Weapon Strength: 164 - 181
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 167 - 196
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 162 - 183
Skin: Mace
Mace
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 159 - 187
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 179 - 218
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Amulet
Required Level: 20
Vendor value: 96Soulbound on use
Masterwork
Ring
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Nourishment (1 h):
+20 Healing +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Nourishment (30 m):
-3% Incoming Condition Duration
Food
Required Level: 20
Vendor value: 14Fine
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Nourishment (15 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Nourishment (30 m):
16% Chance to Gain Might on Critical Hit During the Day +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+20 Toughness +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+20 Expertise +10% Experience from Kills
Food
Required Level: 20
Vendor value: 12Fine
Crafting Material
Ingredient
Required Level: 20
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (15 m):
+30 Precision +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Nourishment (30 m):
+5% Burning Duration +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+30 Condition Damage +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
30% Chance to Gain Health on Kill +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Nourishment (30 m):
+5% Poison Duration +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+30 Power +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+60 Condition Damage for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+20 Ferocity Day: 8% Chance to Burn on Critical Hit Night: 8% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 20
Vendor value: 16Fine
Crafting Material
Used in the crafting of weapons with +Power.
Required Level: 20
Vendor value: 12Masterwork
Crafting Material
Used in the crafting of weapons with +Precision.
Required Level: 20
Vendor value: 12Masterwork
Crafting Material
Used in the crafting of weapons with +Vitality.
Required Level: 20
Vendor value: 12Masterwork
Crafting Material
Used in the crafting of weapons with +Toughness.
Required Level: 20
Vendor value: 12Masterwork
Crafting Material
Used in the crafting of weapons with +Condition Damage.
Required Level: 20
Vendor value: 12Masterwork
Crafting Material
Used in the crafting of weapons with +Healing Power.
Required Level: 20
Vendor value: 12Masterwork
Weapon Strength: 228 - 268
Skin: Green Wood Longbow
Long Bow
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 228 - 268
Skin: Green Wood Longbow
Long Bow
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 228 - 268
Skin: Green Wood Longbow
Long Bow
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 228 - 268
Skin: Green Wood Longbow
Long Bow
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Skin: Green Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Skin: Green Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Skin: Green Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Skin: Green Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 244 - 298
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 244 - 298
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 244 - 298
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 244 - 298
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 217 - 255
Skin: Bronze Pistol
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 217 - 255
Skin: Bronze Pistol
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 217 - 255
Skin: Bronze Pistol
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 217 - 255
Skin: Bronze Pistol
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 195 - 229
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 195 - 229
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 195 - 229
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork