendor value: 19Not salvageable
Basic
Defense: 13
Weapon Strength: 205 - 231
Skin: Shield
Shield
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 136 - 153
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 12
Vendor value: 9Basic
Weapon Strength: 105 - 116
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 4
Vendor value: 5Basic
Crafting Material
Used to craft Warhorns.
Vendor value: 8Basic
Crafting Material
Used to craft Orichalcum Gloves.
Vendor value: 8Basic
Nourishment (1 h):
-16% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 24
Vendor value: 8Basic