Weapon Strength: 275 - 323
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 281 - 317
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 275 - 323
Skin: Torch
Torch
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 132 - 146
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Defense: 20
Weapon Strength: 281 - 317
Skin: Shield
Shield
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 161 - 189
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 170 - 180
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 170 - 180
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 128 - 136
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 8
Vendor value: 7Basic
Weapon Strength: 159 - 169
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 12
Vendor value: 17Fine
Weapon Strength: 182 - 206
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 243 - 297
Skin: Axe
Axe
Damage type: Physical
Required Level: 40
Vendor value: 19Not salvageable
Basic
Weapon Strength: 203 - 229
Skin: Mace
Mace
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 129 - 158
Skin: Rifle
Rifle
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 203 - 229
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 253 - 286
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 40
Vendor value: 19Not salvageable
Basic
Weapon Strength: 133 - 156
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 12
Vendor value: 9Basic
Weapon Strength: 164 - 181
Skin: Trident
Trident
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 171 - 193
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 12
Vendor value: 17Fine
Weapon Strength: 151 - 170
Skin: Shiverpeak Maul
Hammer
Damage type: Physical
Required Level: 1
Vendor value: 9Fine
Weapon Strength: 175 - 197
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 13
Vendor value: 18Fine
Weapon Strength: 138 - 152
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 12
Vendor value: 13Basic
Weapon Strength: 218 - 266
Skin: Axe
Axe
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 269 - 329
Skin: Axe
Axe
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 179 - 201
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 198 - 233
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 179 - 218
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 284 - 314
Skin: Sword
Sword
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 128 - 135
Skin: Steam Gizmo
Focus
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Weapon Strength: 227 - 256
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 179 - 201
Skin: Staff
Staff
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 147 - 162
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Defense: 12
Weapon Strength: 183 - 206
Skin: Shield
Shield
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 150 - 169
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 12
Vendor value: 13Basic
Weapon Strength: 121 - 142
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 8
Vendor value: 7Basic
Weapon Strength: 136 - 153
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 12
Vendor value: 9Basic
Weapon Strength: 105 - 116
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 4
Vendor value: 5Basic
Defense: 13
Weapon Strength: 205 - 231
Skin: Shield
Shield
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 211 - 224
Skin: Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 227 - 256
Skin: Mace
Mace
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 159 - 187
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 256 - 283
Skin: Sword
Sword
Damage type: Physical
Required Level: 40
Vendor value: 19Not salvageable
Basic
Weapon Strength: 149 - 175
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 151 - 160
Skin: Focus
Focus
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 209 - 222
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 160 - 180
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 181 - 199
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 160 - 195
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 147 - 162
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 138 - 152
Skin: Trident
Trident
Damage type: Physical
Required Level: 12
Vendor value: 13Basic
Weapon Strength: 117 - 129
Skin: Trident
Trident
Damage type: Physical
Required Level: 4
Vendor value: 7Basic
Weapon Strength: 212 - 259
Minor Sigil of Force
Skin: Steam Axe
Axe
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 207 - 228
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 147 - 162
Skin: Trident
Trident
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Defense: 10
Weapon Strength: 163 - 183
Skin: Shield
Shield
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 168 - 178
Skin: Focus
Focus
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 118 - 131
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic