Nourishment (30 m):
+60 Toughness +50 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Transmutation
Double-click to apply this look to any other short bow.
Not salvageable
Masterwork
Transmutation
Double-click to apply this look to any other focus.
Not salvageable
Masterwork
Weapon Strength: 133 - 156
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 12
Vendor value: 9Basic
Defense: 102
Berserker's stats:Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 76
Vendor value: 29Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 35
Vendor value: 34Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 35
Vendor value: 34Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 35
Vendor value: 34Fine
Booze
Vendor value: 2Basic
Crafting Material
Used in crafting armor in the Crystal Desert. Whatever energy animated this metal remains in some small, malevolent form.
Vendor value: 32Masterwork
Weapon Strength: 121 - 142
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 8
Vendor value: 7Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Vendor value: 2Basic
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
+12% Poison Duration +60 Precision +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Crafting Material
Used to craft rings.
Vendor value: 5Basic
Nourishment (30 m):
+50 Healing +40 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 21Fine
Crafting Material
Used in the crafting of weapons with +Toughness, +Power, and +Precision.
Required Level: 80
Vendor value: 33Masterwork
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Material
Used to craft Orichalcum Shoulders.
Vendor value: 8Basic
Crafting Recipe
Double-click to learn the chef recipe for Candy Corn Almond Brittle.
Vendor value: 33Not salvageable
Fine
Generic
Double-click to activate a one-time firework. Cannot be used in WvW.
Not usable in the Mystic Forge
Not salvageable
Not available underwater
Masterwork
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 35
Vendor value: 34Fine
Crafting Recipe
A recipe to make a Sinister Pearl Shell.
Vendor value: 132Not salvageable
Exotic
Default
Double-click to combine into a higher-tier trophy.
Vendor value: 33Rare
Crafting Material
Vendor value: 6Fine
Crafting Recipe
Double-click to learn the chef recipe for Candy Corn Custard.
Vendor value: 33Not salvageable
Fine
Generic
Double-click to transform into a festive golem. You will be unable to fight while transformed.
Not available underwater
Masterwork
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 13
Vendor value: 11Fine
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Nourishment (30 m):
100% Chance to Gain Health on Kill +70 Healing Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Crafting Material
Used to craft Silk Coats.
Vendor value: 7Basic
Crafting Material
Refine into Bolts.
Vendor value: 7Basic
Crafting Material
Vendor value: 4Basic
Crafting Material
Vendor value: 5Fine
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Vendor value: 16Masterwork
Crafting Material
Used in the crafting of weapons with +Precision, +Condition Damage, and +Power.
Required Level: 80
Vendor value: 33Masterwork
Crafting Material
Used in the crafting of weapons with +Healing Power, +Power, and +Toughness.
Required Level: 80
Vendor value: 33Masterwork
Crafting Material
Used in the crafting of weapons with +Power, +Ferocity, and +Vitality.
Required Level: 80
Vendor value: 33Masterwork
Weapon Strength: 551 - 609
Berserker's stats:Skin: Sword
Sword
Damage type: Physical
Required Level: 80
Vendor value: 33Basic
Crafting Material
Component for Tailor's Backpack
Vendor value: 33Rare
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Weapon Strength: 515 - 569
Berserker's stats:Skin: Sword
Sword
Damage type: Physical
Required Level: 76
Vendor value: 32Basic
Weapon Strength: 463 - 512
Berserker's stats:Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 76
Vendor value: 32Basic
Nourishment (30 m):
+30 Healing +10% Experience from Kills
Food
Required Level: 30
Vendor value: 16Fine
Crafting Material
Refine into Ingots.
Vendor value: 7Basic
Crafting Material
Used in the crafting of armor with +Precision, +Power, and +Ferocity.
Vendor value: 32Masterwork
Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Precision.
Vendor value: 32Masterwork
Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Vitality.
Vendor value: 32Masterwork
Crafting Material
Used in the crafting of armor with +Precision, +Condition Damage, and +Power.
Vendor value: 32Masterwork
Crafting Material
Used in the crafting of armor with +Toughness, +Power, and +Precision.
Vendor value: 32Masterwork
Crafting Material
Used in the crafting of armor with +Healing Power, +Power, and +Toughness.
Vendor value: 32Masterwork
Nourishment (30 m):
+30% Downed Health +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine