Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 135Rare
Crafting Material
Ingredient
Basic
Nourishment (30 m):
18% Magic Find +40 Power +10% Experience from Kills
Food
Required Level: 35
Vendor value: 10Fine
Nourishment (30 m):
-20% Incoming Damage while Stunned, Knocked Down, or Knocked Back -20% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Utility
The aroma of sea breezes and simpler times wafts from the bottle. Use its contents to transform into...something.
Not usable in the Mystic Forge
Not salvageable
Masterwork
Gem
Double-click to apply to an item with an unused upgrade slot.
Vendor value: 8Fine
Nourishment (30 m):
-12% Incoming Condition Duration +40 Vitality +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (15 m):
30% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine
Generic
Double-click to transform into a Wintersday toy for fifteen minutes. You will be unable to fight while transformed.
Vendor value: 1Not available underwater
Masterwork
Crafting Material
Drops from Choya in the Crystal Desert. Used in cooking and medicine, once sterilized and cleaned up a bit.
Masterwork
Nourishment (30 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+60 Healing +50 Vitality +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Crafting Material
Vendor value: 9Fine
Crafting Material
Refined from Scraps.
Vendor value: 8Basic
Crafting Material
Vendor value: 5Fine
Nourishment (30 m):
+40 Condition Damage for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Generic
Open this package to create several snowballs that can hit anyone else holding a snowball.
Basic
Nourishment (30 m):
+5% Poison Duration +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
20% Chance to Gain Health on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Crafting Material
Refined from Scraps.
Vendor value: 2Basic
Crafting Material
Refined from Ore.
Vendor value: 8Basic
Generic
Double-click to convert into Snowflakes.
Vendor value: 10Fine
Default
Double-click to transform for 15 minutes. You will be unable to fight while transformed.
Not usable in the Mystic Forge
Not available underwater
Rare
Defense: 110
Berserker's stats:Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 80
Vendor value: 30Basic
Nourishment (30 m):
50% Chance to Remove a Condition on Using a Heal Skill +40 Healing +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+30 Vitality +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Nourishment (30 m):
+60% Downed Health +10% Damage While Downed +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Crafting Material
Vendor value: 9Fine
Crafting Material
Refined from Logs.
Vendor value: 4Basic
Generic
Double-click to transform into an Undead Wraith.
Vendor value: 12Rare
Crafting Material
Crafted from resonating cores by scribes.
Vendor value: 8Basic
Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic
Nourishment (30 m):
20% Chance to Gain Swiftness on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
+10% Poison Duration +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
40% Chance to Gain Swiftness on Kill +3% Damage While Moving +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Rune
Double-click to apply to a piece of armor. Can be upgraded in the mystic forge with snowflakes, dust, and mystic coins.
Vendor value: 5Masterwork
Crafting Material
Refined from Scraps.
Vendor value: 5Basic
Nourishment (30 m):
36% Chance to Gain Might on Critical Hit during the Day 36% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Crafting Material
Vendor value: 5Fine
Crafting Material
Refined from Logs.
Vendor value: 2Basic
Nourishment (30 m):
-36% Incoming Stun Duration +60 Toughness +10% Experience from Kills
Food
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
66% Chance to Steal Life on Critical Hit +70 Precision +10% Experience from Kills +10% Karma
Food
Required Level: 80
Vendor value: 15Masterwork
Open UI
Updated for the new year! Contains a guaranteed item, a redeemable Black Lion Statuette, and 2 common items. Each chest has a chance for an extra rare item, including exclusive skins not available anywhere else. Preview available.
Fine
Defense: 23
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 28
Vendor value: 14Basic
Defense: 59
Cleric's stats:Skin: Rascal Mask
Medium armor
Helm
Required Level: 65
Vendor value: 67Soulbound on use
Masterwork
Weapon Strength: 454 - 533
Skin: Shiverpeak Bow
Long Bow
Damage type: Physical
Required Level: 56
Vendor value: 74Fine
Defense: 60
Skin: Swindler Gloves
Medium armor
Gloves
Required Level: 48
Vendor value: 39Fine
Defense: 101
Carrion stats:Skin: Cabalist Gloves
Light armor
Gloves
Required Level: 80
Vendor value: 60Fine
Weapon Strength: 208 - 244
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 32
Vendor value: 16Basic
Crafting Recipe
A recipe to make a Charged Ambrite Orichalcum Ring.
Vendor value: 132Not salvageable
Exotic
Defense: 41
Weapon Strength: 545 - 615
Cleric's stats:Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 73
Vendor value: 61Fine
Weapon Strength: 561 - 658
Berserker's stats:Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 50Basic
Generic
Double-click to transform into a quaggan for fifteen minutes. You will be unable to fight while transformed.
Basic
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Defense: 19
Skin: Studded Boots
Medium armor
Boots
Required Level: 9
Vendor value: 14Fine
Defense: 22
Skin: Worn Chain Greaves
Heavy armor
Boots
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 161 - 171
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 8
Vendor value: 13Fine