Weapon Strength: 184 - 216
Skin: Krytan Torch
Torch
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 211 - 233
Skin: Krytan Trident
Trident
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 190 - 210
Skin: Krytan Warhorn
Warhorn
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 156 - 190
Skin: Axe
Axe
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 168 - 178
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 151 - 160
Skin: Focus
Focus
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 181 - 199
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 179 - 201
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 164 - 181
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 167 - 196
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 162 - 183
Skin: Mace
Mace
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 159 - 187
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 179 - 218
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 162 - 183
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Defense: 9
Weapon Strength: 146 - 165
Skin: Shield
Shield
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 164 - 181
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 164 - 181
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 179 - 201
Skin: Staff
Staff
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 164 - 181
Skin: Sword
Sword
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 143 - 168
Skin: Torch
Torch
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Weapon Strength: 164 - 181
Skin: Trident
Trident
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 148 - 163
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 20
Vendor value: 12Basic
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 20
Vendor value: 48Masterwork
Defense: 21
Skin: Chain Pauldrons
Heavy armor
Shoulders
Required Level: 20
Vendor value: 27Fine
Nourishment (30 m):
+30 Healing Power +5% Karma
Food
Required Level: 20
Vendor value: 14Fine
Defense: 13
Skin: Embroidered Mantle
Light armor
Shoulders
Required Level: 20
Vendor value: 27Fine
Defense: 17
Skin: Seeker Shoulders
Medium armor
Shoulders
Required Level: 20
Vendor value: 27Fine
Weapon Strength: 224 - 248
Skin: Iron Polearm
Harpoon
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 156 - 190
Skin: Axe
Axe
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 167 - 196
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 168 - 178
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 151 - 160
Skin: Focus
Focus
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 181 - 199
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 179 - 201
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 162 - 183
Skin: Mace
Mace
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 159 - 187
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 179 - 218
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 162 - 183
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 179 - 201
Skin: Staff
Staff
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Sword
Sword
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 143 - 168
Skin: Torch
Torch
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 148 - 163
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Defense: 9
Weapon Strength: 146 - 165
Skin: Shield
Shield
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Trident
Trident
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Rune
Double-click to apply to a piece of armor.
Required Level: 20
Vendor value: 5Masterwork
Sigil
Double-click to apply to a weapon.
Required Level: 20
Vendor value: 16Masterwork
Nourishment (45 m):
10% Magic Find +15% Experience from Kills
Food
Required Level: 20
Vendor value: 11Not available underwater
Fine
Weapon Strength: 224 - 248
Minor Sigil of Smoldering
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 228 - 268
Minor Sigil of Serpent Slaying
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Minor Sigil of Debility
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Minor Sigil of Corruption
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 212 - 259
Minor Sigil of Force
Skin: Steam Axe
Axe
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 229 - 243
Minor Sigil of Force
Skin: Steam Dagger
Dagger
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 206 - 219
Minor Sigil of Force
Skin: Steam Gizmo
Focus
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 247 - 272
Minor Sigil of Force
Skin: Great Steamblade
Greatsword
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 244 - 275
Minor Sigil of Force
Skin: Steam Hammer
Hammer
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork