Weapon Strength: 146 - 161
Skin: Black Earth Trident
Trident
Damage type: Physical
Vendor value: 14Fine
Weapon Strength: 141 - 156
Skin: Iron Spear
Harpoon
Damage type: Physical
Vendor value: 11Fine
Weapon Strength: 143 - 158
Skin: Iron Spear
Harpoon
Damage type: Physical
Vendor value: 12Fine
Weapon Strength: 146 - 161
Skin: Iron Spear
Harpoon
Damage type: Physical
Vendor value: 14Fine
Crafting Material
Vendor value: 9Rare
Crafting Material
Vendor value: 21Rare
Crafting Material
Vendor value: 32Rare
Crafting Material
Vendor value: 42Rare
Crafting Material
Vendor value: 63Exotic
Crafting Material
Vendor value: 9Rare
Crafting Material
Vendor value: 21Rare
Crafting Material
Vendor value: 32Rare
Crafting Material
Vendor value: 42Rare
Crafting Material
Vendor value: 63Not salvageable
Exotic
Crafting Material
Vendor value: 11Fine
Crafting Material
Vendor value: 6Fine
Crafting Material
Vendor value: 9Fine
Crafting Material
Vendor value: 3Fine
Crafting Material
Vendor value: 5Fine
Crafting Material
Vendor value: 9Fine
Crafting Material
Vendor value: 11Fine
Crafting Material
Vendor value: 37Rare
Crafting Material
Vendor value: 3Fine
Crafting Material
Vendor value: 5Fine
Crafting Material
Vendor value: 9Fine
Crafting Material
Vendor value: 11Fine
Crafting Material
Vendor value: 37Rare
Crafting Material
Vendor value: 37Rare
Crafting Material
Vendor value: 3Fine
Crafting Material
Vendor value: 3Fine
Crafting Material
Vendor value: 9Fine
Crafting Material
Vendor value: 32Rare
Crafting Material
Vendor value: 48Rare
Trophy
Priory explorers have been searching for these.
Basic
Trophy
A real quaggan treat!
Vendor value: 12Basic
Trophy
Hunk of crab meat only enjoyed by quaggan. Doolsileep could make something tasty with this.
Vendor value: 1Basic
Trophy
Hunk of barracuda meat enjoyed by kodan. Enduring Protector is looking to feed the refugees with this.
Vendor value: 1Basic
Trophy
A forgetten artifact the skritt left behind in the rush to escape the risen. Just what Crusader Aisling is looking for.
Vendor value: 1Basic
Gem
Double-click to apply to an item with an unused upgrade slot.
Vendor value: 8Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Vendor value: 8Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Vendor value: 8Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Vendor value: 8Fine
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Vendor value: 16Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Vendor value: 16Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Vendor value: 16Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Vendor value: 16Masterwork
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Vendor value: 16Masterwork
Gem
Double-click to apply to an item with an unused upgrade slot.
Vendor value: 8Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Vendor value: 8Fine
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork