Nourishment (30 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
20% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (1 h):
+12 vitality
Food
Required Level: 10
Vendor value: 5Basic
Nourishment (30 m):
20% Chance to Remove a Condition on Using a Heal Skill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
-4% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (1 h):
+12 Power
Food
Required Level: 10
Vendor value: 4Basic
Nourishment (30 m):
+3% Poison Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+3% Chill Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic
Nourishment (30 m):
+3% Damage vs. Destroyers +10% Experience from Kills
Utility
Required Level: 10
Vendor value: 2Fine
Nourishment (30 m):
+3% Damage vs. Elementals +10% Experience from Kills
Utility
Required Level: 10
Vendor value: 2Fine
Nourishment (30 m):
+3% Damage vs. Demons +10% Experience from Kills
Utility
Required Level: 10
Vendor value: 2Fine
Nourishment (30 m):
+3% Damage vs. Ogres +10% Experience from Kills
Utility
Required Level: 10
Vendor value: 2Fine
Nourishment (30 m):
+3% Damage vs. Ice Brood +10% Experience from Kills
Utility
Required Level: 10
Vendor value: 2Fine
Nourishment (30 m):
+3% Damage vs. Grawl +10% Experience from Kills
Utility
Required Level: 10
Vendor value: 2Fine
Nourishment (30 m):
+3% Damage vs. Krait +10% Experience from Kills
Utility
Required Level: 10
Vendor value: 2Fine
Nourishment (30 m):
+3% Damage vs. Dredge +10% Experience from Kills
Utility
Required Level: 10
Vendor value: 2Fine
Nourishment (30 m):
+3% Damage vs. Undead +10% Experience from Kills
Utility
Required Level: 10
Vendor value: 2Fine
Defense: 44
Skin: Chain Coat
Heavy armor
Coat
Required Level: 10
Vendor value: 23Fine
Defense: 44
Skin: Chain Coat
Heavy armor
Coat
Required Level: 10
Vendor value: 23Fine
Defense: 22
Skin: Chain Boots
Heavy armor
Boots
Required Level: 10
Vendor value: 15Fine
Defense: 22
Skin: Chain Boots
Heavy armor
Boots
Required Level: 10
Vendor value: 15Fine
Defense: 22
Skin: Chain Gauntlets
Heavy armor
Gloves
Required Level: 10
Vendor value: 14Fine
Defense: 22
Skin: Chain Gauntlets
Heavy armor
Gloves
Required Level: 10
Vendor value: 14Fine
Defense: 30
Skin: Chain Legs
Heavy armor
Leggings
Required Level: 10
Vendor value: 21Fine
Defense: 30
Skin: Chain Legs
Heavy armor
Leggings
Required Level: 10
Vendor value: 21Fine
Defense: 30
Skin: Chain Legs
Heavy armor
Leggings
Required Level: 10
Vendor value: 21Fine
Defense: 22
Skin: Chain Boots
Heavy armor
Boots
Required Level: 10
Vendor value: 15Fine
Defense: 22
Skin: Chain Gauntlets
Heavy armor
Gloves
Required Level: 10
Vendor value: 14Fine
Defense: 44
Skin: Chain Coat
Heavy armor
Coat
Required Level: 10
Vendor value: 23Fine
Defense: 38
Skin: Embroidered Coat
Light armor
Coat
Required Level: 10
Vendor value: 23Fine
Defense: 17
Skin: Embroidered Sandals
Light armor
Boots
Required Level: 10
Vendor value: 15Fine
Defense: 17
Skin: Embroidered Sandals
Light armor
Boots
Required Level: 10
Vendor value: 15Fine
Defense: 17
Skin: Embroidered Wristguards
Light armor
Gloves
Required Level: 10
Vendor value: 14Fine
Defense: 17
Skin: Embroidered Wristguards
Light armor
Gloves
Required Level: 10
Vendor value: 14Fine
Defense: 24
Skin: Embroidered Pants
Light armor
Leggings
Required Level: 10
Vendor value: 21Fine
Defense: 24
Skin: Embroidered Pants
Light armor
Leggings
Required Level: 10
Vendor value: 21Fine
Defense: 38
Skin: Embroidered Coat
Light armor
Coat
Required Level: 10
Vendor value: 23Fine
Defense: 17
Skin: Embroidered Sandals
Light armor
Boots
Required Level: 10
Vendor value: 15Fine
Defense: 17
Skin: Embroidered Wristguards
Light armor
Gloves
Required Level: 10
Vendor value: 14Fine
Defense: 24
Skin: Embroidered Pants
Light armor
Leggings
Required Level: 10
Vendor value: 21Fine
Weapon Strength: 180 - 203
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 180 - 203
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 164 - 185
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 164 - 185
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 152 - 161
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 152 - 161
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 165 - 183
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 165 - 183
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 180 - 203
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 165 - 183
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 164 - 185
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 152 - 161
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Nourishment (30 m):
20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
3% Magic Find While under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 10
Vendor value: 5Basic