Weapon Strength: 164 - 182
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 181 - 204
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 205 - 226
Skin: Sword
Sword
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 184 - 204
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 127 - 149
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 8
Vendor value: 10Basic
Weapon Strength: 102 - 119
Skin: Torch
Torch
Damage type: Physical
Required Level: 4
Vendor value: 5Basic
Weapon Strength: 115 - 122
Skin: Focus
Focus
Damage type: Physical
Required Level: 8
Vendor value: 7Basic
Weapon Strength: 164 - 175
Skin: Focus
Focus
Damage type: Physical
Required Level: 24
Vendor value: 13Basic
Defense: 6
Weapon Strength: 126 - 142
Skin: Iron Shield
Shield
Damage type: Physical
Vendor value: 7Fine
Weapon Strength: 199 - 211
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 28
Vendor value: 15Basic
Weapon Strength: 150 - 183
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 12
Vendor value: 13Basic
Weapon Strength: 131 - 145
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 134 - 157
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 177 - 208
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Sword
Sword
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 162 - 183
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 143 - 168
Skin: Torch
Torch
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 104 - 118
Skin: Scepter
Scepter
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Basic
Weapon Strength: 144 - 153
Skin: Iron Dagger
Dagger
Damage type: Physical
Vendor value: 7Fine
Weapon Strength: 143 - 158
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Vendor value: 12Fine
Weapon Strength: 138 - 146
Skin: Focus
Focus
Damage type: Physical
Required Level: 16
Vendor value: 10Basic
Weapon Strength: 131 - 153
Skin: Torch
Torch
Damage type: Physical
Required Level: 16
Vendor value: 10Basic
Weapon Strength: 168 - 178
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 129 - 145
Skin: Hammer
Hammer
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 143 - 161
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 143 - 175
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 121 - 128
Skin: Dagger
Dagger
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 150 - 159
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Weapon Strength: 121 - 128
Skin: Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 142 - 167
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Weapon Strength: 145 - 164
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Weapon Strength: 112 - 137
Skin: Axe
Axe
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 134 - 142
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 118 - 131
Skin: Speargun
Speargun
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 118 - 131
Skin: Harpoon
Harpoon
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 139 - 153
Skin: Glyphic Short Bow
Short Bow
Damage type: Physical
Required Level: 1
Vendor value: 9Fine
Weapon Strength: 118 - 131
Skin: Short Bow
Short Bow
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 120 - 141
Skin: Longbow
Long Bow
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 124 - 140
Skin: Mace
Mace
Damage type: Physical
Required Level: 8
Vendor value: 7Basic
Weapon Strength: 119 - 139
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 4
Vendor value: 7Basic
Weapon Strength: 117 - 129
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 4
Vendor value: 7Basic
Defense: 6
Weapon Strength: 117 - 132
Skin: Shield
Shield
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 130 - 147
Skin: Mace
Mace
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Sword
Sword
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 139 - 163
Skin: Iron Pistol
Pistol
Damage type: Physical
Vendor value: 8Fine
Weapon Strength: 121 - 142
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Weapon Strength: 118 - 131
Skin: Sword
Sword
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 117 - 132
Skin: Scepter
Scepter
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 137 - 155
Skin: Krytan Scepter
Scepter
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Weapon Strength: 128 - 135
Skin: Shiverpeak Talisman
Focus
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Weapon Strength: 100 - 122
Skin: Axe
Axe
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Weapon Strength: 107 - 126
Skin: Longbow
Long Bow
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Weapon Strength: 107 - 114
Skin: Focus
Focus
Damage type: Physical
Required Level: 4
Vendor value: 5Basic
Weapon Strength: 108 - 114
Skin: Dagger
Dagger
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Weapon Strength: 115 - 127
Skin: Trident
Trident
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Basic
Weapon Strength: 102 - 120
Skin: Pistol
Pistol
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Weapon Strength: 105 - 117
Skin: Sword
Sword
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Weapon Strength: 115 - 127
Skin: Harpoon
Harpoon
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Weapon Strength: 104 - 118
Skin: Mace
Mace
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic