Transmutation
Double-click to apply this look to any other greatsword.
Not salvageable
Masterwork
Transmutation
Double-click to apply this look to any other heavy shoulders.
Not salvageable
Masterwork
Transmutation
Double-click to apply this look to any other light shoulders.
Not salvageable
Masterwork
Transmutation
Double-click to apply this look to any other medium shoulders.
Not salvageable
Masterwork
Transmutation
Double-click to apply this look to any other one-handed sword.
Not salvageable
Masterwork
Transmutation
Double-click to apply this look to any other medium shoulders.
Not salvageable
Masterwork
Transmutation
Double-click to apply this look to any other light shoulders.
Not salvageable
Masterwork
Transmutation
Double-click to apply this look to any other heavy shoulders.
Not salvageable
Masterwork
Transmutation
Double-click to apply this look to any other medium shoulders.
Not salvageable
Masterwork
Transmutation
Double-click to apply this look to any other light shoulders.
Not salvageable
Masterwork
Transmutation
Double-click to apply this look to any other heavy shoulders.
Not salvageable
Masterwork
Crafting Material
Give Zommoros armor, weapons, trinkets, food, wood planks, or metal ingots to receive a Captain's Council Commendation.
Vendor value: 3Fine
Transmutation
Double-click to apply this look to another piece of light aquatic headgear.
Masterwork
Transmutation
Double-click to apply this look to another piece of medium aquatic headgear.
Masterwork
Transmutation
Double-click to apply this look to another piece of heavy aquatic headgear.
Masterwork
Transmutation
Double-click to apply this look to another piece of heavy shoulder armor.
Masterwork
Transmutation
Double-click to apply this look to another piece of light shoulder armor.
Masterwork
Transmutation
Double-click to apply this look to another piece of medium shoulder armor.
Masterwork
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 50Exotic
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 50Exotic
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 50Exotic
Skin: Unnamed
Town clothing
Helm
Town clothes can no longer be equipped separately. Speak to a Black Lion Armor Trader in any major city to exchange this for a helmet skin with the same look.
Soulbound on use
Rare
Transmutation
Double-click to apply this look to any other sword.
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other shield.
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other focus.
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other axe.
Not salvageable
Rare
Weapon Strength: 154 - 173
Skin: Soft Wood Staff
Staff
Damage type: Physical
Vendor value: 11Fine
Weapon Strength: 156 - 176
Skin: Soft Wood Staff
Staff
Damage type: Physical
Vendor value: 12Fine
Weapon Strength: 158 - 179
Skin: Soft Wood Staff
Staff
Damage type: Physical
Vendor value: 14Fine
Weapon Strength: 154 - 173
Skin: Iron Hammer
Hammer
Damage type: Physical
Vendor value: 11Fine
Weapon Strength: 156 - 176
Skin: Iron Hammer
Hammer
Damage type: Physical
Vendor value: 12Fine
Weapon Strength: 158 - 179
Skin: Iron Hammer
Hammer
Damage type: Physical
Vendor value: 14Fine
Weapon Strength: 141 - 156
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Vendor value: 11Fine
Weapon Strength: 143 - 158
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Vendor value: 12Fine
Weapon Strength: 146 - 161
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Vendor value: 14Fine
Weapon Strength: 154 - 188
Skin: Iron Rifle
Rifle
Damage type: Physical
Vendor value: 11Fine
Weapon Strength: 156 - 191
Skin: Iron Rifle
Rifle
Damage type: Physical
Vendor value: 12Fine
Weapon Strength: 159 - 194
Skin: Iron Rifle
Rifle
Damage type: Physical
Vendor value: 14Fine
Weapon Strength: 141 - 156
Skin: Steam Speargun
Speargun
Damage type: Physical
Vendor value: 11Fine
Weapon Strength: 143 - 158
Skin: Steam Speargun
Speargun
Damage type: Physical
Vendor value: 12Fine
Weapon Strength: 146 - 161
Skin: Steam Speargun
Speargun
Damage type: Physical
Vendor value: 14Fine
Weapon Strength: 143 - 168
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Vendor value: 11Fine
Weapon Strength: 146 - 171
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Vendor value: 12Fine
Weapon Strength: 148 - 174
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Vendor value: 14Fine
Weapon Strength: 141 - 156
Skin: Black Earth Trident
Trident
Damage type: Physical
Vendor value: 11Fine
Weapon Strength: 143 - 158
Skin: Black Earth Trident
Trident
Damage type: Physical
Vendor value: 12Fine
Weapon Strength: 146 - 161
Skin: Black Earth Trident
Trident
Damage type: Physical
Vendor value: 14Fine
Weapon Strength: 112 - 137
Skin: Axe
Axe
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 120 - 141
Skin: Longbow
Long Bow
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 118 - 131
Skin: Short Bow
Short Bow
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 121 - 128
Skin: Dagger
Dagger
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 109 - 116
Skin: Focus
Focus
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 130 - 144
Skin: Greatsword
Greatsword
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 129 - 145
Skin: Hammer
Hammer
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 117 - 132
Skin: Mace
Mace
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 115 - 135
Skin: Pistol
Pistol
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 129 - 158
Skin: Rifle
Rifle
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 117 - 132
Skin: Scepter
Scepter
Damage type: Physical
Vendor value: 5Not salvageable
Basic
Weapon Strength: 129 - 145
Skin: Staff
Staff
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 118 - 131
Skin: Sword
Sword
Damage type: Physical
Vendor value: 5Not salvageable
Basic