Crafting Material
Used in the crafting of armor with +Condition Damage, +Precision, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Healing Power, +Precision, and +Vitality.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Power, +Vitality, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Toughness, +Healing Power, and +Condition Damage.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Refined from soft wood, seasoned wood, hard wood, and elder spirit residue.
Vendor value: 80Ascended
Crafting Material
Refined from iron, steel, darksteel, and mithrillium.
Vendor value: 80Ascended
Crafting Material
Refined from thin leather, coarse leather, rugged leather, and thick elonian cord.
Vendor value: 80Ascended
Crafting Material
Refined from wool, cotton, linen, and silk weaving thread.
Vendor value: 80Ascended
Crafting Material
Refined from silver, gold, platinum, and mithrillium.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of ascended items. Can be purchased from master craftsmen.
Vendor value: 80Ascended
Crafting Recipe
A recipe to make an ascended pistol with Commander's (+Power, +Precision, +Toughness, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy shoulders with Commander's (+Power, +Precision, +Toughness, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended focus with Commander's (+Power, +Precision, +Toughness, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended torch with Commander's (+Power, +Precision, +Toughness, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light boots with Commander's (+Power, +Precision, +Toughness, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended trident with Commander's (+Power, +Precision, +Toughness, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended rifle with Commander's (+Power, +Precision, +Toughness, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended mace with Commander's (+Power, +Precision, +Toughness, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium gloves with Commander's (+Power, +Precision, +Toughness, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended short bow with Commander's (+Power, +Precision, +Toughness, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Material
Used to craft legendary weapon shards.
Vendor value: 83Ascended
Crafting Material
Refined from small amounts of iron, steel, darksteel, and mithrillium.
Vendor value: 80Ascended
Crafting Material
Refined from small amounts of thin leather, coarse leather, rugged leather, and thick Elonian cord.
Vendor value: 80Ascended
Crafting Material
Refined from small amounts of wool, cotton, linen, and silk weaving thread.
Vendor value: 80Ascended
Crafting Material
Refined from small amounts of soft wood, seasoned wood, hard wood, and elder spirit residue.
Vendor value: 80Ascended
Crafting Material
Created from powerful magical components.
Vendor value: 80Ascended
Crafting Material
Created from rare physical components.
Vendor value: 80Ascended
Crafting Recipe
A recipe to make an ascended light breather with Sentinel (+Vitality, +Power, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Carrion (+Condition Damage, +Power, and +Vitality) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light breather with Rabid (+Condition Damage, +Precision, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Valkyrie (+Power, +Ferocity, and +Vitality) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light breather with Apothecary (+Healing Power, +Toughness, and +Condition Damage) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Rabid (+Condition Damage, +Precision, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light shoulders with Minstrel's (+Toughness, +Healing, +Concentration, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light breather with Valkyrie (+Power, +Ferocity, and +Vitality) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light breather with Soldier (+Power, +Vitality, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended warhorn with Minstrel's (+Toughness, +Healing, +Concentration, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light breather with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light breather with Cavalier (+Toughness, +Power, and +Ferocity) stats.
Vendor value: 45Not salvageable
Ascended
Trophy
Combine with Essence of the East, Essence of the West, and Mystic Coins in the Mystic Forge to create a Lion's Arch Portal Scroll.
Vendor value: 320Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended greatsword with Minstrel's (+Toughness, +Healing, +Concentration, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy coat with Minstrel's (+Toughness, +Healing, +Concentration, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Dire (+Condition Damage, +Vitality, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended focus with Minstrel's (+Toughness, +Healing, +Concentration, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended staff with Minstrel's (+Toughness, +Healing, +Concentration, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Cavalier (+Toughness, +Power, and +Ferocity) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Settler (+Toughness, +Healing Power, and +Condition Damage) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Assassin (+Precision, +Power, and +Ferocity) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Dire (+Condition Damage, +Vitality, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Nomad's (+Toughness, +Healing, and +Vitality) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light coat with Minstrel's (+Toughness, +Healing, +Concentration, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Knight (+Toughness, +Power, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Apothecary (+Healing Power, +Toughness, and +Condition Damage) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Valkyrie (+Power, +Ferocity, and +Vitality) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light breather with Settler (+Toughness, +Healing Power, and +Condition Damage) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended sword with Minstrel's (+Toughness, +Healing, +Concentration, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Assassin (+Precision, +Power, and +Ferocity) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Rabid (+Condition Damage, +Precision, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Shaman (+Vitality, +Condition Damage, and +Healing Power) stats.
Vendor value: 45Not salvageable
Ascended