Weapon Strength: 188 - 200
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 203 - 224
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 203 - 224
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 201 - 226
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 201 - 226
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 184 - 204
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 184 - 204
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 188 - 200
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 184 - 204
Skin: Bronze Sword
Sword
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 182 - 206
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Defense: 9
Weapon Strength: 164 - 185
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 175 - 213
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 203 - 224
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 201 - 226
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 184 - 204
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 201 - 226
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 201 - 226
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 182 - 206
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 182 - 206
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 170 - 180
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 170 - 180
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 184 - 204
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 184 - 204
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 201 - 226
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 184 - 204
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 182 - 206
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 170 - 180
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Ring
Required Level: 15
Vendor value: 33Fine
Ring
Required Level: 15
Vendor value: 66Soulbound on use
Masterwork
Ring
Required Level: 15
Vendor value: 17Basic
Weapon Strength: 139 - 170
Skin: Axe
Axe
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Weapon Strength: 149 - 175
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 147 - 162
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 150 - 159
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Weapon Strength: 135 - 143
Skin: Focus
Focus
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Weapon Strength: 161 - 178
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 160 - 180
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 145 - 164
Skin: Mace
Mace
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Weapon Strength: 142 - 167
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Weapon Strength: 160 - 195
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 145 - 164
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Weapon Strength: 160 - 180
Skin: Staff
Staff
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 147 - 162
Skin: Sword
Sword
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Weapon Strength: 128 - 150
Skin: Torch
Torch
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Defense: 21
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 15
Vendor value: 10Not salvageable
Basic
Defense: 41
Skin: Chainmail Chestpiece
Heavy armor
Coat
Required Level: 15
Vendor value: 15Not salvageable
Basic
Defense: 21
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 15
Vendor value: 9Not salvageable
Basic
Defense: 14
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 15
Vendor value: 13Not salvageable
Basic
Defense: 28
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 15
Vendor value: 14Not salvageable
Basic
Defense: 14
Skin: Chainmail Shoulders
Heavy armor
Shoulders
Required Level: 15
Vendor value: 11Not salvageable
Basic
Defense: 15
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 15
Vendor value: 10Not salvageable
Basic
Defense: 36
Skin: Apprentice Coat
Light armor
Coat
Required Level: 15
Vendor value: 15Not salvageable
Basic
Defense: 15
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 15
Vendor value: 9Not salvageable
Basic
Defense: 9
Skin: Apprentice Band
Light armor
Helm
Required Level: 15
Vendor value: 13Not salvageable
Basic
Defense: 22
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 15
Vendor value: 14Not salvageable
Basic
Defense: 9
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 15
Vendor value: 11Not salvageable
Basic
Defense: 18
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 15
Vendor value: 10Not salvageable
Basic
Defense: 39
Skin: Rawhide Vest
Medium armor
Coat
Required Level: 15
Vendor value: 15Not salvageable
Basic
Defense: 18
Skin: Rawhide Bracers
Medium armor
Gloves
Required Level: 15
Vendor value: 9Not salvageable
Basic
Defense: 11
Skin: Rawhide Mask
Medium armor
Helm
Required Level: 15
Vendor value: 13Not salvageable
Basic