Crafting Material
Used to craft Linen Helms.
Vendor value: 6Basic
Crafting Recipe
A recipe to make an ascended medium breather with Shaman (+Vitality, +Condition Damage, and +Healing Power) stats.
Vendor value: 45Not salvageable
Ascended
Food
Dessert Feast: Double-click to set out a Tray of Omnomberry Compote to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 80
Vendor value: 66Masterwork
Crafting Material
Used to craft Hammers.
Vendor value: 8Basic
Trophy
Combine in the Mystic Forge in Lion's Arch with 50 Mystic Coins, a Mystic Nexus, and a Mystic Node to create a Mystic Forge Conduit.
Not salvageable
Not upgradeable
Rare
Crafting Material
Used to craft Pistols.
Vendor value: 8Basic
Defense: 217
Berserker's stats:Skin: Feathered Vestments
Light armor
Coat
Required Level: 75
Vendor value: 77Fine
Defense: 32
Skin: Seeker Pants
Medium armor
Leggings
Required Level: 15
Vendor value: 28Fine
Weapon Strength: 217 - 255
Skin: Bronze Pistol
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Crafting Recipe
A recipe to make an ascended scepter with Trailblazer's (+Toughness, +Condition Damage, +Expertise, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Trophy
Can be combined in the Mystic Forge with Tempered Spinal Blades, Crystalline Dust, and Bottles of Elonian Wine to create a colored version of Tempered Spinal Blades.
Vendor value: 330Not salvageable
Ascended
Crafting Material
Used in the crafting of armor with +Power and +Precision.
Vendor value: 17Masterwork
Food
Meal Feast: Double-click to set out a Feast of Pepper Steaks to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 25
Vendor value: 31Masterwork
Nourishment (15 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Gilded Amethyst Jewel
Ring
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Crafting Material
Used in the crafting of weapons with +Healing Power, +Toughness, and +Condition Damage.
Required Level: 75
Vendor value: 16Fine
Crafting Recipe
A recipe to make an ascended medium breather with Sentinel (+Vitality, +Power, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Material
Used in the crafting of armor with +Power and +Ferocity.
Vendor value: 17Masterwork
Crafting Material
Used to craft Harpoon Guns.
Vendor value: 8Basic
Default
Double-click to prime the bottle for capturing an electric charge.
Basic
Weapon Strength: 153 - 169
Skin: Zweihänder
Greatsword
Damage type: Physical
Required Level: 1
Vendor value: 9Fine
Weapon Strength: 437 - 513
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Masterwork
Crafting Recipe
A recipe to make an ascended staff with Wanderer's (+Power, +Vitality, +Concentration, and +Toughness) stats.
Vendor value: 160Not salvageable
Ascended
Weapon Strength: 151 - 185
Skin: Steam Rifle
Rifle
Damage type: Physical
Required Level: 1
Vendor value: 9Fine
Defense: 49
Skin: Seeker Coat
Medium armor
Coat
Required Level: 15
Vendor value: 30Fine
Crafting Recipe
A recipe to make an ascended heavy breather with Shaman (+Vitality, +Condition Damage, and +Healing Power) stats.
Vendor value: 45Not salvageable
Ascended
Nourishment (30 m):
60% to Gain Swiftness on Kill +5% Damage While Moving +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Crafting Recipe
A recipe to make an ascended medium breather with Apothecary (+Healing Power, +Toughness, and +Condition Damage) stats.
Vendor value: 45Not salvageable
Ascended
Sunstone Lump
Amulet
Required Level: 40
Vendor value: 76Fine
Crafting Recipe
A recipe to make an ascended staff with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Generic
Double-click to combine a Favor of the Bazaar with a Favor of the Pavilion to create a Favor of the Festival.
Not usable in the Mystic Forge
Not salvageable
Rare
Crafting Material
Used to craft bows.
Vendor value: 8Basic
Default
Double-click to open.
Vendor value: 18Basic
Crafting Material
Used in the crafting of armor with +Power and +Vitality.
Vendor value: 17Masterwork
Crafting Material
Used to craft Torches.
Vendor value: 4Basic
Crafting Material
Component for Leatherworker's Backpack
Vendor value: 2Basic
Defense: 96
Assassin's stats:Skin: Rascal Gloves
Medium armor
Gloves
Required Level: 65
Vendor value: 67Soulbound on use
Masterwork
Weapon Strength: 139 - 153
Skin: Einhänder
Sword
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Crafting Material
Used to craft Rugged Helms.
Vendor value: 6Basic
Crafting Material
Used to craft Rawhide Coats.
Vendor value: 2Basic
Weapon Strength: 134 - 158
Skin: Steam Pistol
Pistol
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Crafting Material
Used in the crafting of armor with +Precision and +Power.
Vendor value: 17Masterwork
Default
Double-click to open.
Vendor value: 11Basic
Default
Double-click to open.
Vendor value: 7Basic
Weapon Strength: 146 - 161
Skin: Black Earth Trident
Trident
Damage type: Physical
Vendor value: 14Fine
Nourishment (15 m):
20% Chance to Remove a Condition on Using a Heal Skill +10% Experience from Kills
Food
Vendor value: 3Basic
Defense: 32
Skin: Seeker Pants
Medium armor
Leggings
Required Level: 15
Vendor value: 28Fine
Garnet Pebble
Accessory
Required Level: 10
Vendor value: 19Fine
Crafting Recipe
A recipe to make an ascended heavy breather with Rabid (+Condition Damage, +Precision, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light breather with Cleric (+Healing Power, +Power, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Material
Used to craft Jute Leggings.
Vendor value: 2Basic
Crafting Recipe
A recipe to make an ascended medium breather with Carrion (+Condition Damage, +Power, and +Vitality) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
Double-click to learn this recipe.
Vendor value: 64Masterwork
Crafting Material
Used in the crafting of armor with +Toughness, +Power, and +Precision.
Vendor value: 16Fine
Weapon Strength: 388 - 437
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Crafting Material
Used in the crafting of weapons with +Power, +Ferocity, and +Precision.
Required Level: 60
Vendor value: 13Fine
Crafting Recipe
A recipe to make an ascended medium breather with Zealot's (+Power, +Precision, +Healing) stats.
Vendor value: 45Not salvageable
Ascended
Defense: 38
Skin: Splint Pauldrons
Heavy armor
Shoulders
Required Level: 40
Vendor value: 42Fine
Weapon Strength: 150 - 166
Skin: Steamblade
Sword
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Nourishment (30 m):
+100 Precision +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine