Crafting Recipe
Double-click to learn a Rare Insignia Recipe.
Vendor value: 96Not salvageable
Rare
Crafting Material
Fashioned from Wood Planks and used to craft Inscriptions.
Vendor value: 13Fine
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Nourishment (30 m):
+7% Chill Duration +40 Power +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
40% Chance to Gain Swiftness on Kill +3% Damage While Moving +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Crafting Material
Used to craft Hardened Leather Shoulders.
Vendor value: 7Basic
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Nourishment (30 m):
+20 Healing Power +5% Karma
Food
Required Level: 5
Vendor value: 8Fine
Generic
Double-click to transform into an Inquest Technician.
Vendor value: 12Rare
Booze
Vendor value: 2Basic
Bag
8 Slots
Vendor value: 11Basic
Bag
8 Slots
Vendor value: 11Basic
Nourishment (30 m):
Gain Concentration Equal to 2% of Your Precision +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Gain Concentration Equal to 1% of Your Precision Gain Concentration Equal to 2% of Your Healing Power +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Crafting Recipe
Double-click to unlock the weaponsmith recipe for Tin of Fruitcake.
Vendor value: 66Not salvageable
Masterwork
Utility
The aroma of sea breezes and simpler times wafts from the bottle. Use its contents to transform into...something.
Not usable in the Mystic Forge
Not salvageable
Masterwork
Generic
Double-click to transform into a quaggan for fifteen minutes. You will be unable to fight while transformed.
Basic
Crafting Material
Component for Chef's Backpack
Vendor value: 17Masterwork
Crafting Recipe
A recipe to make a Sinister Pearl Conch.
Vendor value: 132Not salvageable
Exotic
Weapon Strength: 107 - 126
Skin: Longbow
Long Bow
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic
Generic
Double-click to convert into Snowflakes.
Vendor value: 6Fine
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (15 m):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Crafting Material
Used to craft Rawhide Coats.
Vendor value: 2Basic
Crafting Material
Used to craft Orichalcum Helms.
Vendor value: 8Basic
Crafting Material
Refine into Planks.
Vendor value: 2Basic
Crafting Material
Used with Iron to refine Steel. Can be purchased from Master Craftsmen.
Vendor value: 2Basic
Crafting Material
Vendor value: 2Basic
Crafting Material
Used in the crafting of weapons with +Power, +Ferocity, and +Precision.
Required Level: 75
Vendor value: 16Fine
Crafting Material
Used in the crafting of weapons with +Precision, +Condition Damage, and +Power.
Required Level: 75
Vendor value: 16Fine
Crafting Material
Used in the crafting of weapons with +Healing Power, +Power, and +Toughness.
Required Level: 75
Vendor value: 16Fine
Crafting Material
Used in the crafting of weapons with +Precision, +Power, and +Ferocity.
Required Level: 75
Vendor value: 16Fine
Crafting Material
Used in the crafting of armor with +Precision, +Power, and +Ferocity.
Vendor value: 16Fine
Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Precision.
Vendor value: 16Fine
Crafting Material
Used in the crafting of armor with +Precision, +Condition Damage, and +Power.
Vendor value: 16Fine
Crafting Material
Used in the crafting of armor with +Toughness, +Power, and +Precision.
Vendor value: 16Fine
Crafting Material
Used in the crafting of armor with +Healing Power, +Power, and +Toughness.
Vendor value: 16Fine
Trophy
Hylek poison from the Durotl tribe that Blopp needs for his research.
Vendor value: 2Basic
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork
Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork