Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
8% Chance to Gain Might on Critical Hit during the Day +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (15 m):
+12 Ferocity +10% Experience from kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Turquoise Pebble
Ring
Required Level: 10
Vendor value: 23Fine
Garnet Pebble
Accessory
Required Level: 10
Vendor value: 19Fine
Garnet Pebble
Ring
Required Level: 10
Vendor value: 23Fine
Turquoise Pebble
Accessory
Required Level: 10
Vendor value: 19Fine
Amber Pebble
Accessory
Required Level: 10
Vendor value: 19Fine
Amber Pebble
Ring
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 145 - 160
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 143 - 161
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 130 - 147
Skin: Mace
Mace
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 127 - 149
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 143 - 175
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 130 - 147
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 143 - 161
Skin: Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Sword
Sword
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 115 - 134
Skin: Torch
Torch
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 118 - 131
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Defense: 6
Weapon Strength: 117 - 132
Skin: Shield
Shield
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Trident
Trident
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Nourishment (45 m):
Gain Health Every Second +15% Experience from Kills
Food
Required Level: 10
Vendor value: 7Not available underwater
Fine
Nourishment (30 m):
+3% Damage vs. Halloween Creatures +10% Experience from Kills
Utility
Required Level: 10
Vendor value: 2Fine
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Default
Double-click to become a young karka for 5 minutes.
Required Level: 10
Vendor value: 45Not salvageable
Not available underwater
Rare
Defense: 40
Skin: Studded Coat
Medium armor
Coat
Required Level: 9
Vendor value: 21Fine
Defense: 22
Skin: Worn Chain Greaves
Heavy armor
Boots
Required Level: 9
Vendor value: 14Fine
Defense: 19
Skin: Studded Boots
Medium armor
Boots
Required Level: 9
Vendor value: 14Fine
Defense: 16
Skin: Country Boots
Light armor
Boots
Required Level: 9
Vendor value: 14Fine
Defense: 19
Skin: Studded Gloves
Medium armor
Gloves
Required Level: 9
Vendor value: 13Fine
Defense: 43
Skin: Worn Chain Coat
Heavy armor
Coat
Required Level: 9
Vendor value: 21Fine
Defense: 26
Skin: Studded Pants
Medium armor
Leggings
Required Level: 9
Vendor value: 20Fine
Defense: 22
Skin: Worn Chain Gauntlets
Heavy armor
Gloves
Required Level: 9
Vendor value: 13Fine
Defense: 28
Skin: Worn Chain Legs
Heavy armor
Leggings
Required Level: 9
Vendor value: 20Fine
Defense: 16
Skin: Country Gloves
Light armor
Gloves
Required Level: 9
Vendor value: 13Fine
Defense: 23
Skin: Country Pants
Light armor
Leggings
Required Level: 9
Vendor value: 20Fine
Weapon Strength: 153 - 187
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 160 - 180
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 165 - 175
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 162 - 179
Skin: Iron Sword
Sword
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Defense: 7
Weapon Strength: 144 - 162
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 157 - 184
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 146 - 161
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 149 - 158
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 141 - 165
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 9
Vendor value: 14Fine
Weapon Strength: 178 - 196
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 176 - 198
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 176 - 198
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 176 - 215
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 164 - 193
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 162 - 179
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 9
Vendor value: 21Fine
Weapon Strength: 172 - 194
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 8
Vendor value: 20Fine
Weapon Strength: 158 - 174
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 8
Vendor value: 20Fine
Weapon Strength: 172 - 210
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 8
Vendor value: 20Fine
Weapon Strength: 160 - 188
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 8
Vendor value: 20Fine