Nourishment (30 m):
+10% Burning Duration +50 Precision +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+20 Ferocity Day: 14% Chance to Burn on Critical Hit Night: 14% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
40% Chance to Gain Swiftness on Kill +3% Damage While Moving +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+60 Power +50 Condition Damage +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
22% Magic Find +50 Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 10Fine
Weapon Strength: 384 - 433
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 49
Vendor value: 44Fine
Weapon Strength: 357 - 379
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 49
Vendor value: 44Fine
Weapon Strength: 376 - 424
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 48
Vendor value: 43Fine
Weapon Strength: 302 - 334
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 48
Vendor value: 33Basic
Weapon Strength: 349 - 371
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 48
Vendor value: 43Fine
Weapon Strength: 360 - 422
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 47
Vendor value: 42Fine
Weapon Strength: 381 - 447
Major Sigil of Restoration
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 47
Vendor value: 126Soulbound on use
Rare
Nourishment (1 h):
+60 Power +50 Precision +10% Experience from Kills
Food
Required Level: 47
Vendor value: 23Fine
Weapon Strength: 437 - 482
Major Sigil of Accuracy
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 47
Vendor value: 189Soulbound on use
Rare
Weapon Strength: 359 - 405
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 46
Vendor value: 42Fine
Nourishment (1 h):
+30 Ferocity Day: 12% Chance to Burn on Critical Hit Night: 12% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 46
Vendor value: 23Fine
Weapon Strength: 352 - 397
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Crafting Material
Used in the crafting of weapons with +Healing Power and +Power.
Required Level: 45
Vendor value: 11Fine
Defense: 22
Weapon Strength: 317 - 358
Skin: Steel Shield
Shield
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 352 - 397
Skin: Steel Mace
Mace
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Nourishment (30 m):
+60 Precision +50 Vitality +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Crafting Material
Used in the crafting of weapons with +Vitality and +Toughness.
Required Level: 45
Vendor value: 11Fine
Defense: 86
Skin: Splint Legs
Heavy armor
Leggings
Required Level: 45
Vendor value: 58Fine
Peridot Lump
Ring
Required Level: 45
Vendor value: 62Fine
Crafting Material
Used in the crafting of weapons with +Power and +Ferocity.
Required Level: 45
Vendor value: 11Fine
Peridot Lump
Accessory
Required Level: 45
Vendor value: 52Fine
Carnelian Lump
Accessory
Required Level: 45
Vendor value: 52Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Nourishment (30 m):
Gain Power Equal to 2% of Your Precision Gain Power Equal to 2% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
+50 Healing +40 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 21Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Nourishment (30 m):
+60 Toughness +50 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Nourishment (30 m):
+60% Downed Health +10% Damage While Downed +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (15 m):
+10% Chill Duration +50 Power +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
+60 Healing +50 Vitality +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Nourishment (30 m):
+60 Vitality +50 Toughness +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Nourishment (30 m):
+60 Healing +50 Precision +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Nourishment (30 m):
-16% Incoming Damage while Stunned, Knocked Down, or Knocked Back -10% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
+60 Concentration +28% Magic Find while Under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 45
Vendor value: 1Fine
Defense: 86
Skin: Splint Legs
Heavy armor
Leggings
Required Level: 45
Vendor value: 58Fine
Weapon Strength: 327 - 348
Skin: Seasoned Wood Focus
Focus
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Crafting Material
Used in the crafting of weapons with +Power and +Precision.
Required Level: 45
Vendor value: 11Fine
Weapon Strength: 388 - 437
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Defense: 35
Skin: Leather Mask
Medium armor
Helm
Required Level: 45
Vendor value: 52Fine
Defense: 27
Skin: Rawhide Shoulders
Medium armor
Shoulders
Required Level: 45
Vendor value: 23Not salvageable
Basic
Defense: 64
Skin: Splint Greaves
Heavy armor
Boots
Required Level: 45
Vendor value: 41Fine
Defense: 43
Skin: Splint Pauldrons
Heavy armor
Shoulders
Required Level: 45
Vendor value: 46Fine
Weapon Strength: 311 - 364
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Defense: 64
Skin: Splint Greaves
Heavy armor
Boots
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 356 - 394
Skin: Steel Sword
Sword
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Defense: 21
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 45
Vendor value: 23Not salvageable
Basic
Defense: 38
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 45
Vendor value: 19Not salvageable
Basic
Weapon Strength: 337 - 412
Skin: Steel Axe
Axe
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Defense: 128
Skin: Splint Coat
Heavy armor
Coat
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 311 - 364
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Defense: 44
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 352 - 397
Skin: Steel Mace
Mace
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Defense: 51
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 45
Vendor value: 19Not salvageable
Basic
Lapis Lump
Ring
Required Level: 45
Vendor value: 62Fine