Nourishment (30 m):
+50 Concentration +24% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 30
Vendor value: 1Fine
Nourishment (30 m):
+50 Healing +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Nourishment (30 m):
50% Chance to Gain Health on Kill +40 Healing Power +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
24% Chance to Gain Might on Critical Hit during the Day 24% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
18% Magic Find +40 Condition Damage +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
-14% Incoming Damage while Stunned, Knocked Down, or Knocked Back -6% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
+50 Precision +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 232 - 257
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 225 - 264
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 262 - 308
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 250 - 293
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 281 - 344
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Defense: 31
Skin: Student Shoes
Light armor
Boots
Required Level: 30
Vendor value: 31Fine
Defense: 31
Skin: Student Shoes
Light armor
Boots
Required Level: 30
Vendor value: 31Fine
Defense: 31
Skin: Student Shoes
Light armor
Boots
Required Level: 30
Vendor value: 31Fine
Defense: 74
Skin: Student Coat
Light armor
Coat
Required Level: 30
Vendor value: 47Fine
Defense: 74
Skin: Student Coat
Light armor
Coat
Required Level: 30
Vendor value: 47Fine
Defense: 74
Skin: Student Coat
Light armor
Coat
Required Level: 30
Vendor value: 47Fine
Defense: 31
Skin: Student Gloves
Light armor
Gloves
Required Level: 30
Vendor value: 28Fine
Defense: 31
Skin: Student Gloves
Light armor
Gloves
Required Level: 30
Vendor value: 28Fine
Defense: 31
Skin: Student Gloves
Light armor
Gloves
Required Level: 30
Vendor value: 28Fine
Defense: 46
Skin: Student Leggings
Light armor
Leggings
Required Level: 30
Vendor value: 44Fine
Defense: 46
Skin: Student Leggings
Light armor
Leggings
Required Level: 30
Vendor value: 44Fine
Defense: 46
Skin: Student Leggings
Light armor
Leggings
Required Level: 30
Vendor value: 44Fine
Defense: 17
Skin: Student Circlet
Light armor
Helm
Required Level: 30
Vendor value: 39Fine
Defense: 17
Skin: Student Circlet
Light armor
Helm
Required Level: 30
Vendor value: 39Fine
Defense: 17
Skin: Student Circlet
Light armor
Helm
Required Level: 30
Vendor value: 39Fine
Defense: 17
Skin: Student Mantle
Light armor
Shoulders
Required Level: 30
Vendor value: 35Fine
Defense: 17
Skin: Student Mantle
Light armor
Shoulders
Required Level: 30
Vendor value: 35Fine
Defense: 17
Skin: Student Mantle
Light armor
Shoulders
Required Level: 30
Vendor value: 35Fine
Defense: 17
Skin: Student Mantle
Light armor
Shoulders
Required Level: 30
Vendor value: 35Fine
Defense: 31
Skin: Student Shoes
Light armor
Boots
Required Level: 30
Vendor value: 31Fine
Lapis Nugget
Ring
Required Level: 30
Vendor value: 93Soulbound on use
Masterwork
Carnelian Nugget
Accessory
Required Level: 30
Vendor value: 78Soulbound on use
Masterwork
Lapis Nugget
Accessory
Required Level: 30
Vendor value: 78Soulbound on use
Masterwork
Carnelian Nugget
Ring
Required Level: 30
Vendor value: 47Fine
Peridot Nugget
Ring
Required Level: 30
Vendor value: 47Fine
Carnelian Nugget
Amulet
Required Level: 30
Vendor value: 62Fine
Peridot Nugget
Amulet
Required Level: 30
Vendor value: 62Fine
Carnelian Nugget
Accessory
Required Level: 30
Vendor value: 39Fine
Peridot Nugget
Accessory
Required Level: 30
Vendor value: 39Fine
Lapis Nugget
Ring
Required Level: 30
Vendor value: 47Fine
Lapis Nugget
Amulet
Required Level: 30
Vendor value: 62Fine
Lapis Nugget
Accessory
Required Level: 30
Vendor value: 39Fine
Spinel Nugget
Ring
Required Level: 30
Vendor value: 47Fine
Spinel Nugget
Accessory
Required Level: 30
Vendor value: 39Fine
Spinel Nugget
Amulet
Required Level: 30
Vendor value: 62Fine
Nourishment (1 h):
Gain 100 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 100 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 100 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 100 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 100 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 100 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
+30 Healing +10% Experience from Kills
Food
Required Level: 30
Vendor value: 16Fine
Crafting Material
Ingredient
Required Level: 30
Vendor value: 4Basic
Nourishment (30 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 16Fine
Weapon Strength: 194 - 237
Skin: Axe
Axe
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 208 - 244
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 30
Vendor value: 24Not salvageable
Basic