Guild Wars 2: Path of Fire – Announcement Trailer
7 y
ico
ico Carrion Flame Guard of Water

Carrion Flame Guard of Water

Defense: 36

Weapon Strength: 502 - 566

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Guard

Shield

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Shield
183 / 243
2994
69
1936
7 y
ico
ico Carrion Flame Short Bow of Water

Carrion Flame Short Bow of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Short Bow

Short Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Short Bow
235 / 245
2275
747
1187
7 y
ico
ico Carrion Flame Speargun of Water

Carrion Flame Speargun of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Speargun

Speargun

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Speargun
152 / 238
2594
696
159
7 y
ico
ico Carrion Flame Staff of Water

Carrion Flame Staff of Water

Weapon Strength: 614 - 692

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Staff
126 / 232
7599
3259
32
7 y
ico
ico Carrion Flame Blade of Water

Carrion Flame Blade of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Blade

Sword

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Sword
144 / 164
8959
2259
5356
7 y
ico
ico Carrion Flame Carrier of Water

Carrion Flame Carrier of Water

Weapon Strength: 492 - 577

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Carrier

Torch

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Torch
88 / 256
3677
612
2513
7 y
ico
ico Carrion Flame Trident of Water

Carrion Flame Trident of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Trident

Trident

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Trident
191 / 227
2049
593
1149
7 y
ico
ico Carrion Flame Warhorn of Water

Carrion Flame Warhorn of Water

Weapon Strength: 508 - 561

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Warhorn

Warhorn

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Warhorn
209 / 223
1850
660
912
7 y
ico
ico Dire Orrian Axe of Water

Dire Orrian Axe of Water

Weapon Strength: 534 - 653

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Axe

Axe

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Axe
30 / 180
12497
503
5619
7 y
ico
ico Dire Orrian Dagger of Water

Dire Orrian Dagger of Water

Weapon Strength: 576 - 611

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Dagger

Dagger

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Dagger
60 / 151
288
5722
11353
7 y
ico
ico Dire Orrian Focus of Water

Dire Orrian Focus of Water

Weapon Strength: 518 - 550

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Focus

Focus

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Focus
23 / 22
4999
554
3695
7 y
ico
ico Dire Orrian Longsword of Water

Dire Orrian Longsword of Water

Weapon Strength: 620 - 686

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Longsword

Greatsword

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Greatsword
40 / 209
21282
5069
13021
7 y
ico
ico Dire Orrian Smasher of Water

Dire Orrian Smasher of Water

Weapon Strength: 614 - 692

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Smasher

Hammer

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Hammer
129 / 38
433
157
2151
7 y
ico
ico Dire Orrian Spear of Water

Dire Orrian Spear of Water

Weapon Strength: 564 - 623

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Spear

Harpoon

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Harpoon
60 / 212
1293
810
7939
7 y
ico
ico Dire Orrian Bow of Water

Dire Orrian Bow of Water

Weapon Strength: 573 - 673

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Bow

Long Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Long Bow
44 / 114
1462
3464
5429
7 y
ico
ico Dire Orrian Mace of Water

Dire Orrian Mace of Water

Weapon Strength: 558 - 629

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Mace

Mace

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Mace
75 / 1316
4999
1049
32
7 y
ico
ico Dire Orrian Pistol of Water

Dire Orrian Pistol of Water

Weapon Strength: 546 - 641

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Pistol

Pistol

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Pistol
52 / 179
11
2510
6075
7 y
ico
ico Dire Orrian Rifle of Water

Dire Orrian Rifle of Water

Weapon Strength: 614 - 751

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Rifle

Rifle

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Rifle
33 / 183
4798
7
3378
7 y
ico
ico Dire Orrian Scepter of Water

Dire Orrian Scepter of Water

Weapon Strength: 558 - 629

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Scepter

Scepter

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Scepter
55 / 195
6498
1053
4470
7 y
ico
ico Dire Orrian Shield of Water

Dire Orrian Shield of Water

Defense: 36

Weapon Strength: 502 - 566

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Shield

Shield

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Shield
50 / 174
4498
86
3017
7 y
ico
ico Dire Orrian Short Bow of Water

Dire Orrian Short Bow of Water

Weapon Strength: 564 - 623

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Short Bow

Short Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Short Bow
48 / 223
898
1019
6553
7 y
ico
ico Dire Orrian Speargun of Water

Dire Orrian Speargun of Water

Weapon Strength: 564 - 623

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Speargun

Speargun

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Speargun
32 / 193
5390
83
3778
7 y
ico
ico Dire Orrian Staff of Water

Dire Orrian Staff of Water

Weapon Strength: 614 - 692

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Staff
40 / 218
19956
4183
12780
7 y
ico
ico Dire Orrian Sabre of Water

Dire Orrian Sabre of Water

Weapon Strength: 564 - 623

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Sabre

Sword

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Sword
34 / 359
11967
19
8272
7 y
ico
ico Dire Orrian Torch of Water

Dire Orrian Torch of Water

Weapon Strength: 492 - 577

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Torch

Torch

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Torch
19 / 75
7029
838
5137
7 y
ico
ico Dire Orrian Trident of Water

Dire Orrian Trident of Water

Weapon Strength: 564 - 623

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Trident

Trident

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Trident
66 / 250
4237
82
2799
7 y
ico
ico Dire Orrian Warhorn of Water

Dire Orrian Warhorn of Water

Weapon Strength: 508 - 561

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Warhorn

Warhorn

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Warhorn
58 / 23
2077
978
787
7 y
ico
ico Dire Aureate Axe of Water

Dire Aureate Axe of Water

Weapon Strength: 534 - 653

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Axe

Axe

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Axe
102 / 283
5991
123
3889
7 y
ico
ico Dire Aureate Dirk of Water

Dire Aureate Dirk of Water

Weapon Strength: 576 - 611

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Dirk

Dagger

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Dagger
47 / 161
9256
2328
5540
7 y
ico
ico Dire Aureate Charm of Water

Dire Aureate Charm of Water

Weapon Strength: 518 - 550

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Charm

Focus

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Focus
104 / 142
3298
613
2190
7 y
ico
ico Dire Aureate Highlander Greatsword of Water

Dire Aureate Highlander Greatsword of Water

Weapon Strength: 620 - 686

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Highlander Greatsword

Greatsword

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Greatsword
126 / 567
9919
2727
574
7 y
ico
ico Dire Aureate Warhammer of Water

Dire Aureate Warhammer of Water

Weapon Strength: 614 - 692

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Warhammer

Hammer

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Hammer
80 / 374
2849
642
1780
7 y
ico
ico Dire Aureate Spear of Water

Dire Aureate Spear of Water

Weapon Strength: 564 - 623

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Spear

Harpoon

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Harpoon
54 / 245
4499
71
3123
7 y
ico
ico Dire Aureate Longbow of Water

Dire Aureate Longbow of Water

Weapon Strength: 573 - 673

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Longbow

Long Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Long Bow
112 / 373
3545
1368
1645
7 y
ico
ico Dire Aureate Mace of Water

Dire Aureate Mace of Water

Weapon Strength: 558 - 629

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Mace

Mace

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Mace
44 / 392
5325
632
3894
7 y
ico
ico Dire Aureate Pistol of Water

Dire Aureate Pistol of Water

Weapon Strength: 546 - 641

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Pistol

Pistol

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Pistol
70 / 743
6818
710
5085
7 y
ico
ico Dire Aureate Musket of Water

Dire Aureate Musket of Water

Weapon Strength: 614 - 751

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Musket

Rifle

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Rifle
24 / 229
3493
699
2270
7 y
ico
ico Dire Aureate Virge of Water

Dire Aureate Virge of Water

Weapon Strength: 558 - 629

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Virge

Scepter

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Scepter
100 / 246
349
715
2183
7 y
ico
ico Dire Aureate Targe of Water

Dire Aureate Targe of Water

Defense: 36

Weapon Strength: 502 - 566

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Targe

Shield

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Shield
89 / 339
3095
664
1967
7 y
ico
ico Dire Aureate Short Bow of Water

Dire Aureate Short Bow of Water

Weapon Strength: 564 - 623

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Short Bow

Short Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Short Bow
85 / 107
2833
633
1775
7 y
ico
ico Dire Aureate Speargun of Water

Dire Aureate Speargun of Water

Weapon Strength: 564 - 623

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Speargun

Speargun

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Speargun
103 / 204
2428
628
1436
7 y
ico
ico Dire Aureate Staff of Water

Dire Aureate Staff of Water

Weapon Strength: 614 - 692

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Staff
257 / 13
8352
1698
541
7 y
ico
ico Dire Aureate Rinblade of Water

Dire Aureate Rinblade of Water

Weapon Strength: 564 - 623

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Rinblade

Sword

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Sword
80 / 236
1
1188
7312
7 y
ico
ico Dire Aureate Sconce of Water

Dire Aureate Sconce of Water

Weapon Strength: 492 - 577

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Sconce

Torch

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Torch
69 / 235
1998
695
103
7 y
ico
ico Dire Aureate Trident of Water

Dire Aureate Trident of Water

Weapon Strength: 564 - 623

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Trident

Trident

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Trident
106 / 119
249
617
1431
7 y
ico
ico Dire Aureate Warhorn of Water

Dire Aureate Warhorn of Water

Weapon Strength: 508 - 561

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Warhorn

Warhorn

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Warhorn
111 / 106
1869
657
932
7 y
ico
ico Strong Chainmail Helm

Strong Chainmail Helm

Defense: 49

  • +24 Power
  • +17 Precision

Skin: Chainmail Helm

Heavy armor

Helm

Required Level: 60

Vendor value: 33
60

Basic

Helm
271 / 1053
339
39
249
7 y
ico
ico Strong Conjurer Chest of the Flock

Strong Conjurer Chest of the Flock

Defense: 187

  • +79 Power
  • +56 Precision

icoMajor Rune of the Flock

  • (1): +15 Healing
  • (2): 9% chance when struck to summon a bird to strike the attacking foe. (Cooldown: 10s)
  • (3): +30 Healing
  • (4): When the summoned bird strikes a foe, it also inflicts blindness for 3 seconds.

Skin: Conjurer Chest

Light armor

Coat

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Coat
328 / 578
998
637
211
7 y
ico
ico Strong Marauder Helm of Grenth

Strong Marauder Helm of Grenth

Defense: 58

  • +35 Power
  • +25 Precision

icoMajor Rune of Grenth

  • (1): +15 Condition Damage
  • (2): +6% Chill Duration
  • (3): +30 Condition Damage
  • (4): 15% chance when struck to cause chill for 3 seconds. (Cooldown: 30s)

Skin: Marauder Helm

Medium armor

Helm

Required Level: 60

Vendor value: 195

Soulbound on use

60

Rare

Helm
466 / 607
1798
4
1128
7 y
ico
ico Strong Banded Greaves of the Dolyak

Strong Banded Greaves of the Dolyak

Defense: 108

  • +26 Power
  • +19 Precision

icoMajor Rune of the Dolyak

  • (1): +15 Toughness
  • (2): +21 Vitality
  • (3): +30 Toughness
  • (4): +39 Vitality

Skin: Banded Greaves

Heavy armor

Boots

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Boots
189 / 267
877
378
367
7 y
ico
ico Strong Conjurer Shoes of Divinity

Strong Conjurer Shoes of Divinity

Defense: 80

  • +26 Power
  • +19 Precision

icoMajor Rune of Divinity

  • (1): +5 to all stats
  • (2): +6 to All Stats
  • (3): +7 to All Stats
  • (4): +8 to All Stats

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Boots
558 / 1080
1550
41
916
7 y
ico
ico Strong Rogue Pauldrons of Vampirism

Strong Rogue Pauldrons of Vampirism

Defense: 58

  • +26 Power
  • +19 Precision

icoMajor Rune of Vampirism

  • (1): +15 Power
  • (2): 9% chance when struck to cause your next attack to steal life. (Cooldown: 25s)
  • (3): +30 Power
  • (4): Your next attack after using your heal skill steals some life.

Skin: Rogue Pauldrons

Medium armor

Shoulders

Required Level: 60

Vendor value: 172

Soulbound on use

60

Rare

Shoulders
593 / 1117
2049
482
1260
7 y
ico
ico Strong Banded Coat of Mercy

Strong Banded Coat of Mercy

Defense: 216

  • +79 Power
  • +56 Precision

icoMajor Rune of Mercy

  • (1): +15 Toughness
  • (2): Gain up to 400 toughness while reviving an ally, based on your level.
  • (3): +30 Toughness
  • (4): You resurrect allies with 18% more health.

Skin: Banded Coat

Heavy armor

Coat

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Coat
295 / 256
1370
574
590
7 y
ico
ico Strong Privateer Boots of the Centaur

Strong Privateer Boots of the Centaur

Defense: 94

  • +26 Power
  • +19 Precision

icoMajor Rune of the Centaur

  • (1): +15 Power
  • (2): +6% Swiftness Duration
  • (3): +30 Power
  • (4): -30% Incoming Cripple Duration.

Skin: Privateer Boots

Medium armor

Boots

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Boots
158 / 604
2262
388
1535
7 y
ico
ico Strong Banded Gauntlets of Lyssa

Strong Banded Gauntlets of Lyssa

Defense: 108

  • +26 Power
  • +19 Precision

icoMajor Rune of Lyssa

  • (1): +15 Precision
  • (2): +3% Condition Duration
  • (3): +30 Precision
  • (4): When you use a heal skill you gain a random boon for 6 seconds. (Cooldown: 10s)

Skin: Banded Gauntlets

Heavy armor

Gloves

Required Level: 60

Vendor value: 141

Soulbound on use

60

Rare

Gloves
332 / 1543
116
726
214
7 y
ico
ico Strong Rogue Coat of the Eagle

Strong Rogue Coat of the Eagle

Defense: 202

  • +79 Power
  • +56 Precision

icoMajor Rune of the Eagle

  • (1): +15 Precision
  • (2): +21 Ferocity
  • (3): +30 Precision
  • (4): +39 Ferocity

Skin: Rogue Coat

Medium armor

Coat

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Coat
385 / 104
1163
670
319
7 y
ico
ico Strong Banded Helm of Balthazar

Strong Banded Helm of Balthazar

Defense: 72

  • +35 Power
  • +25 Precision

icoMajor Rune of Balthazar

  • (1): +15 Condition Damage
  • (2): +6% Burning Duration
  • (3): +30 Condition Damage
  • (4): +9% burning duration; when you're struck below 20% health gain quickness for 5 seconds. (Cooldown: 90s)

Skin: Banded Helm

Heavy armor

Helm

Required Level: 60

Vendor value: 195

Soulbound on use

60

Rare

Helm
396 / 250
998
410
438
7 y
ico
ico Strong Rogue Gloves of Strength

Strong Rogue Gloves of Strength

Defense: 94

  • +26 Power
  • +19 Precision

icoMajor Rune of Strength

  • (1): +15 Power
  • (2): +6% Might Duration
  • (3): +30 Power
  • (4): +9% might duration; 15% chance when struck to gain might for 5 seconds. (Cooldown: 5s)

Skin: Rogue Gloves

Medium armor

Gloves

Required Level: 60

Vendor value: 141

Soulbound on use

60

Rare

Gloves
565 / 92
1034
66
273
7 y
ico
ico Strong Banded Legs of Divinity

Strong Banded Legs of Divinity

Defense: 144

  • +53 Power
  • +38 Precision

icoMajor Rune of Divinity

  • (1): +5 to all stats
  • (2): +6 to All Stats
  • (3): +7 to All Stats
  • (4): +8 to All Stats

Skin: Banded Legs

Heavy armor

Leggings

Required Level: 60

Vendor value: 219

Soulbound on use

60

Rare

Leggings
378 / 777
197
48
1213
7 y
ico
ico Carrion Verdant Axe of Water

Carrion Verdant Axe of Water

Weapon Strength: 534 - 653

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Axe

Axe

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Axe
184 / 624
4497
749
3073