
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic

Nourishment (30 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic

Crafting Recipe
A recipe to make a Viper's Draconic Coat.
Vendor value: 132Not salvageable
Exotic

Nourishment (30 m):
50% Chance to Gain Health on Kill +40 Healing Power +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine

Nourishment (30 m):
16% Chance to Gain Might on Critical Hit During the Day +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine

Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic

Nourishment (30 m):
8% Chance to Gain Might on Critical Hit during the Day +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (45 m):
26% Magic Find +60 Power +15% Experience from Kills
Food
Required Level: 75
Vendor value: 15Not available underwater
Fine

Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic

Crafting Material
Ingredient
Required Level: 55
Vendor value: 6Basic

Nourishment (30 m):
-16% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine

Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic

Crafting Material
Ingredient
Required Level: 60
Vendor value: 7Basic

Nourishment (30 m):
+7% Poison Duration +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine

Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic

Nourishment (30 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (30 m):
+80 Healing +60 Condition Damage +10% Experience from Kills
Food
Required Level: 75
Vendor value: 31Fine

Nourishment (30 m):
+50 Concentration +24% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 30
Vendor value: 1Fine

Nourishment (30 m):
Gain Health Every Second +60 Vitality +10% Experience from Kills
Food
Required Level: 75
Vendor value: 20Fine

Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic

Nourishment (30 m):
30% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine

Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic

Nourishment (30 m):
+60 Vitality +120 Power When Health below 50% +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine

Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic

Nourishment (30 m):
+50 Healing +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine

Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic

Crafting Material
Refine into Squares.
Vendor value: 5Basic

Crafting Material
Refined from Scraps.
Vendor value: 7Basic

Crafting Material
Vendor value: 3Fine

Generic
Double-click to activate a one-time firework. Cannot be used in WvW.
Not usable in the Mystic Forge
Not salvageable
Not available underwater
Masterwork

Nourishment (30 m):
+50 Healing +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine

Crafting Material
Used to craft Wintersday items and purchase rewards from Wintersday vendors in Divinity's Reach.
Vendor value: 25Masterwork

Crafting Material
Vendor value: 3Fine

Crafting Material
Refine into Planks.
Vendor value: 2Basic

Generic
Double-click to turn 5 Aetherkey Pieces into a complete Aetherkey.
Not usable in the Mystic Forge
Not salvageable
Masterwork

Crafting Material
Refine into Ingots.
Vendor value: 3Basic

Generic
Double-click to convert into Snowflakes.
Vendor value: 6Fine

Default
Double-click to open.
Vendor value: 15Basic

Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 45Fine

Crafting Material
Ingredient
Required Level: 15
Vendor value: 3Basic

Generic
Throw a bottle of balm to transform ambient creatures into candy corn elementals.
Vendor value: 64Not available underwater
Masterwork

Nourishment (30 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Nourishment (30 m):
+9% Damage vs. Sons of Svanir -8% Damage from Sons of Svanir +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine

Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic

Default
Use to construct a trebuchet build site. The trebuchet's primary function is to deal heavy area damage to walls, or moderate damage to gates. Range 10,000. Requires 100 supply to complete.
Vendor value: 1Not salvageable
Basic

Crafting Material
Basic

Nourishment (30 m):
+9% Damage vs. Flame Legion -8% Damage from Flame Legion +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine

Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic

Crafting Material
Vendor value: 6Basic

Crafting Material
Ingredient
Vendor value: 1Basic

Crafting Material
Ingredient
Required Level: 15
Vendor value: 3Basic

Crafting Material
Refined from Ore.
Vendor value: 5Basic

Crafting Material
Vendor value: 3Fine

Crafting Material
Used in the crafting of ascended items. Can be purchased from master craftsmen.
Vendor value: 80Ascended

Default
Use to construct a flame ram build site. The flame ram's primary function is to deal heavy damage to gates. Unable to damage walls. Range 360. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic

Crafting Material
Masterwork

Crafting Material
Refine into Planks.
Vendor value: 4Basic

Crafting Material
These gleaming metal scales earned their nickname because they are flexible but remain true and whole under great strain.
Masterwork