Defense: 51
Skin: Noble Boots
Medium armor
Boots
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Defense: 51
Skin: Noble Boots
Medium armor
Boots
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Defense: 51
Skin: Noble Boots
Medium armor
Boots
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Defense: 51
Skin: Noble Boots
Medium armor
Boots
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Defense: 51
Skin: Noble Boots
Medium armor
Boots
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Defense: 51
Skin: Noble Boots
Medium armor
Boots
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Defense: 32
Skin: Noble Shoulders
Medium armor
Shoulders
Required Level: 35
Vendor value: 113Soulbound on use
Rare
Defense: 32
Skin: Noble Shoulders
Medium armor
Shoulders
Required Level: 35
Vendor value: 113Soulbound on use
Rare
Defense: 32
Skin: Noble Shoulders
Medium armor
Shoulders
Required Level: 35
Vendor value: 113Soulbound on use
Rare
Defense: 32
Skin: Noble Shoulders
Medium armor
Shoulders
Required Level: 35
Vendor value: 113Soulbound on use
Rare
Defense: 32
Skin: Noble Shoulders
Medium armor
Shoulders
Required Level: 35
Vendor value: 113Soulbound on use
Rare
Defense: 32
Skin: Noble Shoulders
Medium armor
Shoulders
Required Level: 35
Vendor value: 113Soulbound on use
Rare
Defense: 32
Skin: Noble Mask
Medium armor
Helm
Required Level: 35
Vendor value: 128Soulbound on use
Rare
Defense: 32
Skin: Noble Mask
Medium armor
Helm
Required Level: 35
Vendor value: 128Soulbound on use
Rare
Defense: 32
Skin: Noble Mask
Medium armor
Helm
Required Level: 35
Vendor value: 128Soulbound on use
Rare
Defense: 32
Skin: Noble Mask
Medium armor
Helm
Required Level: 35
Vendor value: 128Soulbound on use
Rare
Defense: 32
Skin: Noble Mask
Medium armor
Helm
Required Level: 35
Vendor value: 128Soulbound on use
Rare
Defense: 32
Skin: Noble Mask
Medium armor
Helm
Required Level: 35
Vendor value: 128Soulbound on use
Rare
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Nourishment (30 m):
-24% Incoming Stun Duration +40 Toughness +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
36% Chance to Gain Swiftness on Kill +2% Damage While Moving +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
50% Chance to Gain Might on Kill +40 Ferocity +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
+50 Condition Damage +40 Vitality +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
+50 Power +40 Vitality +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Nourishment (30 m):
18% Magic Find +40 Power +10% Experience from Kills
Food
Required Level: 35
Vendor value: 10Fine
Nourishment (30 m):
+50 Expertise +40 Condition Damage +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
+50 Power +40 Condition Damage +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
+50 Precision +40 Condition Damage +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Weapon Strength: 339 - 375
Skin: Bandit Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 339 - 375
Skin: Bandit Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 339 - 375
Skin: Bandit Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 153Soulbound on use
Rare
Weapon Strength: 336 - 378
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 336 - 378
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 336 - 378
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 336 - 378
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 336 - 378
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 336 - 378
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 312 - 331
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 312 - 331
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 312 - 331
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 312 - 331
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 312 - 331
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 312 - 331
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Rare
Weapon Strength: 318 - 374
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 303 - 356
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 273 - 320
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 282 - 311
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 313 - 346
Skin: Soft Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 313 - 346
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 313 - 346
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 282 - 311
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 273 - 320
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 273 - 320
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 318 - 374
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 318 - 374
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 303 - 356
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 303 - 356
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 341 - 417
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork