Guild Wars 2: Path of Fire – Announcement Trailer
7 y
ico
ico Superior Rune of Antitoxin

Superior Rune of Antitoxin

  • (1): +28 Condition Damage
  • (2): -4% condition duration applied to you.
  • (3): +55 Condition Damage
  • (4): -8% condition duration applied to you.
  • (5): +100 Condition Damage
  • (6): -12% condition duration applied to you. Gain 5 stacks of might for 10 seconds on incoming poison or torment (20s cooldown)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 216
60

Exotic

Rune
1071 / 5694
3796
2511
5666
7 y
ico
ico Superior Sigil of Momentum

Superior Sigil of Momentum

  • Gain a charge of +5 toughness each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
491 / 90
338
23639
1893
7 y
ico
ico Superior Rune of Resistance

Superior Rune of Resistance

  • (1): +25 Toughness
  • (2): -5% Incoming Condition Duration
  • (3): +50 Toughness
  • (4): -10% Incoming Condition Duration
  • (5): +100 Toughness
  • (6): When you activate a signet skill you gain aegis for 8 seconds. (Cooldown: 30s)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
618 / 159
2525
14750
2696
7 y
ico
ico Superior Rune of Snowfall

Superior Rune of Snowfall

  • (1): +25 Toughness
  • (2): Gain 15 seconds of regeneration when you take falling damage. (Cooldown: 20 Seconds)
  • (3): +50 Toughness
  • (4): Gain 3 seconds of superspeed when you take falling damage. 5% of your toughness is converted into healing power. (Cooldown: 10s)
  • (5): +100 Toughness
  • (6): Create a pile of snow that chills enemies when you take falling damage. (Cooldown: 20 Seconds)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
8139 / 28960
27075
22010
104
7 y
ico
ico Pot of Spiced Meat Chili

Pot of Spiced Meat Chili

Food

Soup Feast: Double-click to set out a Pot of Spiced Meat Chili to share with anyone in the area. Pot stays active for 5 minutes.

Required Level: 60

Vendor value: 52
60

Masterwork

Food
170 / 50
6045
1366
3772
7 y
ico
ico Feast of Avocado Stirfry

Feast of Avocado Stirfry

Food

Meal Feast: Double-click to set out a Feast of Avocado Stirfry to share with anyone in the area. Feast stays active for 5 minutes.

Required Level: 60

Vendor value: 52
60

Masterwork

Food
154 / 483
4998
1375
2873
7 y
ico
ico Pot of Pumpkin Bisque

Pot of Pumpkin Bisque

Food

Soup Feast: Double-click to set out a Pot of Pumpkin Bisque to share with anyone in the area. Pot stays active for 5 minutes.

Required Level: 60

Vendor value: 52
60

Masterwork

Food
327 / 303
3247
521
2239
7 y
ico
ico Superior Rune of the Chronomancer

Superior Rune of the Chronomancer

  • (1): +25 Power
  • (2): +35 Precision
  • (3): +50 Power
  • (4): +65 Precision
  • (5): +100 Power
  • (6): Apply 2 seconds of quickness when you cast a well.

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
821 / 380
15447
161
3069
7 y
ico
ico Superior Rune of the Daredevil

Superior Rune of the Daredevil

  • (1): +25 Power
  • (2): +35 Toughness
  • (3): +50 Power
  • (4): +65 Toughness
  • (5): +100 Power
  • (6): Next attack is guaranteed to crit after completing a dodge roll while in combat.

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
1282 / 172
15484
9730
3431
7 y
ico
ico Superior Rune of the Tempest

Superior Rune of the Tempest

  • (1): +8 to All Stats
  • (2): +5% Condition Duration
  • (3): +12 to All Stats
  • (4): +10% Condition Duration
  • (5): +16 to All Stats
  • (6): Heal nearby allies when you break a stun (radius 360).

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 65
60

Exotic

Rune
1344 / 732
5533
3833
870
7 y
ico
ico Shaman's Norn Scepter of Water

Shaman's Norn Scepter of Water

Weapon Strength: 558 - 629

Shaman's stats:
  • +70 Vitality
  • +50 Condition Damage
  • +50 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Scepter

Scepter

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Scepter
153 / 596
20
617
1083
7 y
ico
ico Shaman's Norn Shield of Water

Shaman's Norn Shield of Water

Defense: 36

Weapon Strength: 502 - 566

Shaman's stats:
  • +70 Vitality
  • +50 Condition Damage
  • +50 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Shield

Shield

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Shield
105 / 364
2784
6
1766
7 y
ico
ico Shaman's Norn Short Bow of Water

Shaman's Norn Short Bow of Water

Weapon Strength: 564 - 623

Shaman's stats:
  • +141 Vitality
  • +100 Condition Damage
  • +100 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Short Bow

Short Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Short Bow
73 / 206
1128
628
331
7 y
ico
ico Shaman's Norn Speargun of Water

Shaman's Norn Speargun of Water

Weapon Strength: 564 - 623

Shaman's stats:
  • +141 Vitality
  • +100 Condition Damage
  • +100 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Speargun

Speargun

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Speargun
145 / 141
1998
65
1093
7 y
ico
ico Shaman's Norn Staff of Water

Shaman's Norn Staff of Water

Weapon Strength: 614 - 692

Shaman's stats:
  • +141 Vitality
  • +100 Condition Damage
  • +100 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Staff
224 / 352
3984
1384
202
7 y
ico
ico Shaman's Norn Blade of Water

Shaman's Norn Blade of Water

Weapon Strength: 564 - 623

Shaman's stats:
  • +70 Vitality
  • +50 Condition Damage
  • +50 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Blade

Sword

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Sword
143 / 23
3124
1762
893
7 y
ico
ico Shaman's Norn Torch of Water

Shaman's Norn Torch of Water

Weapon Strength: 492 - 577

Shaman's stats:
  • +70 Vitality
  • +50 Condition Damage
  • +50 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Torch

Torch

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Torch
172 / 164
1936
642
104
7 y
ico
ico Shaman's Norn Trident of Water

Shaman's Norn Trident of Water

Weapon Strength: 564 - 623

Shaman's stats:
  • +141 Vitality
  • +100 Condition Damage
  • +100 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Trident

Trident

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Trident
142 / 528
16
639
721
7 y
ico
ico Shaman's Norn Warhorn of Water

Shaman's Norn Warhorn of Water

Weapon Strength: 508 - 561

Shaman's stats:
  • +70 Vitality
  • +50 Condition Damage
  • +50 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Warhorn

Warhorn

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Warhorn
133 / 251
1998
7
998
7 y
ico
ico Berserker's Iron Axe of Force

Berserker's Iron Axe of Force

Weapon Strength: 534 - 653

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Force

  • +3% Damage

Skin: Iron Axe

Axe

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Axe
60 / 217
4096
156
1976
7 y
ico
ico Berserker's Iron Mace of the Geomancer

Berserker's Iron Mace of the Geomancer

Weapon Strength: 558 - 629

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Geomancy

  • Inflict bleeding on nearby foes for 8 seconds when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Mace
346 / 315
1469
579
670
7 y
ico
ico Berserker's Iron Dagger of Perception

Berserker's Iron Dagger of Perception

Weapon Strength: 576 - 611

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Perception

  • Gain a charge of +7 precision each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Skin: Iron Dagger

Dagger

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Dagger
389 / 107
5695
1142
3699
7 y
ico
ico Berserker's Iron Sword of Perception

Berserker's Iron Sword of Perception

Weapon Strength: 564 - 623

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Perception

  • Gain a charge of +7 precision each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Skin: Iron Sword

Sword

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Sword
191 / 109
5914
1514
3513
7 y
ico
ico Berserker's Soft Wood Scepter of Earth

Berserker's Soft Wood Scepter of Earth

Weapon Strength: 558 - 629

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Earth

  • 45% Chance on Critical: Inflict Bleeding (4 Seconds)
    (Cooldown: 2 Seconds)

Skin: Soft Wood Scepter

Scepter

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Scepter
104 / 44
153
915
363
7 y
ico
ico Berserker's Iron Shield of Venom

Berserker's Iron Shield of Venom

Defense: 36

Weapon Strength: 502 - 566

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Venom

  • Increase Inflicted Poison Duration: 15%

Skin: Iron Shield

Shield

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Shield
143 / 253
1377
5
670
7 y
ico
ico Berserker's Iron Pistol of Accuracy

Berserker's Iron Pistol of Accuracy

Weapon Strength: 546 - 641

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Accuracy

  • +5% Critical Chance

Skin: Iron Pistol

Pistol

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Pistol
182 / 107
31
19
735
7 y
ico
ico Berserker's Soft Wood Warhorn of the Hydromancer

Berserker's Soft Wood Warhorn of the Hydromancer

Weapon Strength: 508 - 561

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Hydromancy

  • Damage nearby foes and chill them for 1.5 seconds when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Skin: Soft Wood Warhorn

Warhorn

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Warhorn
161 / 870
1011
517
342
7 y
ico
ico Strong Banded Pauldrons of Grenth

Strong Banded Pauldrons of Grenth

Defense: 72

  • +26 Power
  • +19 Precision

icoMajor Rune of Grenth

  • (1): +15 Condition Damage
  • (2): +6% Chill Duration
  • (3): +30 Condition Damage
  • (4): 15% chance when struck to cause chill for 3 seconds. (Cooldown: 30s)

Skin: Banded Pauldrons

Heavy armor

Shoulders

Required Level: 60

Vendor value: 172

Soulbound on use

60

Rare

Shoulders
525 / 358
1919
423
128
7 y
ico
ico Strong Conjurer Mask of the Citadel

Strong Conjurer Mask of the Citadel

Defense: 44

  • +35 Power
  • +25 Precision

icoMajor Rune of the Citadel

  • (1): +15 Power
  • (2): +6% Fury Duration
  • (3): +30 Power
  • (4): 15% chance when struck to gain fury for 15 seconds. (Cooldown: 30s)

Skin: Conjurer Mask

Light armor

Helm

Required Level: 60

Vendor value: 195

Soulbound on use

60

Rare

Helm
423 / 488
891
529
228
7 y
ico
ico Strong Conjurer Mantle of Infiltration

Strong Conjurer Mantle of Infiltration

Defense: 44

  • +26 Power
  • +19 Precision

icoMajor Rune of Infiltration

  • (1): +1% damage against foes with less than 50% health.
  • (2): +21 Precision
  • (3): +2% damage against foes with less than 50% health.
  • (4): +39 Precision

Skin: Conjurer Mantle

Light armor

Shoulders

Required Level: 60

Vendor value: 172

Soulbound on use

60

Rare

Shoulders
479 / 223
2764
49
1940
7 y
ico
ico Coral Platinum Ring

Coral Platinum Ring

Rampager's stats:
  • +45 Precision
  • +32 Power
  • +32 Condition Damage

icoCoral Chunk

Rampager's stats:
  • +22 Precision
  • +16 Power
  • +16 Condition Damage

Ring

Required Level: 60

Vendor value: 78
60

Fine

Ring
594 / 797
2475
741
1363
7 y
ico
ico Ruby Platinum Ring

Ruby Platinum Ring

Berserker's stats:
  • +45 Power
  • +32 Precision
  • +32 Ferocity

icoRuby Shard

Berserker's stats:
  • +22 Power
  • +16 Precision
  • +16 Ferocity

Ring

Required Level: 60

Vendor value: 78
60

Fine

Ring
420 / 656
2837
1520
891
7 y
ico
ico Sapphire Platinum Ring

Sapphire Platinum Ring

Cleric's stats:
  • +45 Healing Power
  • +32 Power
  • +32 Toughness

icoSapphire Shard

Cleric's stats:
  • +22 Healing Power
  • +16 Power
  • +16 Toughness

Ring

Required Level: 60

Vendor value: 78
60

Fine

Ring
862 / 863
18
264
1266
7 y
ico
ico Coral Platinum Earring

Coral Platinum Earring

Rampager's stats:
  • +37 Precision
  • +27 Power
  • +27 Condition Damage

icoCoral Chunk

Rampager's stats:
  • +22 Precision
  • +16 Power
  • +16 Condition Damage

Accessory

Required Level: 60

Vendor value: 65
60

Fine

Accessory
1185 / 188
1522
484
810
7 y
ico
ico Ruby Platinum Earring

Ruby Platinum Earring

Berserker's stats:
  • +37 Power
  • +27 Precision
  • +27 Ferocity

icoRuby Shard

Berserker's stats:
  • +22 Power
  • +16 Precision
  • +16 Ferocity

Accessory

Required Level: 60

Vendor value: 65
60

Fine

Accessory
581 / 298
2067
1271
486
7 y
ico
ico Sapphire Platinum Earring

Sapphire Platinum Earring

Cleric's stats:
  • +37 Healing Power
  • +27 Power
  • +27 Toughness

icoSapphire Shard

Cleric's stats:
  • +22 Healing Power
  • +16 Power
  • +16 Toughness

Accessory

Required Level: 60

Vendor value: 65
60

Fine

Accessory
1003 / 557
1919
228
143
7 y
ico
ico Coral Platinum Amulet

Coral Platinum Amulet

Rampager's stats:
  • +60 Precision
  • +43 Power
  • +43 Condition Damage

icoCoral Chunk

Rampager's stats:
  • +22 Precision
  • +16 Power
  • +16 Condition Damage

Amulet

Required Level: 60

Vendor value: 14
60

Fine

Amulet
307 / 869
1059
283
617
7 y
ico
ico Ruby Platinum Amulet

Ruby Platinum Amulet

Berserker's stats:
  • +60 Power
  • +43 Precision
  • +43 Ferocity

icoRuby Shard

Berserker's stats:
  • +22 Power
  • +16 Precision
  • +16 Ferocity

Amulet

Required Level: 60

Vendor value: 14
60

Fine

Amulet
378 / 277
2491
994
1123
7 y
ico
ico Sapphire Platinum Amulet

Sapphire Platinum Amulet

Cleric's stats:
  • +60 Healing Power
  • +43 Power
  • +43 Toughness

icoSapphire Shard

Cleric's stats:
  • +22 Healing Power
  • +16 Power
  • +16 Toughness

Amulet

Required Level: 60

Vendor value: 14
60

Fine

Amulet
621 / 760
10
244
66
7 y
ico
ico Shaman's Norn Axe of Water

Shaman's Norn Axe of Water

Weapon Strength: 534 - 653

Shaman's stats:
  • +70 Vitality
  • +50 Condition Damage
  • +50 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Axe

Axe

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Axe
118 / 125
3498
655
2318
7 y
ico
ico Shaman's Norn Dagger of Water

Shaman's Norn Dagger of Water

Weapon Strength: 576 - 611

Shaman's stats:
  • +70 Vitality
  • +50 Condition Damage
  • +50 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Dagger

Dagger

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Dagger
198 / 452
2774
1117
1241
7 y
ico
ico Shaman's Norn Focus of Water

Shaman's Norn Focus of Water

Weapon Strength: 518 - 550

Shaman's stats:
  • +70 Vitality
  • +50 Condition Damage
  • +50 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Focus

Focus

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Focus
191 / 234
229
523
1355
7 y
ico
ico Shaman's Norn Greatsword of Water

Shaman's Norn Greatsword of Water

Weapon Strength: 620 - 686

Shaman's stats:
  • +141 Vitality
  • +100 Condition Damage
  • +100 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Greatsword

Greatsword

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Greatsword
58 / 449
6015
1044
4069
7 y
ico
ico Shaman's Norn Warhammer of Water

Shaman's Norn Warhammer of Water

Weapon Strength: 614 - 692

Shaman's stats:
  • +141 Vitality
  • +100 Condition Damage
  • +100 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Warhammer

Hammer

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Hammer
173 / 418
1931
633
108
7 y
ico
ico Shaman's Norn Spear of Water

Shaman's Norn Spear of Water

Weapon Strength: 564 - 623

Shaman's stats:
  • +141 Vitality
  • +100 Condition Damage
  • +100 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Spear

Harpoon

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Harpoon
99 / 101
1999
581
1118
7 y
ico
ico Shaman's Norn Bow of Water

Shaman's Norn Bow of Water

Weapon Strength: 573 - 673

Shaman's stats:
  • +141 Vitality
  • +100 Condition Damage
  • +100 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Bow

Long Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Long Bow
182 / 319
223
624
1249
7 y
ico
ico Shaman's Norn Mace of Water

Shaman's Norn Mace of Water

Weapon Strength: 558 - 629

Shaman's stats:
  • +70 Vitality
  • +50 Condition Damage
  • +50 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Mace

Mace

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Mace
135 / 458
1526
629
668
7 y
ico
ico Shaman's Norn Pistol of Water

Shaman's Norn Pistol of Water

Weapon Strength: 546 - 641

Shaman's stats:
  • +70 Vitality
  • +50 Condition Damage
  • +50 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Pistol

Pistol

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Pistol
120 / 93
20
618
1082
7 y
ico
ico Shaman's Norn Rifle of Water

Shaman's Norn Rifle of Water

Weapon Strength: 614 - 751

Shaman's stats:
  • +141 Vitality
  • +100 Condition Damage
  • +100 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Rifle

Rifle

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Rifle
55 / 593
1999
671
1028
7 y
ico
ico Carrion Flame Cleaver of Water

Carrion Flame Cleaver of Water

Weapon Strength: 534 - 653

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Cleaver

Axe

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Axe
211 / 72
58
1956
2974
7 y
ico
ico Carrion Flame Dagger of Water

Carrion Flame Dagger of Water

Weapon Strength: 576 - 611

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Dagger

Dagger

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Dagger
231 / 200
4564
1565
2314
7 y
ico
ico Carrion Flame Focus of Water

Carrion Flame Focus of Water

Weapon Strength: 518 - 550

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Focus

Focus

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Focus
133 / 1002
2649
644
168
7 y
ico
ico Carrion Flame Greatsword of Water

Carrion Flame Greatsword of Water

Weapon Strength: 620 - 686

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Greatsword

Greatsword

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Greatsword
194 / 372
9989
1737
6754
7 y
ico
ico Carrion Flame Crusher of Water

Carrion Flame Crusher of Water

Weapon Strength: 614 - 692

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Crusher

Hammer

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Hammer
212 / 113
198
1022
6
7 y
ico
ico Carrion Flame Spear of Water

Carrion Flame Spear of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Spear

Harpoon

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Harpoon
129 / 335
2299
8
1154
7 y
ico
ico Carrion Flame Bow of Water

Carrion Flame Bow of Water

Weapon Strength: 573 - 673

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Bow

Long Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Long Bow
200 / 63
3688
490
2645
7 y
ico
ico Carrion Flame Mace of Water

Carrion Flame Mace of Water

Weapon Strength: 558 - 629

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Mace

Mace

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Mace
89 / 340
3014
597
1965
7 y
ico
ico Carrion Flame Pistol of Water

Carrion Flame Pistol of Water

Weapon Strength: 546 - 641

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Pistol

Pistol

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Pistol
123 / 297
4697
679
3313
7 y
ico
ico Carrion Flame Rifle of Water

Carrion Flame Rifle of Water

Weapon Strength: 614 - 751

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Rifle

Rifle

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Rifle
125 / 159
2026
628
1094
7 y
ico
ico Carrion Flame Scepter of Water

Carrion Flame Scepter of Water

Weapon Strength: 558 - 629

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Scepter

Scepter

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Scepter
149 / 477
3012
719
1841