Weapon Strength: 737 - 782
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 802 - 886
Skin: Bandit Slicer
Sword
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 872 - 984
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 802 - 886
Skin: Bandit Trident
Trident
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 815 - 957
Skin: Bandit Longbow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 776 - 911
Skin: Bandit Revolver
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 873 - 1067
Skin: Bandit Musket
Rifle
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 802 - 886
Skin: Bandit Short Bow
Short Bow
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Defense: 54
Weapon Strength: 714 - 805
Skin: Bandit Ward
Shield
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 802 - 886
Skin: Bandit Harpoon Gun
Speargun
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 802 - 886
Skin: Bandit Spear
Harpoon
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 759 - 928
Skin: Bandit Cleaver
Axe
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 819 - 869
Skin: Bandit Shiv
Dagger
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 882 - 975
Skin: Bandit Sunderer
Greatsword
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 793 - 894
Skin: Bandit Mallet
Mace
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 872 - 984
Skin: Bandit Demolisher
Hammer
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 699 - 820
Skin: Bandit Torch
Torch
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 722 - 797
Skin: Bandit Bugle
Warhorn
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 793 - 894
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Default
Double-click to apply this to a trinket.
Required Level: 80
Vendor value: 1Not salvageable
Exotic
Nourishment (30 m):
+100 Healing Power +10% Healing Effectiveness (Outgoing) +25% Magic Find during Lunar New Year
Food
Required Level: 80
Not salvageable
Fine
Nourishment (30 m):
-20% Incoming Condition Duration +70 Expertise +25% Magic Find during Lunar New Year
Food
Required Level: 80
Not salvageable
Exotic
Skin: Lucky Great Ram Lantern
Back
Required Level: 80
Vendor value: 8888Not salvageable
Soulbound on use
Exotic
Nourishment (30 m):
+100 Concentration Swiftness for 30 Seconds on Kill +25% Magic Find during Lunar New Year
Food
Required Level: 80
Not salvageable
Rare
Nourishment (30 m):
+100 Concentration +25% Magic Find during Lunar New Year 33% Chance for Might (5 Seconds) on Critical Hit
Food
Required Level: 80
Not salvageable
Fine
Nourishment (30 m):
+200 Power for 30 seconds on Kill +140 Condition Damage for 30 seconds on Kill +25% Magic Find during Lunar New Year
Food
Required Level: 80
Not salvageable
Rare
Crafting Material
Ingredient
Required Level: 80
Vendor value: 17Fine
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Weapon Strength: 876 - 1029
Sinister stats:Superior Sigil of Blood
Skin: Nightwing
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 80
Vendor value: 198Rare
Weapon Strength: 895 - 1010
Berserker's stats:Superior Sigil of Doom
Skin: Nest
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Weapon Strength: 985 - 1111
Soldier's stats:Superior Sigil of Fire
Skin: Smasher
Hammer
Damage type: Physical
Required Level: 80
Vendor value: 396Soulbound on use
Exotic
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 80
Vendor value: 198Rare
Weapon Strength: 857 - 1048
Sinister stats:Superior Sigil of Leeching
Skin: Vassago
Axe
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Crafting Material
Used to process flax seeds into linseed oil and cassava root into cassava flour.
Required Level: 80
Vendor value: 9Basic
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 80
Vendor value: 198Rare
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 80
Vendor value: 198Rare
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 80
Vendor value: 198Rare
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 80
Vendor value: 198Rare
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 80
Vendor value: 198Rare
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 80
Vendor value: 198Rare
Weapon Strength: 751 - 918
Sentinel's stats:Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 80
Vendor value: 99Fine
Weapon Strength: 683 - 770
Sentinel's stats:Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Defense: 46
Weapon Strength: 614 - 693
Sentinel's stats:Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Weapon Strength: 690 - 762
Sentinel's stats:Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 80
Vendor value: 99Fine
Weapon Strength: 690 - 762
Sentinel's stats:Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 80
Vendor value: 99Fine
Weapon Strength: 751 - 847
Sentinel's stats:Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 80
Vendor value: 99Fine
Weapon Strength: 690 - 762
Sentinel's stats:Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Weapon Strength: 601 - 706
Sentinel's stats:Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Weapon Strength: 690 - 762
Sentinel's stats:Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 80
Vendor value: 99Fine
Weapon Strength: 621 - 686
Sentinel's stats:Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Default
Double-click to apply to an accessory, amulet, or ring with an unused upgrade slot.
Required Level: 80
Vendor value: 264Exotic
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 80
Vendor value: 198Rare
Nourishment (20 m):
+100 Healing Power +70 Toughness +5% Karma
Food
Required Level: 80
Vendor value: 16Basic
Nourishment (20 m):
30% Magic Find +70 Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Nourishment (20 m):
+200 Power for 30 Seconds on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic