Nourishment (30 m):
Gain Concentration Equal to 3% of Your Precision Gain Concentration Equal to 6% of Your Healing Power +10% Experience from Kills +10% Karma Bonus
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+30% Magic Find +40% Gold from Monsters +10% Experience from Kills +10% Karma
Food
Required Level: 80
Vendor value: 15Masterwork
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 35
Vendor value: 34Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Content
Summon a golem air strike to make sure your foe stays down.
Not usable in the Mystic Forge
Not salvageable
Rare
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Generic
Double-click to transform into an Undead Wraith.
Vendor value: 12Rare
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Crafting Material
Refine into Sheets of Ambrite.
Vendor value: 46Rare
(100 s):
Movement speed increased by 10%. Stacks duration. Causes sugar crash.
Generic
A sugary, delicious, versatile treat.
Vendor value: 2Basic
Trophy
Metal salvaged from Sapper's Delve. Vanguard Scout Holt in Hautclaire Vale might find this useful.
Basic
Default
Salvage for a reward of crafting materials, or double-click to identify and receive an item. Identification gains bonuses from account magic find.
Vendor value: 69Fine
Crafting Material
Vendor value: 37Rare
Default
Salvage for a reward of crafting materials, or double-click to identify and receive an item. Identification gains bonuses from account magic find.
Vendor value: 26Rare
Default
Salvage for a reward of crafting materials, or double-click to identify and receive an item. Identification gains bonuses from account magic find.
Vendor value: 137Masterwork
(100 s):
Movement speed increased by 10%. Stacks duration. Causes sugar crash.
Generic
A sugary, delicious, chewy treat.
Vendor value: 2Basic
Trophy
Salvage Item
Vendor value: 60Rare
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Filtered out of Silky Sand.
Vendor value: 13Fine
Crafting Material
Vendor value: 37Rare
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Material
Vendor value: 32Rare
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Vendor value: 21Rare
Crafting Material
Vendor value: 3Fine
Crafting Material
Vendor value: 11Fine
Crafting Material
Vendor value: 9Fine
Trophy
Salvage Item
Vendor value: 10Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Vendor value: 63Exotic
Crafting Material
Vendor value: 7Fine
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Vendor value: 5Fine
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Crafting Material
Vendor value: 9Rare
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Nourishment (30 m):
+60 Vitality +120 Power When Health below 50% +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+100 Power +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
+100 Toughness +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Trophy
This mash of meaty, semi-toxic ingredients needs just a few more things to be the kind of food needed to calm a wild carnivorous plant.
Rare
Nourishment (30 m):
+100 Power +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+20 Toughness +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (1 h):
+100 toughness +70 power +10 experience from kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (30 m):
+80 Power +60 Precision +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Nourishment (30 m):
+160 Power for 30 Seconds on Kill +60 Ferocity +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
+100 Power +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+200 Power for 30 Seconds on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Vitality +200 Power when Health below 50% +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Crafting Material
Used to craft rings.
Vendor value: 7Basic
Crafting Material
Used to craft Necklaces.
Vendor value: 7Basic
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 135Rare
Crafting Material
Used to craft Earrings.
Vendor value: 7Basic
Crafting Material
Refined from Ore.
Vendor value: 7Basic
Crafting Material
Refine into Platinum Ingots or use Primordium to refine into Darksteel Ingots.
Vendor value: 6Basic