Defense: 37
Skin: Outlaw Gloves
Medium armor
Gloves
Required Level: 30
Vendor value: 28Fine
Defense: 37
Skin: Outlaw Gloves
Medium armor
Gloves
Required Level: 30
Vendor value: 28Fine
Defense: 37
Skin: Outlaw Gloves
Medium armor
Gloves
Required Level: 30
Vendor value: 28Fine
Defense: 51
Skin: Outlaw Pants
Medium armor
Leggings
Required Level: 30
Vendor value: 44Fine
Defense: 51
Skin: Outlaw Pants
Medium armor
Leggings
Required Level: 30
Vendor value: 44Fine
Defense: 51
Skin: Outlaw Pants
Medium armor
Leggings
Required Level: 30
Vendor value: 44Fine
Defense: 23
Skin: Outlaw Mask
Medium armor
Helm
Required Level: 30
Vendor value: 39Fine
Defense: 23
Skin: Outlaw Mask
Medium armor
Helm
Required Level: 30
Vendor value: 39Fine
Defense: 23
Skin: Outlaw Mask
Medium armor
Helm
Required Level: 30
Vendor value: 39Fine
Defense: 23
Skin: Outlaw Shoulders
Medium armor
Shoulders
Required Level: 30
Vendor value: 35Fine
Defense: 23
Skin: Outlaw Shoulders
Medium armor
Shoulders
Required Level: 30
Vendor value: 35Fine
Defense: 23
Skin: Outlaw Shoulders
Medium armor
Shoulders
Required Level: 30
Vendor value: 35Fine
Weapon Strength: 281 - 317
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 281 - 317
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 281 - 317
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 255 - 288
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 255 - 288
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 255 - 288
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 237 - 252
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 237 - 252
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 237 - 252
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 281 - 317
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 255 - 288
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 237 - 252
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 232 - 257
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 232 - 257
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 232 - 257
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 225 - 264
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 225 - 264
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 225 - 264
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 262 - 308
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 262 - 308
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 262 - 308
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 250 - 293
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 250 - 293
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 250 - 293
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 281 - 344
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 281 - 344
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 281 - 344
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Defense: 51
Skin: Outlaw Pants
Medium armor
Leggings
Required Level: 30
Vendor value: 44Fine
Defense: 79
Skin: Outlaw Coat
Medium armor
Coat
Required Level: 30
Vendor value: 47Fine
Defense: 37
Skin: Outlaw Gloves
Medium armor
Gloves
Required Level: 30
Vendor value: 28Fine
Defense: 37
Skin: Outlaw Boots
Medium armor
Boots
Required Level: 30
Vendor value: 31Fine
Defense: 23
Skin: Outlaw Shoulders
Medium armor
Shoulders
Required Level: 30
Vendor value: 35Fine
Defense: 23
Skin: Outlaw Mask
Medium armor
Helm
Required Level: 30
Vendor value: 39Fine
Crafting Material
Ingredient
Required Level: 30
Vendor value: 4Basic
Nourishment (30 m):
-24% Incoming Stun Duration +40 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Nourishment (30 m):
+50 Condition Damage +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
+50 Vitality +40 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
+50 Healing +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine